diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_pipe_state.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_pipe_state.c | 358 |
1 files changed, 358 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c new file mode 100644 index 0000000000..fe5437023b --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -0,0 +1,358 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Brian Paul + */ + +#include "util/u_memory.h" +#include "pipe/p_inlines.h" +#include "draw/draw_context.h" +#include "cell_context.h" +#include "cell_state.h" +#include "cell_texture.h" +#include "cell_state_per_fragment.h" + + + +static void * +cell_create_blend_state(struct pipe_context *pipe, + const struct pipe_blend_state *blend) +{ + struct cell_blend_state *cb = MALLOC(sizeof(struct cell_blend_state)); + + (void) memcpy(cb, blend, sizeof(*blend)); + cell_generate_alpha_blend(cb); + + return cb; +} + + +static void +cell_bind_blend_state(struct pipe_context *pipe, void *state) +{ + struct cell_context *cell = cell_context(pipe); + + draw_flush(cell->draw); + + cell->blend = (struct cell_blend_state *) state; + cell->dirty |= CELL_NEW_BLEND; +} + + +static void +cell_delete_blend_state(struct pipe_context *pipe, void *blend) +{ + struct cell_blend_state *cb = (struct cell_blend_state *) blend; + + spe_release_func(& cb->code); + FREE(cb); +} + + +static void +cell_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *blend_color) +{ + struct cell_context *cell = cell_context(pipe); + + draw_flush(cell->draw); + + cell->blend_color = *blend_color; + + cell->dirty |= CELL_NEW_BLEND; +} + + + + +static void * +cell_create_depth_stencil_alpha_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *depth_stencil) +{ + struct cell_depth_stencil_alpha_state *cdsa = + MALLOC(sizeof(struct cell_depth_stencil_alpha_state)); + + (void) memcpy(cdsa, depth_stencil, sizeof(*depth_stencil)); + cell_generate_depth_stencil_test(cdsa); + + return cdsa; +} + + +static void +cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe, + void *depth_stencil) +{ + struct cell_context *cell = cell_context(pipe); + + draw_flush(cell->draw); + + cell->depth_stencil = + (struct cell_depth_stencil_alpha_state *) depth_stencil; + cell->dirty |= CELL_NEW_DEPTH_STENCIL; +} + + +static void +cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth) +{ + struct cell_depth_stencil_alpha_state *cdsa = + (struct cell_depth_stencil_alpha_state *) depth; + + spe_release_func(& cdsa->code); + FREE(cdsa); +} + + +static void cell_set_clip_state( struct pipe_context *pipe, + const struct pipe_clip_state *clip ) +{ + struct cell_context *cell = cell_context(pipe); + + /* pass the clip state to the draw module */ + draw_set_clip_state(cell->draw, clip); +} + + + +/* Called when driver state tracker notices changes to the viewport + * matrix: + */ +static void +cell_set_viewport_state( struct pipe_context *pipe, + const struct pipe_viewport_state *viewport ) +{ + struct cell_context *cell = cell_context(pipe); + + cell->viewport = *viewport; /* struct copy */ + cell->dirty |= CELL_NEW_VIEWPORT; + + /* pass the viewport info to the draw module */ + draw_set_viewport_state(cell->draw, viewport); + + /* Using tnl/ and vf/ modules is temporary while getting started. + * Full pipe will have vertex shader, vertex fetch of its own. + */ +} + + +static void +cell_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct cell_context *cell = cell_context(pipe); + + memcpy( &cell->scissor, scissor, sizeof(*scissor) ); + cell->dirty |= CELL_NEW_SCISSOR; +} + + +static void +cell_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple ) +{ + struct cell_context *cell = cell_context(pipe); + + memcpy( &cell->poly_stipple, stipple, sizeof(*stipple) ); + cell->dirty |= CELL_NEW_STIPPLE; +} + + + +static void * +cell_create_rasterizer_state(struct pipe_context *pipe, + const struct pipe_rasterizer_state *setup) +{ + struct pipe_rasterizer_state *state + = MALLOC(sizeof(struct pipe_rasterizer_state)); + memcpy(state, setup, sizeof(struct pipe_rasterizer_state)); + return