summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/softpipe
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r--src/gallium/drivers/softpipe/sp_clear.c31
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c56
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h10
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c9
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.c13
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_exec.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_llvm.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_sse.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_headers.h29
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_setup.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c1
-rw-r--r--src/gallium/drivers/softpipe/sp_quad.c102
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_alpha_test.c9
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_blend.c45
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_bufloop.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_colormask.c11
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_coverage.c16
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c54
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_earlyz.c14
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c25
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_occlusion.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_output.c12
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_stencil.c46
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_stipple.c24
-rw-r--r--src/gallium/drivers/softpipe/sp_query.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c436
-rw-r--r--src/gallium/drivers/softpipe/sp_state_blend.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c3
-rw-r--r--src/gallium/drivers/softpipe/sp_state_fs.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_state_rasterizer.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_surface.c121
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c77
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c13
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c4
36 files changed, 705 insertions, 488 deletions
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index 1236706891..dfa46c9fb7 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -31,6 +31,7 @@
#include "pipe/p_defines.h"
+#include "util/u_pack_color.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_surface.h"
@@ -39,8 +40,28 @@
/**
+ * Convert packed pixel from one format to another.
+ */
+static unsigned
+convert_color(enum pipe_format srcFormat, unsigned srcColor,
+ enum pipe_format dstFormat)
+{
+ ubyte r, g, b, a;
+ unsigned dstColor;
+
+ util_unpack_color_ub(srcFormat, &srcColor, &r, &g, &b, &a);
+ util_pack_color_ub(r, g, b, a, dstFormat, &dstColor);
+
+ return dstColor;
+}
+
+
+
+/**
* Clear the given surface to the specified value.
* No masking, no scissor (clear entire buffer).
+ * Note: when clearing a color buffer, the clearValue is always
+ * encoded as PIPE_FORMAT_A8R8G8B8_UNORM.
*/
void
softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
@@ -66,7 +87,15 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[i])) {
- sp_tile_cache_clear(softpipe->cbuf_cache[i], clearValue);
+ unsigned cv;
+ if (ps->format != PIPE_FORMAT_A8R8G8B8_UNORM) {
+ cv = convert_color(PIPE_FORMAT_A8R8G8B8_UNORM, clearValue,
+ ps->format);
+ }
+ else {
+ cv = clearValue;
+ }
+ sp_tile_cache_clear(softpipe->cbuf_cache[i], cv);
softpipe->framebuffer.cbufs[i]->status = PIPE_SURFACE_STATUS_CLEAR;
}
}
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 626c3a9d4e..cd1e6663d8 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -32,7 +32,8 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
@@ -91,17 +92,19 @@ static void softpipe_destroy( struct pipe_context *pipe )
if (softpipe->draw)
draw_destroy( softpipe->draw );
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );
- softpipe->quad.output->destroy( softpipe->quad.output );
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple );
+ softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz );
+ softpipe->quad[i].shade->destroy( softpipe->quad[i].shade );
+ softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test );
+ softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test );
+ softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test );
+ softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion );
+ softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage );
+ softpipe->quad[i].blend->destroy( softpipe->quad[i].blend );
+ softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask );
+ softpipe->quad[i].output->destroy( softpipe->quad[i].output );
+ }
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
@@ -112,7 +115,7 @@ static void softpipe_destroy( struct pipe_context *pipe )
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ winsys_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
}
}
@@ -128,6 +131,8 @@ softpipe_create( struct pipe_screen *screen,
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
+ util_init_math();
+
#ifdef PIPE_ARCH_X86
softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
#else
@@ -202,17 +207,19 @@ softpipe_create( struct pipe_screen *screen,
/* setup quad rendering stages */
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
- softpipe->quad.output = sp_quad_output_stage(softpipe);
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe);
+ softpipe->quad[i].shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe);
+ softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe);
+ softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe);
+ softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe);
+ softpipe->quad[i].blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe);
+ softpipe->quad[i].output = sp_quad_output_stage(softpipe);
+ }
/*
* Create drawing context and plug our rendering stage into it.
@@ -254,3 +261,4 @@ softpipe_create( struct pipe_screen *screen,
softpipe_destroy(&softpipe->pipe);
return NULL;
}
+
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 078886f93c..2b9a2a8ee5 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -45,6 +45,10 @@
*/
#define USE_DRAW_STAGE_PSTIPPLE 1
+/* Number of threads working on individual quads.
+ * Setting to 1 disables this feature.
+ */
+#define SP_NUM_QUAD_THREADS 1
struct softpipe_winsys;
struct softpipe_vbuf_render;
@@ -133,7 +137,7 @@ struct softpipe_context {
struct quad_stage *output;
struct quad_stage *first; /**< points to one of the above stages */
- } quad;
+ } quad[SP_NUM_QUAD_THREADS];
/** The primitive drawing context */
struct draw_context *draw;
@@ -151,13 +155,11 @@ struct softpipe_context {
};
-
-
static INLINE struct softpipe_context *
softpipe_context( struct pipe_context *pipe )
{
return (struct softpipe_context *)pipe;
}
-
#endif /* SP_CONTEXT_H */
+
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 12b44a8211..424bd56846 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -34,6 +34,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
#include "pipe/p_winsys.h"
+#include "pipe/p_inlines.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -135,7 +136,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
+ = pipe_buffer_map(pipe->screen,
sp->vertex_buffer[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
@@ -143,7 +144,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
+ = pipe_buffer_map(pipe->screen, indexBuffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer_range(draw, indexSize,
min_index,
@@ -164,11 +165,11 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer);
+ pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
}
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index e03994b63b..401764bb43 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -73,6 +73,19 @@ softpipe_flush( struct pipe_context *pipe,
softpipe_unmap_surfaces(softpipe);
}
+ /* Enable to dump BMPs of the color/depth buffers each frame */
+#if 0
+ if(flags & PIPE_FLUSH_FRAME) {
+ static unsigned frame_no = 1;
+ static char filename[256];
+ util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
+ debug_dump_surface_bmp(filename, softpipe->framebuffer.cbufs[0]);
+ util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
+ debug_dump_surface_bmp(filename, softpipe->framebuffer.zsbuf);
+ ++frame_no;
+ }
+#endif
+
if (fence)
*fence = NULL;
}
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index cc171bbc39..701ee4c72f 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -34,7 +34,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_inlines.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_parse.h"
@@ -106,7 +106,7 @@ exec_run( const struct sp_fragment_shader *base,
/* Compute X, Y, Z, W vals for this quad */
sp_setup_pos_vector(quad->posCoef,
- (float)quad->x0, (float)quad->y0,
+ (float)quad->input.x0, (float)quad->input.y0,
&machine->QuadPos);
return tgsi_exec_machine_run( machine );
diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c
index 20226da78c..34adac5226 100644
--- a/src/gallium/drivers/softpipe/sp_fs_llvm.c
+++ b/src/gallium/drivers/softpipe/sp_fs_llvm.c
@@ -36,7 +36,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_inlines.h"
#include "tgsi/tgsi_sse2.h"
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index 8b7da7c747..496ed43df2 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -34,7 +34,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_inlines.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_sse2.h"
@@ -88,7 +88,7 @@ fs_sse_run( const struct sp_fragment_shader *base,
/* Compute X, Y, Z, W vals for this quad -- place in temp[0] for now */
sp_setup_pos_vector(quad->posCoef,
- (float)quad->x0, (float)quad->y0,
+ (float)quad->input.x0, (float)quad->input.y0,
machine->Temps);
/* init kill mask */
diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h
index ae2ee210fc..4a42cb3c19 100644
--- a/src/gallium/drivers/softpipe/sp_headers.h
+++ b/src/gallium/drivers/softpipe/sp_headers.h
@@ -59,20 +59,31 @@
* Encodes everything we need to know about a 2x2 pixel block. Uses
* "Channel-Serial" or "SoA" layout.
*/
-struct quad_header {
+struct quad_header_input
+{
int x0;
int y0;
- unsigned mask:4;
+ float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
unsigned facing:1; /**< Front (0) or back (1) facing? */
unsigned prim:2; /**< PRIM_POINT, LINE, TRI */
+};
+
+struct quad_header_inout
+{
+ unsigned mask:4;
+};
- struct {
- /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
- float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
- float depth[QUAD_SIZE];
- } outputs;
+struct quad_header_output
+{
+ /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
+ float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
+ float depth[QUAD_SIZE];
+};
- float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
+struct quad_header {
+ struct quad_header_input input;
+ struct quad_header_inout inout;
+ struct quad_header_output output;
const struct tgsi_interp_coef *coef;
const struct tgsi_interp_coef *posCoef;
@@ -80,5 +91,5 @@ struct quad_header {
unsigned nr_attrs;
};
-
#endif /* SP_HEADERS_H */
+
diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c
index 941ab62e00..038ff04d4f 100644
--- a/src/gallium/drivers/softpipe/sp_prim_setup.c
+++ b/src/gallium/drivers/softpipe/sp_prim_setup.c
@@ -41,7 +41,7 @@
#include "sp_prim_setup.h"
#include "draw/draw_pipe.h"
#include "draw/draw_vertex.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
/**
* Triangle setup info (derived from draw_stage).
