diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_derived.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_derived.c | 88 |
1 files changed, 45 insertions, 43 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index e87976b9f3..e703964aaa 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -65,26 +65,19 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) if (vinfo->num_attribs == 0) { /* compute vertex layout now */ const struct lp_fragment_shader *lpfs = llvmpipe->fs; - const enum interp_mode colorInterp - = llvmpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; + struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; + const uint num = draw_num_vs_outputs(llvmpipe->draw); uint i; - if (llvmpipe->vbuf) { - /* if using the post-transform vertex buffer, tell draw_vbuf to - * simply emit the whole post-xform vertex as-is: - */ - struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(llvmpipe->draw); - uint i; - - /* No longer any need to try and emit draw vertex_header info. - */ - vinfo_vbuf->num_attribs = 0; - for (i = 0; i < num; i++) { - draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); - } - draw_compute_vertex_size(vinfo_vbuf); + /* Tell draw_vbuf to simply emit the whole post-xform vertex + * as-is. No longer any need to try and emit draw vertex_header + * info. + */ + vinfo_vbuf->num_attribs = 0; + for (i = 0; i < num; i++) { + draw_emit_vertex_attr(vinfo_vbuf, EMIT_4F, INTERP_PERSPECTIVE, i); } + draw_compute_vertex_size(vinfo_vbuf); /* * Loop over fragment shader inputs, searching for the matching output @@ -93,35 +86,40 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) vinfo->num_attribs = 0; for (i = 0; i < lpfs->info.num_inputs; i++) { int src; - switch (lpfs->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - src = draw_find_vs_output(llvmpipe->draw, - TGSI_SEMANTIC_POSITION, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); - break; + enum interp_mode interp; - case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_COLOR, - lpfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); + switch (lpfs->info.input_interpolate[i]) { + case TGSI_INTERPOLATE_CONSTANT: + interp = INTERP_CONSTANT; break; - - case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_LINEAR: + interp = INTERP_LINEAR; break; - - case TGSI_SEMANTIC_GENERIC: - case TGSI_SEMANTIC_FACE: - /* this includes texcoords and varying vars */ - src = draw_find_vs_output(llvmpipe->draw, TGSI_SEMANTIC_GENERIC, - lpfs->info.input_semantic_index[i]); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); + case TGSI_INTERPOLATE_PERSPECTIVE: + interp = INTERP_PERSPECTIVE; break; - default: assert(0); + interp = INTERP_LINEAR; + } + + switch (lpfs->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + interp = INTERP_POS; + break; + + case TGSI_SEMANTIC_COLOR: + if (llvmpipe->rasterizer->flatshade) { + interp = INTERP_CONSTANT; + } + break; } + + /* this includes texcoords and varying vars */ + src = draw_find_vs_output(llvmpipe->draw, + lpfs->info.input_semantic_name[i], + lpfs->info.input_semantic_index[i]); + draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw, @@ -200,10 +198,14 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) unsigned i; /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; + llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; + llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; + } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); } /* fragment shader samplers */ |