state; +} + + +static void +cell_bind_rasterizer_state(struct pipe_context *pipe, void *setup) +{ + struct cell_context *cell = cell_context(pipe); + + /* pass-through to draw module */ + draw_set_rasterizer_state(cell->draw, setup); + + cell->rasterizer = (struct pipe_rasterizer_state *)setup; + + cell->dirty |= CELL_NEW_RASTERIZER; +} + + +static void +cell_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer) +{ + FREE(rasterizer); +} + + + +static void * +cell_create_sampler_state(struct pipe_context *pipe, + const struct pipe_sampler_state *sampler) +{ + return mem_dup(sampler, sizeof(*sampler)); +} + + +static void +cell_bind_sampler_states(struct pipe_context *pipe, + unsigned num, void **samplers) +{ + struct cell_context *cell = cell_context(pipe); + + assert(num <= CELL_MAX_SAMPLERS); + + draw_flush(cell->draw); + + memcpy(cell->sampler, samplers, num * sizeof(void *)); + memset(&cell->sampler[num], 0, (CELL_MAX_SAMPLERS - num) * + sizeof(void *)); + cell->num_samplers = num; + + cell->dirty |= CELL_NEW_SAMPLER; +} + + +static void +cell_delete_sampler_state(struct pipe_context *pipe, + void *sampler) +{ + FREE( sampler ); +} + + + +static void +cell_set_sampler_textures(struct pipe_context *pipe, + unsigned num, struct pipe_texture **texture) +{ + struct cell_context *cell = cell_context(pipe); + uint i; + + assert(num <= CELL_MAX_SAMPLERS); + + /* Check for no-op */ + if (num == cell->num_textures && + !memcmp(cell->texture, texture, num * sizeof(struct pipe_texture *))) + return; + + draw_flush(cell->draw); + + for (i = 0; i < CELL_MAX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num ? texture[i] : NULL; + + pipe_texture_reference((struct pipe_texture **) &cell->texture[i], tex); + } + cell->num_textures = num; + + cell_update_texture_mapping(cell); + + cell->dirty |= CELL_NEW_TEXTURE; +} + + + +static void +cell_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct cell_context *cell = cell_context(pipe); + + if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) { + struct pipe_surface *csurf = fb->cbufs[0]; + struct pipe_surface *zsurf = fb->zsbuf; + uint i; + uint flags = (PIPE_BUFFER_USAGE_GPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ); + + /* unmap old surfaces */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (cell->framebuffer.cbufs[i] && cell->cbuf_map[i]) { + pipe_surface_unmap(cell->framebuffer.cbufs[i]); + cell->cbuf_map[i] = NULL; + } + } + + if (cell->framebuffer.zsbuf && cell->zsbuf_map) { + pipe_surface_unmap(cell->framebuffer.zsbuf); + cell->zsbuf_map = NULL; + } + + /* update my state */ + cell->framebuffer = *fb; + + /* map new surfaces */ + if (csurf) + cell->cbuf_map[0] = pipe_surface_map(csurf, flags); + + if (zsurf) + cell->zsbuf_map = pipe_surface_map(zsurf, flags); + + cell->dirty |= CELL_NEW_FRAMEBUFFER; + } +} + + + +void +cell_init_state_functions(struct cell_context *cell) +{ + cell->pipe.create_blend_state = cell_create_blend_state; + cell->pipe.bind_blend_state = cell_bind_blend_state; + cell->pipe.delete_blend_state = cell_delete_blend_state; + + cell->pipe.create_sampler_state = cell_create_sampler_state; + cell->pipe.bind_sampler_states = cell_bind_sampler_states; + cell->pipe.delete_sampler_state = cell_delete_sampler_state; + + cell->pipe.set_sampler_textures = cell_set_sampler_textures; + + cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; + cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; + cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state; + + cell->pipe.create_rasterizer_state = cell_create_rasterizer_state; + cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state; + cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state; + + cell->pipe.set_blend_color = cell_set_blend_color; + cell->pipe.set_clip_state = cell_set_clip_state; + + cell->pipe.set_framebuffer_state = cell_set_framebuffer_state; + + cell->pipe.set_polygon_stipple = cell_set_polygon_stipple; + cell->pipe.set_scissor_state = cell_set_scissor_state; + cell->pipe.set_viewport_state = cell_set_viewport_state; +} |