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index e9fae951e0..425e13cd28 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -43,6 +43,7 @@
#include "sp_setup.h"
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
+#include "util/u_memory.h"
#define SP_MAX_VBUF_INDEXES 1024
diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c
index bc83d78ea1..892ef87ee9 100644
--- a/src/gallium/drivers/softpipe/sp_quad.c
+++ b/src/gallium/drivers/softpipe/sp_quad.c
@@ -33,29 +33,33 @@
static void
sp_push_quad_first(
struct softpipe_context *sp,
- struct quad_stage *quad )
+ struct quad_stage *quad,
+ uint i )
{
- quad->next = sp->quad.first;
- sp->quad.first = quad;
+ quad->next = sp->quad[i].first;
+ sp->quad[i].first = quad;
}
static void
sp_build_depth_stencil(
- struct softpipe_context *sp )
+ struct softpipe_context *sp,
+ uint i )
{
if (sp->depth_stencil->stencil[0].enabled ||
sp->depth_stencil->stencil[1].enabled) {
- sp_push_quad_first( sp, sp->quad.stencil_test );
+ sp_push_quad_first( sp, sp->quad[i].stencil_test, i );
}
else if (sp->depth_stencil->depth.enabled &&
sp->framebuffer.zsbuf) {
- sp_push_quad_first( sp, sp->quad.depth_test );
+ sp_push_quad_first( sp, sp->quad[i].depth_test, i );
}
}
void
sp_build_quad_pipeline(struct softpipe_context *sp)
{
+ uint i;
+
boolean early_depth_test =
sp->depth_stencil->depth.enabled &&
sp->framebuffer.zsbuf &&
@@ -64,49 +68,51 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
!sp->fs->info.writes_z;
/* build up the pipeline in reverse order... */
-
- sp->quad.first = sp->quad.output;
-
- if (sp->blend->colormask != 0xf) {
- sp_push_quad_first( sp, sp->quad.colormask );
- }
-
- if (sp->blend->blend_enable ||
- sp->blend->logicop_enable) {
- sp_push_quad_first( sp, sp->quad.blend );
- }
-
- if (sp->depth_stencil->depth.occlusion_count) {
- sp_push_quad_first( sp, sp->quad.occlusion );
- }
-
- if (sp->rasterizer->poly_smooth ||
- sp->rasterizer->line_smooth ||
- sp->rasterizer->point_smooth) {
- sp_push_quad_first( sp, sp->quad.coverage );
- }
-
- if (!early_depth_test) {
- sp_build_depth_stencil( sp );
- }
-
- if (sp->depth_stencil->alpha.enabled) {
- sp_push_quad_first( sp, sp->quad.alpha_test );
- }
-
- /* XXX always enable shader? */
- if (1) {
- sp_push_quad_first( sp, sp->quad.shade );
- }
-
- if (early_depth_test) {
- sp_build_depth_stencil( sp );
- sp_push_quad_first( sp, sp->quad.earlyz );
- }
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ sp->quad[i].first = sp->quad[i].output;
+
+ if (sp->blend->colormask != 0xf) {
+ sp_push_quad_first( sp, sp->quad[i].colormask, i );
+ }
+
+ if (sp->blend->blend_enable ||
+ sp->blend->logicop_enable) {
+ sp_push_quad_first( sp, sp->quad[i].blend, i );
+ }
+
+ if (sp->depth_stencil->depth.occlusion_count) {
+ sp_push_quad_first( sp, sp->quad[i].occlusion, i );
+ }
+
+ if (sp->rasterizer->poly_smooth ||
+ sp->rasterizer->line_smooth ||
+ sp->rasterizer->point_smooth) {
+ sp_push_quad_first( sp, sp->quad[i].coverage, i );
+ }
+
+ if (!early_depth_test) {
+ sp_build_depth_stencil( sp, i );
+ }
+
+ if (sp->depth_stencil->alpha.enabled) {
+ sp_push_quad_first( sp, sp->quad[i].alpha_test, i );
+ }
+
+ /* XXX always enable shader? */
+ if (1) {
+ sp_push_quad_first( sp, sp->quad[i].shade, i );
+ }
+
+ if (early_depth_test) {
+ sp_build_depth_stencil( sp, i );
+ sp_push_quad_first( sp, sp->quad[i].earlyz, i );
+ }
#if !USE_DRAW_STAGE_PSTIPPLE
- if (sp->rasterizer->poly_stipple_enable) {
- sp_push_quad_first( sp, sp->quad.polygon_stipple );
- }
+ if (sp->rasterizer->poly_stipple_enable) {
+ sp_push_quad_first( sp, sp->quad[i].polygon_stipple, i );
+ }
#endif
+ }
}
+
diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
index 7a42b08ef5..5bebd141e9 100644
--- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c
@@ -7,7 +7,7 @@
#include "sp_headers.h"
#include "sp_quad.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
static void
@@ -17,11 +17,10 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad)
const float ref = softpipe->depth_stencil->alpha.ref;
unsigned passMask = 0x0, j;
const uint cbuf = 0; /* only output[0].alpha is tested */
- const float *aaaa = quad->outputs.color[cbuf][3];
+ const float *aaaa = quad->output.color[cbuf][3];
switch (softpipe->depth_stencil->alpha.func) {
case PIPE_FUNC_NEVER:
- quad->mask = 0x0;
break;
case PIPE_FUNC_LESS:
/*
@@ -76,9 +75,9 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad)
assert(0);
}
- quad->mask &= passMask;
+ quad->inout.mask &= passMask;
- if (quad->mask)
+ if (quad->inout.mask)
qs->next->run(qs->next, quad);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index 74c6bff84a..6f64c6e584 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -31,7 +31,8 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
@@ -113,14 +114,14 @@ logicop_quad(struct quad_stage *qs, struct quad_header *quad)
struct softpipe_cached_tile *
tile = sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ quad->input.x0, quad->input.y0);
+ float (*quadColor)[4] = quad->output.color[cbuf];
uint i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
+ int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
+ int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
for (i = 0; i < 4; i++) {
dest[i][j] = tile->data.color[y][x][i];
}
@@ -128,15 +129,15 @@ logicop_quad(struct quad_stage *qs, struct quad_header *quad)
/* convert to ubyte */
for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][0], dest[j][0]); /* P0 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][1], dest[j][1]); /* P1 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][2], dest[j][2]); /* P2 */
- UNCLAMPED_FLOAT_TO_UBYTE(dst[j][3], dest[j][3]); /* P3 */
-
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][0], quadColor[j][0]); /* P0 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][1], quadColor[j][1]); /* P1 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][2], quadColor[j][2]); /* P2 */
- UNCLAMPED_FLOAT_TO_UBYTE(src[j][3], quadColor[j][3]); /* P3 */
+ dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */
+ dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */
+ dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */
+ dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */
+
+ src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */
+ src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */
+ src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */
+ src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */
}
switch (softpipe->blend->logicop_func) {
@@ -209,10 +210,10 @@ logicop_quad(struct quad_stage *qs, struct quad_header *quad)
}
for (j = 0; j < 4; j++) {
- quadColor[j][0] = UBYTE_TO_FLOAT(res[j][0]);
- quadColor[j][1] = UBYTE_TO_FLOAT(res[j][1]);
- quadColor[j][2] = UBYTE_TO_FLOAT(res[j][2]);
- quadColor[j][3] = UBYTE_TO_FLOAT(res[j][3]);
+ quadColor[j][0] = ubyte_to_float(res[j][0]);
+ quadColor[j][1] = ubyte_to_float(res[j][1]);
+ quadColor[j][2] = ubyte_to_float(res[j][2]);
+ quadColor[j][3] = ubyte_to_float(res[j][3]);
}
}
@@ -243,14 +244,14 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad)
struct softpipe_cached_tile *tile
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ quad->input.x0, quad->input.y0);
+ float (*quadColor)[4] = quad->output.color[cbuf];
uint i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
+ int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
+ int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
for (i = 0; i < 4; i++) {
dest[i][j] = tile->data.color[y][x][i];
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c
index b3db428ef1..92e9af09c1 100644
--- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c
+++ b/src/gallium/drivers/softpipe/sp_quad_bufloop.c
@@ -1,5 +1,5 @@
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c
index 7fe080990b..f32bdfab78 100644
--- a/src/gallium/drivers/softpipe/sp_quad_colormask.c
+++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c
@@ -31,7 +31,8 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
@@ -55,14 +56,14 @@ colormask_quad(struct quad_stage *qs, struct quad_header *quad)
struct softpipe_cached_tile *tile
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ quad->input.x0, quad->input.y0);
+ float (*quadColor)[4] = quad->output.color[cbuf];
uint i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
- int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1);
- int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1);
+ int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
+ int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
