diff options
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_state.c | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c new file mode 100644 index 0000000000..99dcab51b2 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -0,0 +1,213 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" + +#include "nv50_context.h" +#include "nv50_state.h" + +static void * +nv50_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + return NULL; +} + +static void +nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + return NULL; +} + +static void +nv50_sampler_state_bind(struct pipe_context *pipe, unsigned unit, + void *hwcso) +{ +} + +static void +nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_set_sampler_texture(struct pipe_context *pipe, unsigned unit, + struct pipe_texture *pt) +{ +} + +static void * +nv50_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + return NULL; +} + +static void +nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + return NULL; +} + +static void +nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + return NULL; +} + +static void +nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void * +nv50_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + return NULL; +} + +static void +nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ +} + +static void +nv50_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ +} + +static void +nv50_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ +} + +static void +nv50_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ +} + +static void +nv50_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ +} + +static void +nv50_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ +} + +static void +nv50_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ +} + +static void +nv50_set_vertex_buffer(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_buffer *vb) +{ +} + +static void +nv50_set_vertex_element(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_element *ve) +{ +} + +void +nv50_init_state_functions(struct nv50_context *nv50) +{ + nv50->pipe.create_blend_state = nv50_blend_state_create; + nv50->pipe.bind_blend_state = nv50_blend_state_bind; + nv50->pipe.delete_blend_state = nv50_blend_state_delete; + + nv50->pipe.create_sampler_state = nv50_sampler_state_create; + nv50->pipe.bind_sampler_state = nv50_sampler_state_bind; + nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; + nv50->pipe.set_sampler_texture = nv50_set_sampler_texture; + + nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; + nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; + nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete; + + nv50->pipe.create_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_create; + nv50->pipe.bind_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_bind; + nv50->pipe.delete_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_delete; + + nv50->pipe.create_vs_state = nv50_vp_state_create; + nv50->pipe.bind_vs_state = nv50_vp_state_bind; + nv50->pipe.delete_vs_state = nv50_vp_state_delete; + + nv50->pipe.create_fs_state = nv50_fp_state_create; + nv50->pipe.bind_fs_state = nv50_fp_state_bind; + nv50->pipe.delete_fs_state = nv50_fp_state_delete; + + nv50->pipe.set_blend_color = nv50_set_blend_color; + nv50->pipe.set_clip_state = nv50_set_clip_state; + nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; + nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state; + nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple; + nv50->pipe.set_scissor_state = nv50_set_scissor_state; + nv50->pipe.set_viewport_state = nv50_set_viewport_state; + + nv50->pipe.set_vertex_buffer = nv50_set_vertex_buffer; + nv50->pipe.set_vertex_element = nv50_set_vertex_element; +} + |