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-rw-r--r--src/gallium/drivers/i965simple/brw_draw.c226
1 files changed, 0 insertions, 226 deletions
diff --git a/src/gallium/drivers/i965simple/brw_draw.c b/src/gallium/drivers/i965simple/brw_draw.c
deleted file mode 100644
index 49d80cb41c..0000000000
--- a/src/gallium/drivers/i965simple/brw_draw.c
+++ /dev/null
@@ -1,226 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <stdlib.h>
-
-#include "brw_batch.h"
-#include "brw_draw.h"
-#include "brw_defines.h"
-#include "brw_context.h"
-#include "brw_state.h"
-
-#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "util/u_prim.h"
-
-static unsigned hw_prim[PIPE_PRIM_POLYGON+1] = {
- _3DPRIM_POINTLIST,
- _3DPRIM_LINELIST,
- _3DPRIM_LINELOOP,
- _3DPRIM_LINESTRIP,
- _3DPRIM_TRILIST,
- _3DPRIM_TRISTRIP,
- _3DPRIM_TRIFAN,
- _3DPRIM_QUADLIST,
- _3DPRIM_QUADSTRIP,
- _3DPRIM_POLYGON
-};
-
-
-/* When the primitive changes, set a state bit and re-validate. Not
- * the nicest and would rather deal with this by having all the
- * programs be immune to the active primitive (ie. cope with all
- * possibilities). That may not be realistic however.
- */
-static void brw_set_prim(struct brw_context *brw, int prim)
-{
- PRINT("PRIM: %d\n", prim);
-
- /* Slight optimization to avoid the GS program when not needed:
- */
- if (prim == PIPE_PRIM_QUAD_STRIP &&
- brw->attribs.Raster->flatshade &&
- brw->attribs.Raster->fill_cw == PIPE_POLYGON_MODE_FILL &&
- brw->attribs.Raster->fill_ccw == PIPE_POLYGON_MODE_FILL)
- prim = PIPE_PRIM_TRIANGLE_STRIP;
-
- if (prim != brw->primitive) {
- brw->primitive = prim;
- brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
-
- if (u_reduced_prim(prim) != brw->reduced_primitive) {
- brw->reduced_primitive = u_reduced_prim(prim);
- brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
- }
-
- brw_validate_state(brw);
- }
-
-}
-
-
-static unsigned trim(int prim, unsigned length)
-{
- if (prim == PIPE_PRIM_QUAD_STRIP)
- return length > 3 ? (length - length % 2) : 0;
- else if (prim == PIPE_PRIM_QUADS)
- return length - length % 4;
- else
- return length;
-}
-
-
-
-static boolean brw_emit_prim( struct brw_context *brw,
- boolean indexed,
- unsigned start,
- unsigned count )
-
-{
- struct brw_3d_primitive prim_packet;
-
- if (BRW_DEBUG & DEBUG_PRIMS)
- PRINT("PRIM: %d %d %d\n", brw->primitive, start, count);
-
- prim_packet.header.opcode = CMD_3D_PRIM;
- prim_packet.header.length = sizeof(prim_packet)/4 - 2;
- prim_packet.header.pad = 0;
- prim_packet.header.topology = hw_prim[brw->primitive];
- prim_packet.header.indexed = indexed;
-
- prim_packet.verts_per_instance = trim(brw->primitive, count);
- prim_packet.start_vert_location = start;
- prim_packet.instance_count = 1;
- prim_packet.start_instance_location = 0;
- prim_packet.base_vert_location = 0;
-
- if (prim_packet.verts_per_instance == 0)
- return TRUE;
-
- return brw_batchbuffer_data( brw->winsys,
- &prim_packet,
- sizeof(prim_packet) );
-}
-
-
-/* May fail if out of video memory for texture or vbo upload, or on
- * fallback conditions.
- */
-static boolean brw_try_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *index_buffer,
- unsigned index_size,
- unsigned mode,
- unsigned start,
- unsigned count )
-{
- struct brw_context *brw = brw_context(pipe);
-
- /* Set the first primitive ahead of validate_state:
- */
- brw_set_prim(brw, mode);
-
- /* Upload index, vertex data:
- */
- if (index_buffer &&
- !brw_upload_indices( brw, index_buffer, index_size, start, count ))
- return FALSE;
-
- if (!brw_upload_vertex_buffers(brw))
- return FALSE;
-
- if (!brw_upload_vertex_elements( brw ))
- return FALSE;
-
- /* XXX: Need to separate validate and upload of state.
- */
- if (brw->state.dirty.brw)
- brw_validate_state( brw );
-
- if (!brw_emit_prim(brw, index_buffer != NULL,
- start, count))
- return FALSE;
-
- return TRUE;
-}
-
-
-
-static boolean brw_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode,
- unsigned start,
- unsigned count )
-{
- if (!brw_try_draw_elements( pipe,
- indexBuffer,
- indexSize,
- mode, start, count ))
- {
- /* flush ? */
-
- if (!brw_try_draw_elements( pipe,
- indexBuffer,
- indexSize,
- mode, start,
- count )) {
- assert(0);
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-
-
-static boolean brw_draw_arrays( struct pipe_context *pipe,
- unsigned mode,
- unsigned start,
- unsigned count )
-{
- if (!brw_try_draw_elements( pipe, NULL, 0, mode, start, count )) {
- /* flush ? */
-
- if (!brw_try_draw_elements( pipe, NULL, 0, mode, start, count )) {
- assert(0);
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-
-
-void brw_init_draw_functions( struct brw_context *brw )
-{
- brw->pipe.draw_arrays = brw_draw_arrays;
- brw->pipe.draw_elements = brw_draw_elements;
-}
-
-