for (i = 0; i < 4; i++) {
dest[i][j] = tile->data.color[y][x][i];
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c
index dd5ebb2296..ee29aa7dfe 100644
--- a/src/gallium/drivers/softpipe/sp_quad_coverage.c
+++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c
@@ -33,7 +33,7 @@
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
@@ -47,19 +47,19 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
- if ((softpipe->rasterizer->poly_smooth && quad->prim == PRIM_TRI) ||
- (softpipe->rasterizer->line_smooth && quad->prim == PRIM_LINE) ||
- (softpipe->rasterizer->point_smooth && quad->prim == PRIM_POINT)) {
+ if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) ||
+ (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) ||
+ (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) {
uint cbuf;
/* loop over colorbuffer outputs */
for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) {
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ float (*quadColor)[4] = quad->output.color[cbuf];
unsigned j;
for (j = 0; j < QUAD_SIZE; j++) {
- assert(quad->coverage[j] >= 0.0);
- assert(quad->coverage[j] <= 1.0);
- quadColor[3][j] *= quad->coverage[j];
+ assert(quad->input.coverage[j] >= 0.0);
+ assert(quad->input.coverage[j] <= 1.0);
+ quadColor[3][j] *= quad->input.coverage[j];
}
}
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 0c82692c6e..523bd3e080 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -30,7 +30,7 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
@@ -60,7 +60,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
unsigned zmask = 0;
unsigned j;
struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
+ = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0);
assert(ps); /* shouldn't get here if there's no zbuffer */
@@ -79,12 +79,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
float scale = 65535.0;
for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
+ qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
}
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
bzzzz[j] = tile->data.depth16[y][x];
}
}
@@ -94,12 +94,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
double scale = (double) (uint) ~0UL;
for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
+ qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
}
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
bzzzz[j] = tile->data.depth32[y][x];
}
}
@@ -111,12 +111,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
float scale = (float) ((1 << 24) - 1);
for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
+ qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
}
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
bzzzz[j] = tile->data.depth32[y][x] & 0xffffff;
}
}
@@ -128,12 +128,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
float scale = (float) ((1 << 24) - 1);
for (j = 0; j < QUAD_SIZE; j++) {
- qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale);
+ qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
}
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
bzzzz[j] = tile->data.depth32[y][x] >> 8;
}
}
@@ -192,14 +192,14 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
assert(0);
}
- quad->mask &= zmask;
+ quad->inout.mask &= zmask;
if (softpipe->depth_stencil->depth.writemask) {
/* This is also efficient with sse / spe instructions:
*/
for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->mask & (1 << j)) {
+ if (quad->inout.mask & (1 << j)) {
bzzzz[j] = qzzzz[j];
}
}
@@ -208,8 +208,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth16[y][x] = (ushort) bzzzz[j];
}
break;
@@ -218,15 +218,15 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
/* (yes, this falls through to a different case than above) */
case PIPE_FORMAT_Z32_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = bzzzz[j];
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
uint s8z24 = tile->data.depth32[y][x];
s8z24 = (s8z24 & 0xff000000) | bzzzz[j];
tile->data.depth32[y][x] = s8z24;
@@ -234,8 +234,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
break;
case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
uint z24s8 = tile->data.depth32[y][x];
z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 8);
tile->data.depth32[y][x] = z24s8;
@@ -243,8 +243,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
break;
case PIPE_FORMAT_Z24X8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.depth32[y][x] = bzzzz[j] << 8;
}
break;
@@ -260,7 +260,7 @@ depth_test_quad(struct quad_stage *qs, struct quad_header *quad)
{
sp_depth_test_quad(qs, quad);
- if (quad->mask)
+ if (quad->inout.mask)
qs->next->run(qs->next, quad);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c
index 22ea99049f..6e2dde304e 100644
--- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c
+++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c
@@ -30,7 +30,7 @@
*/
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_headers.h"
#include "sp_quad.h"
@@ -45,16 +45,16 @@ earlyz_quad(
struct quad_stage *qs,
struct quad_header *quad )
{
- const float fx = (float) quad->x0;
- const float fy = (float) quad->y0;
+ const float fx = (float) quad->input.x0;
+ const float fy = (float) quad->input.y0;
const float dzdx = quad->posCoef->dadx[2];
const float dzdy = quad->posCoef->dady[2];
const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy;
- quad->outputs.depth[0] = z0;
- quad->outputs.depth[1] = z0 + dzdx;
- quad->outputs.depth[2] = z0 + dzdy;
- quad->outputs.depth[3] = z0 + dzdx + dzdy;
+ quad->output.depth[0] = z0;
+ quad->output.depth[1] = z0 + dzdx;
+ quad->output.depth[2] = z0 + dzdy;
+ quad->output.depth[3] = z0 + dzdx + dzdy;
qs->next->run( qs->next, quad );
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 8c88c192f8..1f0cb3e035 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -35,7 +35,8 @@
* all the enabled attributes run contiguously.
*/
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
@@ -84,7 +85,7 @@ shade_quad(
machine->InterpCoefs = quad->coef;
/* run shader */
- quad->mask &= softpipe->fs->run( softpipe->fs,
+ quad->inout.mask &= softpipe->fs->run( softpipe->fs,
&qss->machine,
quad );
@@ -100,16 +101,16 @@ shade_quad(
case TGSI_SEMANTIC_COLOR:
{
uint cbuf = sem_index[i];
- memcpy(quad->outputs.color[cbuf],
+ memcpy(quad->output.color[cbuf],
&machine->Outputs[i].xyzw[0].f[0],
- sizeof(quad->outputs.color[0]) );
+ sizeof(quad->output.color[0]) );
}
break;
case TGSI_SEMANTIC_POSITION:
{
uint j;
for (j = 0; j < 4; j++) {
- quad->outputs.depth[j] = machine->Outputs[0].xyzw[2].f[j];
+ quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j];
}
z_written = TRUE;
}
@@ -121,20 +122,20 @@ shade_quad(
if (!z_written) {
/* compute Z values now, as in the quad earlyz stage */
/* XXX we should really only do this if the earlyz stage is not used */
- const float fx = (float) quad->x0;
- const float fy = (float) quad->y0;
+ const float fx = (float) quad->input.x0;
+ const float fy = (float) quad->input.y0;
const float dzdx = quad->posCoef->dadx[2];
const float dzdy = quad->posCoef->dady[2];
const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy;
- quad->outputs.depth[0] = z0;
- quad->outputs.depth[1] = z0 + dzdx;
- quad->outputs.depth[2] = z0 + dzdy;
- quad->outputs.depth[3] = z0 + dzdx + dzdy;
+ quad->output.depth[0] = z0;
+ quad->output.depth[1] = z0 + dzdx;
+ quad->output.depth[2] = z0 + dzdy;
+ quad->output.depth[3] = z0 + dzdx + dzdy;
}
/* shader may cull fragments */
- if( quad->mask ) {
+ if( quad->inout.mask ) {
qs->next->run( qs->next, quad );
}
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c
index 54254df1f1..169bd82876 100644
--- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c
+++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c
@@ -33,7 +33,7 @@
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
@@ -54,7 +54,7 @@ occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
- softpipe->occlusion_count += count_bits(quad->mask);
+ softpipe->occlusion_count += count_bits(quad->inout.mask);
qs->next->run(qs->next, quad);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c
index 40083138a4..d05e12d1d9 100644
--- a/src/gallium/drivers/softpipe/sp_quad_output.c
+++ b/src/gallium/drivers/softpipe/sp_quad_output.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
@@ -41,8 +41,8 @@ static void
output_quad(struct quad_stage *qs, struct quad_header *quad)
{
/* in-tile pos: */
- const int itx = quad->x0 % TILE_SIZE;
- const int ity = quad->y0 % TILE_SIZE;
+ const int itx = quad->input.x0 % TILE_SIZE;
+ const int ity = quad->input.y0 % TILE_SIZE;
