diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 86 |
1 files changed, 53 insertions, 33 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index fec2bad546..27bc7fd1a9 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -60,9 +60,14 @@ struct r300_dsa_state { }; struct r300_rs_state { - /* XXX icky as fucking hell */ + /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; + /* Whether or not to enable the VTE. This is referenced at the very + * last moment during emission of VTE state, to decide whether or not + * the VTE should be used for transformation. */ + boolean enable_vte; + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -112,23 +117,24 @@ struct r300_viewport_state { uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ }; -#define R300_NEW_BLEND 0x0000001 -#define R300_NEW_BLEND_COLOR 0x0000002 -#define R300_NEW_CONSTANTS 0x0000004 -#define R300_NEW_DSA 0x0000008 -#define R300_NEW_FRAMEBUFFERS 0x0000010 -#define R300_NEW_FRAGMENT_SHADER 0x0000020 -#define R300_NEW_RASTERIZER 0x0000040 -#define R300_NEW_RS_BLOCK 0x0000080 -#define R300_NEW_SAMPLER 0x0000100 -#define R300_ANY_NEW_SAMPLERS 0x000ff00 -#define R300_NEW_SCISSOR 0x0010000 -#define R300_NEW_TEXTURE 0x0020000 -#define R300_ANY_NEW_TEXTURES 0x1fe0000 -#define R300_NEW_VERTEX_FORMAT 0x2000000 -#define R300_NEW_VERTEX_SHADER 0x4000000 -#define R300_NEW_VIEWPORT 0x8000000 -#define R300_NEW_KITCHEN_SINK 0xfffffff +#define R300_NEW_BLEND 0x00000001 +#define R300_NEW_BLEND_COLOR 0x00000002 +#define R300_NEW_CLIP 0x00000004 +#define R300_NEW_CONSTANTS 0x00000008 +#define R300_NEW_DSA 0x00000010 +#define R300_NEW_FRAMEBUFFERS 0x00000020 +#define R300_NEW_FRAGMENT_SHADER 0x00000040 +#define R300_NEW_RASTERIZER 0x00000080 +#define R300_NEW_RS_BLOCK 0x00000100 +#define R300_NEW_SAMPLER 0x00000200 +#define R300_ANY_NEW_SAMPLERS 0x0001fe00 +#define R300_NEW_SCISSOR 0x00020000 +#define R300_NEW_TEXTURE 0x00040000 +#define R300_ANY_NEW_TEXTURES 0x03fc0000 +#define R300_NEW_VERTEX_FORMAT 0x04000000 +#define R300_NEW_VERTEX_SHADER 0x08000000 +#define R300_NEW_VIEWPORT 0x10000000 +#define R300_NEW_KITCHEN_SINK 0x1fffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -136,11 +142,11 @@ struct r300_viewport_state { struct r300_constant_buffer { /* Buffer of constants */ /* XXX first number should be raised */ - float constants[8][4]; + float constants[32][4]; /* Number of user-defined constants */ - int user_count; + unsigned user_count; /* Total number of constants */ - int count; + unsigned count; }; struct r3xx_fragment_shader { @@ -153,6 +159,10 @@ struct r3xx_fragment_shader { /* Pixel stack size */ int stack_size; + + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; }; struct r300_fragment_shader { @@ -225,10 +235,11 @@ struct r300_vertex_format { uint32_t vap_prog_stream_cntl[8]; /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ uint32_t vap_prog_stream_cntl_ext[8]; - /* This is a map of VAP/SW TCL outputs into the GA/RS. - * tab[i] is the location of input i in GA/RS input memory. - * Named tab for historical reasons. */ - int tab[16]; + /* Map of vertex attributes into PVS memory for HW TCL, + * or GA memory for SW TCL. */ + int vs_tab[16]; + /* Map of rasterizer attributes from GB through RS to US. */ + int fs_tab[16]; }; struct r300_vertex_shader { @@ -242,6 +253,10 @@ struct r300_vertex_shader { /* Has this shader been translated yet? */ boolean translated; + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; + /* Number of used instructions */ int instruction_count; @@ -254,6 +269,11 @@ struct r300_vertex_shader { } instructions[128]; /*< XXX magic number */ }; +static struct pipe_viewport_state r300_viewport_identity = { + .scale = {1.0, 1.0, 1.0, 1.0}, + .translate = {0.0, 0.0, 0.0, 0.0}, +}; + struct r300_context { /* Parent class */ struct pipe_context context; @@ -263,11 +283,18 @@ struct r300_context { /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for rendering. */ + struct pipe_buffer* vbo; + /* Offset into the VBO. */ + size_t vbo_offset; + /* Various CSO state objects. */ /* Blend state. */ struct r300_blend_state* blend_state; /* Blend color state. */ struct r300_blend_color_state* blend_color_state; + /* User clip planes. */ + struct pipe_clip_state clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ @@ -288,7 +315,7 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers. */ + /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; /* Vertex information. */ @@ -313,11 +340,4 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); -/* Fun with includes: r300_winsys also declares this prototype. - * We'll just step out in that case... */ -#ifndef R300_WINSYS_H -struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); -#endif - #endif /* R300_CONTEXT_H */ |