diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_command.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_command.c | 111 |
1 files changed, 84 insertions, 27 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index d5faf4e3aa..8500d19754 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -210,45 +210,72 @@ cmd_release_verts(const struct cell_command_release_verts *release) static void cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) { - static int warned = 0; - D_PRINTF(CELL_DEBUG_CMD, "CMD_STATE_FRAGMENT_OPS\n"); - /* Copy SPU code from batch buffer to spu buffer */ - memcpy(spu.fragment_ops_code_front, fops->code_front, SPU_MAX_FRAGMENT_OPS_INSTS * 4); - memcpy(spu.fragment_ops_code_back, fops->code_back, SPU_MAX_FRAGMENT_OPS_INSTS * 4); - /* Copy state info (for fallback case only) */ + + /* Copy state info (for fallback case only - this will eventually + * go away when the fallback case goes away) + */ memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa)); memcpy(&spu.blend, &fops->blend, sizeof(fops->blend)); memcpy(&spu.blend_color, &fops->blend_color, sizeof(fops->blend_color)); - /* Parity twist! For now, always use the fallback code by default, - * only switching to codegen when specifically requested. This - * allows us to develop freely without risking taking down the - * branch. - * - * Later, the parity of this check will be reversed, so that - * codegen is *always* used, unless we specifically indicate that - * we don't want it. - * - * Eventually, the option will be removed completely, because in - * final code we'll always use codegen and won't even provide the - * raw state records that the fallback code requires. + /* Make sure the SPU knows which buffers it's expected to read when + * it's told to pull tiles. */ - if ((spu.init.debug_flags & CELL_DEBUG_FRAGMENT_OP_FALLBACK) == 0) { - spu.fragment_ops[CELL_FACING_FRONT] = (spu_fragment_ops_func) spu.fragment_ops_code_front; - spu.fragment_ops[CELL_FACING_BACK] = (spu_fragment_ops_func) spu.fragment_ops_code_back; - } - else { - /* otherwise, the default fallback code remains in place */ + spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled); + + /* If we're forcing the fallback code to be used (for debug purposes), + * install that. Otherwise install the incoming SPU code. + */ + if ((spu.init.debug_flags & CELL_DEBUG_FRAGMENT_OP_FALLBACK) != 0) { + static unsigned int warned = 0; if (!warned) { fprintf(stderr, "Cell Warning: using fallback per-fragment code\n"); warned = 1; } + /* The following two lines aren't really necessary if you + * know the debug flags won't change during a run, and if you + * know that the function pointers are initialized correctly. + * We set them here to allow a person to change the debug + * flags during a run (from inside a debugger). + */ + spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops; + spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops; + return; } - spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled); -} + /* Make sure the SPU code buffer is large enough to hold the incoming code. + * Note that we *don't* use align_malloc() and align_free(), because + * those utility functions are *not* available in SPU code. + * */ + if (spu.fragment_ops_code_size < fops->total_code_size) { + if (spu.fragment_ops_code != NULL) { + free(spu.fragment_ops_code); + } + spu.fragment_ops_code_size = fops->total_code_size; + spu.fragment_ops_code = malloc(fops->total_code_size); + if (spu.fragment_ops_code == NULL) { + /* Whoops. */ + fprintf(stderr, "CELL Warning: failed to allocate fragment ops code (%d bytes) - using fallback\n", fops->total_code_size); + spu.fragment_ops_code = NULL; + spu.fragment_ops_code_size = 0; + spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops; + spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops; + return; + } + } + /* Copy the SPU code from the command buffer to the spu buffer */ + memcpy(spu.fragment_ops_code, fops->code, fops->total_code_size); + + /* Set the pointers for the front-facing and back-facing fragments + * to the specified offsets within the code. Note that if the + * front-facing and back-facing code are the same, they'll have + * the same offset. + */ + spu.fragment_ops[CELL_FACING_FRONT] = (spu_fragment_ops_func) &spu.fragment_ops_code[fops->front_code_index]; + spu.fragment_ops[CELL_FACING_BACK] = (spu_fragment_ops_func) &spu.fragment_ops_code[fops->back_code_index]; +} static void cmd_state_fragment_program(const struct cell_command_fragment_program *fp) @@ -588,7 +615,8 @@ cmd_batch(uint opcode) struct cell_command_fragment_ops *fops = (struct cell_command_fragment_ops *) &buffer[pos]; cmd_state_fragment_ops(fops); - pos += sizeof(*fops) / 8; + /* This is a variant-sized command */ + pos += (sizeof(*fops) + fops->total_code_size)/ 8; } break; case CELL_CMD_STATE_FRAGMENT_PROGRAM: @@ -756,3 +784,32 @@ command_loop(void) if (spu.init.debug_flags & CELL_DEBUG_CACHE) spu_dcache_report(); } + +/* Initialize this module; we manage the fragment ops buffer here. */ +void +spu_command_init(void) +{ + /* Install default/fallback fragment processing function. + * This will normally be overriden by a code-gen'd function + * unless CELL_FORCE_FRAGMENT_OPS_FALLBACK is set. + */ + spu.fragment_ops[CELL_FACING_FRONT] = spu_fallback_fragment_ops; + spu.fragment_ops[CELL_FACING_BACK] = spu_fallback_fragment_ops; + + /* Set up the basic empty buffer for code-gen'ed fragment ops */ + spu.fragment_ops_code = NULL; + spu.fragment_ops_code_size = 0; +} + +void +spu_command_close(void) +{ + /* Deallocate the code-gen buffer for fragment ops, and reset the + * fragment ops functions to their initial setting (just to leave + * things in a good state). + */ + if (spu.fragment_ops_code != NULL) { + free(spu.fragment_ops_code); + } + spu_command_init(); +} |