struct softpipe_context *softpipe = qs->softpipe;
uint cbuf;
@@ -52,13 +52,13 @@ output_quad(struct quad_stage *qs, struct quad_header *quad)
struct softpipe_cached_tile *tile
= sp_get_cached_tile(softpipe,
softpipe->cbuf_cache[cbuf],
- quad->x0, quad->y0);
- float (*quadColor)[4] = quad->outputs.color[cbuf];
+ quad->input.x0, quad->input.y0);
+ float (*quadColor)[4] = quad->output.color[cbuf];
int i, j;
/* get/swizzle dest colors */
for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->mask & (1 << j)) {
+ if (quad->inout.mask & (1 << j)) {
int x = itx + (j & 1);
int y = ity + (j >> 1);
for (i = 0; i < 4; i++) { /* loop over color chans */
diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c
index b4c7e942fa..abb5487748 100644
--- a/src/gallium/drivers/softpipe/sp_quad_stencil.c
+++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c
@@ -10,7 +10,7 @@
#include "sp_tile_cache.h"
#include "sp_quad.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
/** Only 8-bit stencil supported */
@@ -206,9 +206,9 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
ubyte ref, wrtMask, valMask;
ubyte stencilVals[QUAD_SIZE];
struct softpipe_cached_tile *tile
- = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0);
+ = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0);
uint j;
- uint face = quad->facing;
+ uint face = quad->input.facing;
if (!softpipe->depth_stencil->stencil[1].enabled) {
/* single-sided stencil test, use front (face=0) state */
@@ -231,22 +231,22 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
switch (ps->format) {
case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
stencilVals[j] = tile->data.depth32[y][x] >> 24;
}
break;
case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
stencilVals[j] = tile->data.depth32[y][x] & 0xff;
}
break;
case PIPE_FORMAT_S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
stencilVals[j] = tile->data.stencil8[y][x];
}
break;
@@ -258,35 +258,35 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
{
unsigned passMask, failMask;
passMask = do_stencil_test(stencilVals, func, ref, valMask);
- failMask = quad->mask & ~passMask;
- quad->mask &= passMask;
+ failMask = quad->inout.mask & ~passMask;
+ quad->inout.mask &= passMask;
if (failOp != PIPE_STENCIL_OP_KEEP) {
apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask);
}
}
- if (quad->mask) {
+ if (quad->inout.mask) {
/* now the pixels that passed the stencil test are depth tested */
if (softpipe->depth_stencil->depth.enabled) {
- const unsigned origMask = quad->mask;
+ const unsigned origMask = quad->inout.mask;
sp_depth_test_quad(qs, quad); /* quad->mask is updated */
/* update stencil buffer values according to z pass/fail result */
if (zFailOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned failMask = origMask & ~quad->mask;
+ const unsigned failMask = origMask & ~quad->inout.mask;
apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask);
}
if (zPassOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned passMask = origMask & quad->mask;
+ const unsigned passMask = origMask & quad->inout.mask;
apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask);
}
}
else {
/* no depth test, apply Zpass operator to stencil buffer values */
- apply_stencil_op(stencilVals, quad->mask, zPassOp, ref, wrtMask);
+ apply_stencil_op(stencilVals, quad->inout.mask, zPassOp, ref, wrtMask);
}
}
@@ -295,8 +295,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
switch (ps->format) {
case PIPE_FORMAT_S8Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
uint s8z24 = tile->data.depth32[y][x];
s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff);
tile->data.depth32[y][x] = s8z24;
@@ -304,8 +304,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
break;
case PIPE_FORMAT_Z24S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
uint z24s8 = tile->data.depth32[y][x];
z24s8 = (z24s8 & 0xffffff00) | stencilVals[j];
tile->data.depth32[y][x] = z24s8;
@@ -313,8 +313,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
break;
case PIPE_FORMAT_S8_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->x0 % TILE_SIZE + (j & 1);
- int y = quad->y0 % TILE_SIZE + (j >> 1);
+ int x = quad->input.x0 % TILE_SIZE + (j & 1);
+ int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.stencil8[y][x] = stencilVals[j];
}
break;
@@ -322,7 +322,7 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad)
assert(0);
}
- if (quad->mask)
+ if (quad->inout.mask)
qs->next->run(qs->next, quad);
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c
index f1e9b80e09..ccf37f6be5 100644
--- a/src/gallium/drivers/softpipe/sp_quad_stipple.c
+++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c
@@ -7,7 +7,7 @@
#include "sp_headers.h"
#include "sp_quad.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
/**
@@ -19,17 +19,17 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
static const uint bit31 = 1 << 31;
static const uint bit30 = 1 << 30;
- if (quad->prim == PRIM_TRI) {
+ if (quad->input.prim == PRIM_TRI) {
struct softpipe_context *softpipe = qs->softpipe;
/* need to invert Y to index into OpenGL's stipple pattern */
int y0, y1;
uint stipple0, stipple1;
if (softpipe->rasterizer->origin_lower_left) {
- y0 = softpipe->framebuffer.height - 1 - quad->y0;
+ y0 = softpipe->framebuffer.height - 1 - quad->input.y0;
y1 = y0 - 1;
}
else {
- y0 = quad->y0;
+ y0 = quad->input.y0;
y1 = y0 + 1;
}
stipple0 = softpipe->poly_stipple.stipple[y0 % 32];
@@ -37,18 +37,18 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
#if 1
{
- const int col0 = quad->x0 % 32;
+ const int col0 = quad->input.x0 % 32;
if ((stipple0 & (bit31 >> col0)) == 0)
- quad->mask &= ~MASK_TOP_LEFT;
+ quad->inout.mask &= ~MASK_TOP_LEFT;
if ((stipple0 & (bit30 >> col0)) == 0)
- quad->mask &= ~MASK_TOP_RIGHT;
+ quad->inout.mask &= ~MASK_TOP_RIGHT;
if ((stipple1 & (bit31 >> col0)) == 0)
- quad->mask &= ~MASK_BOTTOM_LEFT;
+ quad->inout.mask &= ~MASK_BOTTOM_LEFT;
if ((stipple1 & (bit30 >> col0)) == 0)
- quad->mask &= ~MASK_BOTTOM_RIGHT;
+ quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
}
#else
/* We'd like to use this code, but we'd need to redefine
@@ -56,11 +56,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad)
* and similarly for the BOTTOM bits. But that may have undesirable
* side effects elsewhere.
*/
- const int col0 = 30 - (quad->x0 % 32);
- quad->mask &= (((stipple0 >> col0) & 0x3) |
+ const int col0 = 30 - (quad->input.x0 % 32);
+ quad->inout.mask &= (((stipple0 >> col0) & 0x3) |
(((stipple1 >> col0) & 0x3) << 2));
#endif
- if (!quad->mask)
+ if (!quad->inout.mask)
return;
}
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index adf9ccf64c..2106ee1d23 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -32,7 +32,7 @@
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_query.h"
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index f6b3d7ac24..9644dbd168 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -26,7 +26,7 @@
**************************************************************************/
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_winsys.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index b7f2f16307..bc8263c33e 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -42,8 +42,11 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vertex.h"
-#include "pipe/p_util.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_thread.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
#define DEBUG_VERTS 0
#define DEBUG_FRAGS 0
@@ -59,6 +62,87 @@ struct edge {
int lines; /**< number of lines on this edge */
};
+#if SP_NUM_QUAD_THREADS > 1
+
+/* Set to 1 if you want other threads to be instantly
+ * notified of pending jobs.
+ */
+#define INSTANT_NOTEMPTY_NOTIFY 0
+
+struct thread_info
+{
+ struct setup_context *setup;
+ uint id;
+ pipe_thread handle;
+};
+
+struct quad_job;
+
+typedef void (* quad_job_routine)( struct setup_context *setup, uint thread, struct quad_job *job );
+
+struct quad_job
+{
+ struct quad_header_input input;
+ struct quad_header_inout inout;
+ quad_job_routine routine;
+};
+
+#define NUM_QUAD_JOBS 64
+
+struct quad_job_que
+{
+ struct quad_job jobs[NUM_QUAD_JOBS];
+ uint first;
+ uint last;
+ pipe_mutex que_mutex;
+ pipe_condvar que_notfull_condvar;
+ pipe_condvar que_notempty_condvar;
+ uint jobs_added;
+ uint jobs_done;
+ pipe_condvar que_done_condvar;
+};
+
+static void
+add_quad_job( struct quad_job_que *que, struct quad_header *quad, quad_job_routine routine )
+{
+#if INSTANT_NOTEMPTY_NOTIFY
+ boolean empty;
+#endif
+
+ /* Wait for empty slot, see if the que is empty.
+ */
+ pipe_mutex_lock( que->que_mutex );
+ while ((que->last + 1) % NUM_QUAD_JOBS == que->first) {
+#if !INSTANT_NOTEMPTY_NOTIFY
+ pipe_condvar_broadcast( que->que_notempty_condvar );
+#endif
+ pipe_condvar_wait( que->que_notfull_condvar, que->que_mutex );
+ }
+#if INSTANT_NOTEMPTY_NOTIFY
+ empty = que->last == que->first;
+#endif
+ que->jobs_added++;
+ pipe_mutex_unlock( que->que_mutex );
+
+ /* Submit new job.
+ */
+ que->jobs[que->last].input = quad->input;
+ que->jobs[que->last].inout = quad->inout;
+ que->jobs[que->last].routine = routine;
+ que->last = (que->last + 1) % NUM_QUAD_JOBS;
+
+#if INSTANT_NOTEMPTY_NOTIFY
+ /* If the que was empty, notify consumers there's a job to be done.
+ */
+ if (empty) {
+ pipe_mutex_lock( que->que_mutex );
+ pipe_condvar_broadcast( que->que_notempty_condvar );
+ pipe_mutex_unlock( que->que_mutex );
+ }
+#endif
+}
+
+#endif
/**
* Triangle setup info (derived from draw_stage).
@@ -86,6 +170,11 @@ struct setup_context {
struct tgsi_interp_coef posCoef; /* For Z, W */
struct quad_header quad;
+#if SP_NUM_QUAD_THREADS > 1
+ struct quad_job_que que;
+ struct thread_info threads[SP_NUM_QUAD_THREADS];
+#endif
+
struct {
int left[2]; /**< [0] = row0, [1] = row1 */
int right[2];
@@ -102,8 +191,78 @@ struct setup_context {
unsigned winding; /* which winding to cull */
};
+#if SP_NUM_QUAD_THREADS > 1
+
+static PIPE_THREAD_ROUTINE( quad_thread, param )
+{
+ struct thread_info *info = (struct thread_info *) param;
+ struct quad_job_que *que = &info->setup->que;
+
+ for (;;) {
+ struct quad_job job;
+ boolean full;
+
+ /* Wait for an available job.
+ */
+ pipe_mutex_lock( que->que_mutex );
+ while (que->last == que->first)
+ pipe_condvar_wait( que->que_notempty_condvar, que->que_mutex );
+
+ /* See if the que is full.
+ */
+ full = (que->last + 1) % NUM_QUAD_JOBS == que->first;
+
+ /* Take a job and remove it from que.
+ */
+ job = que->jobs[que->first];
+ que->first = (que->first + 1) % NUM_QUAD_JOBS;
+
+ /* Notify the producer if the que is not full.
+ */
+ if (full)
+ pipe_condvar_signal( que->que_notfull_condvar );
+ pipe_mutex_unlock( que->que_mutex );
+
+ job.routine( info->setup, info->id, &job );
+
+ /* Notify the producer if that's the last finished job.
+ */
+ pipe_mutex_lock( que->que_mutex );
+ que->jobs_done++;
+ if (que->jobs_added == que->jobs_done)
+ pipe_condvar_signal( que->que_done_condvar );
+ pipe_mutex_unlock( que->que_mutex );
+ }
+ return NULL;
+}
+
+#define WAIT_FOR_COMPLETION(setup) \
+ do {\
+ pipe_mutex_lock( setup->que.que_mutex );\
+ if (!INSTANT_NOTEMPTY_NOTIFY)\
+ pipe_condvar_broadcast( setup->que.que_notempty_condvar );\
+ while (setup->que.jobs_added != setup->que.jobs_done)\
+ pipe_condvar_wait( setup->que.que_done_condvar, setup->que.que_mutex );\
+ pipe_mutex_unlock( setup->que.que_mutex );\
+ } while (0)
+#else
+
+#define WAIT_FOR_COMPLETION(setup) ((void) 0)
+
+#endif
+
+/**
+ * Test if x is NaN or +/- infinity.
+ */
+static INLINE boolean
+is_inf_or_nan(float x)
+{
+ union fi tmp;
+ tmp.f = x;
+ return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31);
+}
static boolean cull_tri( struct setup_context *setup,
@@ -131,7 +290,7 @@ static boolean cull_tri( struct setup_context *setup,
* Clip setup->quad against the scissor/surface bounds.
*/
static INLINE void
-quad_clip(struct setup_context *setup)
+quad_clip( struct setup_context *setup, struct quad_header *quad )
{
const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
const int minx = (int) cliprect->minx;
@@ -139,22 +298,22 @@ quad_clip(struct setup_context *setup)
const int miny = (int) cliprect->miny;
const int maxy = (int) cliprect->maxy;
- if (setup->quad.x0 >= maxx ||
- setup->quad.y0 >= maxy ||
- setup->quad.x0 + 1 < minx ||
- setup->quad.y0 + 1 < miny) {
+ if (quad->input.x0 >= maxx ||
+ quad->input.y0 >= maxy ||
+ quad->input.x0 + 1 < minx ||
+ quad->input.y0 + 1 < miny) {
/* totally clipped */
- setup->quad.mask = 0x0;
+ quad->inout.mask = 0x0;
return;
}
- if (setup->quad.x0 < minx)
- setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
- if (setup->quad.y0 < miny)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
- if (setup->quad.x0 == maxx - 1)
- setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
- if (setup->quad.y0 == maxy - 1)
- setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
+ if (quad->input.x0 < minx)
+ quad->inout.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
+ if (quad->input.y0 < miny)
+ quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
+ if (quad->input.x0 == maxx - 1)
+ quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
+ if (quad->input.y0 == maxy - 1)
+ quad->inout.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
}
@@ -162,35 +321,59 @@ quad_clip(struct setup_context *setup)
* Emit a quad (pass to next stage) with clipping.
*/
static INLINE void
-clip_emit_quad(struct setup_context *setup)
+clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread )
{
- quad_clip(setup);
- if (setup->quad.mask) {
+ quad_clip( setup, quad );
+ if (quad->inout.mask) {
struct softpipe_context *sp = setup->softpipe;
- sp->quad.first->run(sp->quad.first, &setup->quad);
+
+ sp->quad[thread].first->run( sp->quad[thread].first, quad );
}
}
+#if SP_NUM_QUAD_THREADS > 1
+
+static void
+clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
+{
+ struct quad_header quad;
+
+ quad.input = job->input;
+ quad.inout = job->inout;
+ quad.coef = setup->quad.coef;
+ quad.posCoef = setup->quad.posCoef;
+ quad.nr_attrs = setup->quad.nr_attrs;
+ clip_emit_quad( setup, &quad, thread );
+}
+
+#define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, &setup->quad, clip_emit_quad_job )
+
+#else
+
+#define CLIP_EMIT_QUAD(setup) clip_emit_quad( setup, &setup->quad, 0 )
+
+#endif
/**
* Emit a quad (pass to next stage). No clipping is done.
*/
static INLINE void
-emit_quad( struct setup_context *setup, int x, int y, unsigned mask )
+emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread )
{
struct softpipe_context *sp = setup->softpipe;
- setup->quad.x0 = x;
- setup->quad.y0 = y;
- setup->quad.mask = mask;
+#if DEBUG_FRAGS
+ uint mask = quad->inout.mask;
+#endif
+
#if DEBUG_FRAGS
if (mask & 1) setup->numFragsEmitted++;
if (mask & 2) setup->numFragsEmitted++;
if (mask & 4) setup->numFragsEmitted++;
if (mask & 8) setup->numFragsEmitted++;
#endif
- sp->quad.first->run(sp->quad.first, &setup->quad);
+ sp->quad[thread].first->run( sp->quad[thread].first, quad );
#if DEBUG_FRAGS
- mask = setup->quad.mask;
+ mask = quad->inout.mask;
if (mask & 1) setup->numFragsWritten++;
if (mask & 2) setup->numFragsWritten++;
if (mask & 4) setup->numFragsWritten++;
@@ -198,6 +381,38 @@ emit_quad( struct setup_context *setup, int x, int y, unsigned mask )
#endif
}
+#if SP_NUM_QUAD_THREADS > 1
+
+static void
+emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
+{
+ struct quad_header quad;
+
+ quad.input = job->input;
+ quad.inout = job->inout;
+ quad.coef = setup->quad.coef;
+ quad.posCoef = setup->quad.posCoef;
+ quad.nr_attrs = setup->quad.nr_attrs;
+ emit_quad( setup, &quad, thread );
+}
+
+#define EMIT_QUAD(setup,x,y,mask) do {\
+ setup->quad.input.x0 = x;\
+ setup->quad.input.y0 = y;\
+ setup->quad.inout.mask = mask;\
+ add_quad_job( &setup->que, &setup->quad, emit_quad_job );\
+ } while (0)
+
+#else
+
+#define EMIT_QUAD(setup,x,y,mask) do {\
+ setup->quad.input.x0 = x;\
+ setup->quad.input.y0 = y;\
+ setup->quad.inout.mask = mask;\
+ emit_quad( setup, &setup->quad, 0 );\
+ } while (0)
+
+#endif
/**
* Given an X or Y coordinate, return the block/quad coordinate that it
@@ -237,7 +452,7 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_TOP_RIGHT;
if (x+1 >= xleft1 && x+1 < xright1)
mask |= MASK_BOTTOM_RIGHT;
- emit_quad( setup, x, setup->span.y, mask );
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
@@ -251,7 +466,7 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_TOP_LEFT;
if (x+1 >= xleft0 && x+1 < xright0)
mask |= MASK_TOP_RIGHT;
- emit_quad( setup, x, setup->span.y, mask );
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
@@ -265,7 +480,7 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_BOTTOM_LEFT;
if (x+1 >= xleft1 && x+1 < xright1)
mask |= MASK_BOTTOM_RIGHT;
- emit_quad( setup, x, setup->span.y, mask );
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
@@ -293,6 +508,9 @@ static void print_vertex(const struct setup_context *setup,
}
#endif
+/**
+ * \return FALSE if coords are inf/nan (cull the tri), TRUE otherwise
+ */
static boolean setup_sort_vertices( struct setup_context *setup,
float det,
const float (*v0)[4],
@@ -370,17 +588,20 @@ static boolean setup_sort_vertices( struct setup_context *setup,
setup->ebot.dx * setup->emaj.dy);
setup->oneoverarea = 1.0f / area;
+
/*
debug_printf("%s one-over-area %f area %f det %f\n",
__FUNCTION__, setup->oneoverarea, area, det );
*/
+ if (is_inf_or_nan(setup->oneoverarea))
+ return FALSE;
}
/* We need to know if this is a front or back-facing triangle for:
* - the GLSL gl_FrontFacing fragment attribute (bool)
* - two-sided stencil test
*/
- setup->quad.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
+ setup->quad.input.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
return TRUE;
}
@@ -577,7 +798,7 @@ static void setup_tri_coefficients( struct setup_context *setup )
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
setup->coef[fragSlot].dady[1] = 0.0;
}
@@ -595,18 +816,18 @@ static void setup_tri_edges( struct setup_context *setup )
float vmid_y = setup->vmid[0][1] - 0.5f;
float vmax_y = setup->vmax[0][1] - 0.5f;
- setup->emaj.sy = CEILF(vmin_y);
- setup->emaj.lines = (int) CEILF(vmax_y - setup->emaj.sy);
+ setup->emaj.sy = ceilf(vmin_y);
+ setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
- setup->etop.sy = CEILF(vmid_y);
- setup->etop.lines = (int) CEILF(vmax_y - setup->etop.sy);
+ setup->etop.sy = ceilf(vmid_y);
+ setup->etop.lines = (int) ceilf(vmax_y - setup->etop.sy);
setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
- setup->ebot.sy = CEILF(vmin_y);
- setup->ebot.lines = (int) CEILF(vmid_y - setup->ebot.sy);
+ setup->ebot.sy = ceilf(vmin_y);
+ setup->ebot.lines = (int) ceilf(vmid_y - setup->ebot.sy);
setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
}
@@ -742,11 +963,12 @@ void setup_tri( struct setup_context *setup,
if (cull_tri( setup, det ))
return;
- setup_sort_vertices( setup, det, v0, v1, v2 );
+ if (!setup_sort_vertices( setup, det, v0, v1, v2 ))
+ return;
setup_tri_coefficients( setup );
setup_tri_edges( setup );
- setup->quad.prim = PRIM_TRI;
+ setup->quad.input.prim = PRIM_TRI;
setup->span.y = 0;
setup->span.y_flags = 0;
@@ -771,6 +993,8 @@ void setup_tri( struct setup_context *setup,
flush_spans( setup );
+ WAIT_FOR_COMPLETION(setup);
+
#if DEBUG_FRAGS
printf("Tri: %u frags emitted, %u written\n",
setup->numFragsEmitted,
@@ -827,7 +1051,7 @@ line_persp_coeff(struct setup_context *setup,
* Compute the setup->coef[] array dadx, dady, a0 values.
* Must be called after setup->vmin,vmax are initialized.
*/
-static INLINE void
+static INLINE boolean
setup_line_coefficients(struct setup_context *setup,
const float (*v0)[4],
const float (*v1)[4])
@@ -836,6 +1060,7 @@ setup_line_coefficients(struct setup_context *setup,
const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
+ float area;
/* use setup->vmin, vmax to point to vertices */
setup->vprovoke = v1;
@@ -844,9 +1069,12 @@ setup_line_coefficients(struct setup_context *setup,
setup->emaj.dx = setup->vmax[0][0] - setup->vmin[0][0];
setup->emaj.dy = setup->vmax[0][1] - setup->vmin[0][1];
- /* NOTE: this is not really 1/area */
- setup->oneoverarea = 1.0f / (setup->emaj.dx * setup->emaj.dx +
- setup->emaj.dy * setup->emaj.dy);
+
+ /* NOTE: this is not really area but something proportional to it */
+ area = setup->emaj.dx * setup->emaj.dx + setup->emaj.dy * setup->emaj.dy;
+ if (area == 0.0f || is_inf_or_nan(area))
+ return FALSE;
+ setup->oneoverarea = 1.0f / area;
/* z and w are done by linear interpolation:
*/
@@ -881,11 +1109,12 @@ setup_line_coefficients(struct setup_context *setup,
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
setup->coef[fragSlot].dady[1] = 0.0;
}
}
+ return TRUE;
}
@@ -901,20 +1130,20 @@ plot(struct setup_context *setup, int x, int y)
const int quadY = y - iy;
const int mask = (1 << ix) << (2 * iy);
- if (quadX != setup->quad.x0 ||
- quadY != setup->quad.y0)
+ if (quadX != setup->quad.input.x0 ||
+ quadY != setup->quad.input.y0)
{
/* flush prev quad, start new quad */
- if (setup->quad.x0 != -1)
- clip_emit_quad(setup);
+ if (setup->quad.input.x0 != -1)
+ CLIP_EMIT_QUAD(setup);
- setup->quad.x0 = quadX;
- setup->quad.y0 = quadY;
- setup->quad.mask = 0x0;
+ setup->quad.input.x0 = quadX;
+ setup->quad.input.y0 = quadY;
+ setup->quad.inout.mask = 0x0;
}
- setup->quad.mask |= mask;
+ setup->quad.inout.mask |= mask;
}
@@ -942,18 +1171,19 @@ setup_line(struct setup_context *setup,
print_vertex(setup, v1);
#endif
- assert(v0[0][0] < 1.0e9);
- assert(v0[0][1] < 1.0e9);
- assert(v1[0][0] < 1.0e9);
- assert(v1[0][1] < 1.0e9);
-
if (setup->softpipe->no_rast)
return;
if (dx == 0 && dy == 0)
return;
- setup_line_coefficients(setup, v0, v1);
+ if (!setup_line_coefficients(setup, v0, v1))
+ return;
+
+ assert(v0[0][0] < 1.0e9);
+ assert(v0[0][1] < 1.0e9);
+ assert(v1[0][0] < 1.0e9);
+ assert(v1[0][1] < 1.0e9);
if (dx < 0) {
dx = -dx; /* make positive */
@@ -974,16 +1204,16 @@ setup_line(struct setup_context *setup,
assert(dx >= 0);
assert(dy >= 0);
- setup->quad.x0 = setup->quad.y0 = -1;
- setup->quad.mask = 0x0;
- setup->quad.prim = PRIM_LINE;
+ setup->quad.input.x0 = setup->quad.input.y0 = -1;
+ setup->quad.inout.mask = 0x0;
+ setup->quad.input.prim = PRIM_LINE;
/* XXX temporary: set coverage to 1.0 so the line appears
* if AA mode happens to be enabled.
*/
- setup->quad.coverage[0] =
- setup->quad.coverage[1] =
- setup->quad.coverage[2] =
- setup->quad.coverage[3] = 1.0;
+ setup->quad.input.coverage[0] =
+ setup->quad.input.coverage[1] =
+ setup->quad.input.coverage[2] =
+ setup->quad.input.coverage[3] = 1.0;
if (dx > dy) {
/*** X-major line ***/
@@ -1027,9 +1257,11 @@ setup_line(struct setup_context *setup,
}
/* draw final quad */
- if (setup->quad.mask) {
- clip_emit_quad(setup);
+ if (setup->quad.inout.mask) {
+ CLIP_EMIT_QUAD(setup);
}
+
+ WAIT_FOR_COMPLETION(setup);
}
@@ -1123,22 +1355,22 @@ setup_point( struct setup_context *setup,
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) {
/* FOG.y = front/back facing XXX fix this */
- setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing;
+ setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing;
setup->coef[fragSlot].dadx[1] = 0.0;
setup->coef[fragSlot].dady[1] = 0.0;
}
}
- setup->quad.prim = PRIM_POINT;
+ setup->quad.input.prim = PRIM_POINT;
if (halfSize <= 0.5 && !round) {
/* special case for 1-pixel points */
const int ix = ((int) x) & 1;
const int iy = ((int) y) & 1;
- setup->quad.x0 = (int) x - ix;
- setup->quad.y0 = (int) y - iy;
- setup->quad.mask = (1 << ix) << (2 * iy);
- clip_emit_quad(setup);
+ setup->quad.input.x0 = (int) x - ix;
+ setup->quad.input.y0 = (int) y - iy;
+ setup->quad.inout.mask = (1 << ix) << (2 * iy);
+ CLIP_EMIT_QUAD(setup);
}
else {
if (round) {
@@ -1158,15 +1390,15 @@ setup_point( struct setup_context *setup,
for (ix = ixmin; ix <= ixmax; ix += 2) {
float dx, dy, dist2, cover;
- setup->quad.mask = 0x0;
+ setup->quad.inout.mask = 0x0;
dx = (ix + 0.5f) - x;
dy = (iy + 0.5f) - y;
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_TOP_LEFT;
+ setup->quad.input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
+ setup->quad.inout.mask |= MASK_TOP_LEFT;
}
dx = (ix + 1.5f) - x;
@@ -1174,8 +1406,8 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_TOP_RIGHT;
+ setup->quad.input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
+ setup->quad.inout.mask |= MASK_TOP_RIGHT;
}
dx = (ix + 0.5f) - x;
@@ -1183,8 +1415,8 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_BOTTOM_LEFT;
+ setup->quad.input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
+ setup->quad.inout.mask |= MASK_BOTTOM_LEFT;
}
dx = (ix + 1.5f) - x;
@@ -1192,14 +1424,14 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.mask |= MASK_BOTTOM_RIGHT;
+ setup->quad.input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
+ setup->quad.inout.mask |= MASK_BOTTOM_RIGHT;
}
- if (setup->quad.mask) {
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- clip_emit_quad(setup);
+ if (setup->quad.inout.mask) {
+ setup->quad.input.x0 = ix;
+ setup->quad.input.y0 = iy;
+ CLIP_EMIT_QUAD(setup);
}
}
}
@@ -1243,14 +1475,16 @@ setup_point( struct setup_context *setup,
mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
}
- setup->quad.mask = mask;
- setup->quad.x0 = ix;
- setup->quad.y0 = iy;
- clip_emit_quad(setup);
+ setup->quad.inout.mask = mask;
+ setup->quad.input.x0 = ix;
+ setup->quad.input.y0 = iy;
+ CLIP_EMIT_QUAD(setup);
}
}
}
}
+
+ WAIT_FOR_COMPLETION(setup);
}
void setup_prepare( struct setup_context *setup )
@@ -1275,7 +1509,9 @@ void setup_prepare( struct setup_context *setup )
/* Note: nr_attrs is only used for debugging (vertex printing) */
setup->quad.nr_attrs = draw_num_vs_outputs(sp->draw);
- sp->quad.first->begin(sp->quad.first);
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ sp->quad[i].first->begin( sp->quad[i].first );
+ }
if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
sp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
@@ -1303,11 +1539,31 @@ void setup_destroy_context( struct setup_context *setup )
struct setup_context *setup_create_context( struct softpipe_context *softpipe )
{
struct setup_context *setup = CALLOC_STRUCT(setup_context);
+#if SP_NUM_QUAD_THREADS > 1
+ uint i;
+#endif
setup->softpipe = softpipe;
setup->quad.coef = setup->coef;
setup->quad.posCoef = &setup->posCoef;
+#if SP_NUM_QUAD_THREADS > 1
+ setup->que.first = 0;
+ setup->que.last = 0;
+ pipe_mutex_init( setup->que.que_mutex );
+ pipe_condvar_init( setup->que.que_notfull_condvar );
+ pipe_condvar_init( setup->que.que_notempty_condvar );
+ setup->que.jobs_added = 0;
+ setup->que.jobs_done = 0;
+ pipe_condvar_init( setup->que.que_done_condvar );
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ setup->threads[i].setup = setup;
+ setup->threads[i].id = i;
+ setup->threads[i].handle = pipe_thread_create( quad_thread, &setup->threads[i] );
+ }
+#endif
+
return setup;
}
+
diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c
index 2d40d6bd8f..384fe559af 100644
--- a/src/gallium/drivers/softpipe/sp_state_blend.c
+++ b/src/gallium/drivers/softpipe/sp_state_blend.c
@@ -28,7 +28,7 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_state.h"
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index f10a1fa471..6b6a4c3ff3 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -25,7 +25,8 @@
*
**************************************************************************/
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "draw/draw_vertex.h"
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index 76fe6bfef9..e5b609cf6c 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -30,7 +30,7 @@
#include "sp_fs.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_inlines.h"
#include "pipe/p_winsys.h"
#include "pipe/p_shader_tokens.h"
@@ -152,7 +152,7 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
assert(index == 0);
/* note: reference counting */
- pipe_buffer_reference(ws,
+ winsys_buffer_reference(ws,
&softpipe->constants[shader].buffer,
buf ? buf->buffer : NULL);
softpipe->constants[shader].size = buf ? buf->size : 0;
diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
index 98e04352db..87b7219683 100644
--- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c
+++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
@@ -26,7 +26,7 @@
**************************************************************************/
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_state.h"
#include "draw/draw_context.h"
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index 033288a0aa..99a28c0d7e 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -29,7 +29,7 @@
* Brian Paul
*/
-#include "pipe/p_util.h"
+#include "util/u_memory.h"
#include "pipe/p_inlines.h"
#include "draw/draw_context.h"
diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c
index 7dc15c38d1..6ade732698 100644
--- a/src/gallium/drivers/softpipe/sp_surface.c
+++ b/src/gallium/drivers/softpipe/sp_surface.c
@@ -25,129 +25,14 @@
*
**************************************************************************/
-#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
-#include "util/p_tile.h"
+#include "util/u_rect.h"
#include "sp_context.h"
-#include "sp_surface.h"
-/**
- * Copy a rectangular region from one surface to another.
- * Surfaces must have same bpp.
- *
- * Assumes all values are within bounds -- no checking at this level -
- * do it higher up if required.
- */
-static void
-sp_surface_copy(struct pipe_context *pipe,
- boolean do_flip,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- struct pipe_surface *src,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- void *dst_map = pipe->screen->surface_map( pipe->screen,
- dst,
- PIPE_BUFFER_USAGE_CPU_WRITE );
-
- const void *src_map = pipe->screen->surface_map( pipe->screen,
- src,
- PIPE_BUFFER_USAGE_CPU_READ );
-
- assert(dst->block.size == src->block.size);
- assert(dst->block.width == src->block.width);
- assert(dst->block.height == src->block.height);
- assert(src_map);
- assert(dst_map);
-
- /* If do_flip, invert src_y position and pass negative src stride */
- pipe_copy_rect(dst_map,
- &dst->block,
- dst->stride,
- dstx, dsty,
- width, height,
- src_map,
- do_flip ? -(int) src->stride : src->stride,
- srcx, do_flip ? src->height - 1 - srcy : srcy);
-
- pipe->screen->surface_unmap(pipe->screen, src);
- pipe->screen->surface_unmap(pipe->screen, dst);
-}
-
-
-static void *
-get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y)
-{
- return (char *)dst_map + y / dst->block.height * dst->stride + x / dst->block.width * dst->block.size;
-}
-
-
-#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
-
-
-/**
- * Fill a rectangular sub-region. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-static void
-sp_surface_fill(struct pipe_context *pipe,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height, unsigned value)
-{
- unsigned i, j;
- void *dst_map = pipe->screen->surface_map( pipe->screen,
- dst,
- PIPE_BUFFER_USAGE_CPU_WRITE );
-
- assert(dst->stride > 0);
-
-
- switch (dst->block.size) {
- case 1:
- case 2:
- case 4:
- pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value);
- break;
- case 8:
- {
- /* expand the 4-byte clear value to an 8-byte value */
- ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty);
- ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff);
- ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff);
- ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff);
- ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff);
- val0 = (val0 << 8) | val0;
- val1 = (val1 << 8) | val1;
- val2 = (val2 << 8) | val2;
- val3 = (val3 << 8) | val3;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
- row[j*4+0] = val0;
- row[j*4+1] = val1;
- row[j*4+2] = val2;
- row[j*4+3] = val3;
- }
- row += dst->stride/2;
- }
- }
- break;
- default:
- assert(0);
- break;
- }
-
- pipe->screen->surface_unmap(pipe->screen, dst);
-}
-
-
void
sp_init_surface_functions(struct softpipe_context *sp)
{
- sp->pipe.surface_copy = sp_surface_copy;
- sp->pipe.surface_fill = sp_surface_fill;
+ sp->pipe.surface_copy = util_surface_copy;
+ sp->pipe.surface_fill = util_surface_fill;
}
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 01f4d0ca81..49250ec084 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -39,8 +39,9 @@
#include "sp_tile_cache.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
#include "tgsi/tgsi_exec.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
/*
@@ -50,7 +51,7 @@
* Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0.
* Instead, if x < 0 then FRAC(x) = 1 - true_frac(x).
*/
-#define FRAC(f) ((f) - ifloor(f))
+#define FRAC(f) ((f) - util_ifloor(f))
/**
@@ -99,7 +100,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
case PIPE_TEX_WRAP_REPEAT:
/* s limited to [0,1) */
/* i limited to [0,size-1] */
- i = ifloor(s * size);
+ i = util_ifloor(s * size);
i = REMAINDER(i, size);
return i;
case PIPE_TEX_WRAP_CLAMP:
@@ -110,7 +111,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
else if (s >= 1.0F)
i = size - 1;
else
- i = ifloor(s * size);
+ i = util_ifloor(s * size);
return i;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
{
@@ -123,7 +124,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
else if (s > max)
i = size - 1;
else
- i = ifloor(s * size);
+ i = util_ifloor(s * size);
}
return i;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
@@ -137,14 +138,14 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
else if (s >= max)
i = size;
else
- i = ifloor(s * size);
+ i = util_ifloor(s * size);
}
return i;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
{
const float min = 1.0F / (2.0F * size);
const float max = 1.0F - min;
- const int flr = ifloor(s);
+ const int flr = util_ifloor(s);
float u;
if (flr & 1)
u = 1.0F - (s - (float) flr);
@@ -155,20 +156,20 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
else if (u > max)
i = size - 1;
else
- i = ifloor(u * size);
+ i = util_ifloor(u * size);
}
return i;
case PIPE_TEX_WRAP_MIRROR_CLAMP:
{
/* s limited to [0,1] */
/* i limited to [0,size-1] */
- const float u = FABSF(s);
+ const float u = fabsf(s);
if (u <= 0.0F)
i = 0;
else if (u >= 1.0F)
i = size - 1;
else
- i = ifloor(u * size);
+ i = util_ifloor(u * size);
}
return i;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
@@ -177,13 +178,13 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
/* i limited to [0, size-1] */
const float min = 1.0F / (2.0F * size);
const float max = 1.0F - min;
- const float u = FABSF(s);
+ const float u = fabsf(s);
if (u < min)
i = 0;
else if (u > max)
i = size - 1;
else
- i = ifloor(u * size);
+ i = util_ifloor(u * size);
}
return i;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
@@ -192,13 +193,13 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size)
/* i limited to [0, size-1] */
const float min = -1.0F / (2.0F * size);
const float max = 1.0F - min;
- const float u = FABSF(s);
+ const float u = fabsf(s);
if (u < min)
i = -1;
else if (u > max)
i = size;
else
- i = ifloor(u * size);
+ i = util_ifloor(u * size);
}
return i;
default:
@@ -225,7 +226,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
switch (wrapMode) {
case PIPE_TEX_WRAP_REPEAT:
u = s * size - 0.5F;
- *i0 = REMAINDER(ifloor(u), size);
+ *i0 = REMAINDER(util_ifloor(u), size);
*i1 = REMAINDER(*i0 + 1, size);
break;
case PIPE_TEX_WRAP_CLAMP:
@@ -236,7 +237,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
else
u = s * size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
@@ -247,7 +248,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
else
u = s * size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
if (*i0 < 0)
*i0 = 0;
@@ -265,19 +266,19 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
else
u = s * size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
}
break;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
{
- const int flr = ifloor(s);
+ const int flr = util_ifloor(s);
if (flr & 1)
u = 1.0F - (s - (float) flr);
else
u = s - (float) flr;
u = (u * size) - 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
if (*i0 < 0)
*i0 = 0;
@@ -286,23 +287,23 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
}
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP:
- u = FABSF(s);
+ u = fabsf(s);
if (u >= 1.0F)
u = (float) size;
else
u *= size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- u = FABSF(s);
+ u = fabsf(s);
if (u >= 1.0F)
u = (float) size;
else
u *= size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
if (*i0 < 0)
*i0 = 0;
@@ -313,7 +314,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
{
const float min = -1.0F / (2.0F * size);
const float max = 1.0F - min;
- u = FABSF(s);
+ u = fabsf(s);
if (u <= min)
u = min * size;
else if (u >= max)
@@ -321,7 +322,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size,
else
u *= size;
u -= 0.5F;
- *i0 = ifloor(u);
+ *i0 = util_ifloor(u);
*i1 = *i0 + 1;
}
break;
@@ -342,12 +343,12 @@ nearest_texcoord_unnorm(unsigned wrapMode, float s, unsigned size)
int i;
switch (wrapMode) {
case PIPE_TEX_WRAP_CLAMP:
- i = ifloor(s);
+ i = util_ifloor(s);
return CLAMP(i, 0, (int) size-1);
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
/* fall-through */
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return ifloor( CLAMP(s, 0.5F, (float) size - 0.5F) );
+ return util_ifloor( CLAMP(s, 0.5F, (float) size - 0.5F) );
default:
assert(0);
return 0;
@@ -367,7 +368,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size,
case PIPE_TEX_WRAP_CLAMP:
/* Not exactly what the spec says, but it matches NVIDIA output */
s = CLAMP(s - 0.5F, 0.0f, (float) size - 1.0f);
- *i0 = ifloor(s);
+ *i0 = util_ifloor(s);
*i1 = *i0 + 1;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
@@ -375,7 +376,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size,
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
s = CLAMP(s, 0.5F, (float) size - 0.5F);
s -= 0.5F;
- *i0 = ifloor(s);
+ *i0 = util_ifloor(s);
*i1 = *i0 + 1;
if (*i1 > (int) size - 1)
*i1 = size - 1;
@@ -401,7 +402,7 @@ choose_cube_face(float rx, float ry, float rz, float *newS, float *newT)
+rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz
-rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz
*/
- const float arx = FABSF(rx), ary = FABSF(ry), arz = FABSF(rz);
+ const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz);
unsigned face;
float sc, tc, ma;
@@ -476,16 +477,16 @@ compute_lambda(struct tgsi_sampler *sampler,
{
float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT];
float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT];
- dsdx = FABSF(dsdx);
- dsdy = FABSF(dsdy);
+ dsdx = fabsf(dsdx);
+ dsdy = fabsf(dsdy);
rho = MAX2(dsdx, dsdy) * sampler->texture->width[0];
}
if (t) {
float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT];
float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT];
float max;
- dtdx = FABSF(dtdx);
- dtdy = FABSF(dtdy);
+ dtdx = fabsf(dtdx);
+ dtdy = fabsf(dtdy);
max = MAX2(dtdx, dtdy) * sampler->texture->height[0];
rho = MAX2(rho, max);
}
@@ -493,13 +494,13 @@ compute_lambda(struct tgsi_sampler *sampler,
float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT];
float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT];
float max;
- dpdx = FABSF(dpdx);
- dpdy = FABSF(dpdy);
+ dpdx = fabsf(dpdx);
+ dpdy = fabsf(dpdy);
max = MAX2(dpdx, dpdy) * sampler->texture->depth[0];
rho = MAX2(rho, max);
}
- lambda = LOG2(rho);
+ lambda = util_fast_log2(rho);
lambda += lodbias + sampler->state->lod_bias;
lambda = CLAMP(lambda, sampler->state->min_lod, sampler->state->max_lod);
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index f775591352..cb48035771 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -33,8 +33,9 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
#include "pipe/p_winsys.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -191,7 +192,7 @@ softpipe_texture_blanket(struct pipe_screen * screen,
spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
spt->stride[0] = stride[0];
- pipe_buffer_reference(screen->winsys, &spt->buffer, buffer);
+ pipe_buffer_reference(screen, &spt->buffer, buffer);
return &spt->base;
}
@@ -207,7 +208,7 @@ softpipe_texture_release(struct pipe_screen *screen,
if (--(*pt)->refcount <= 0) {
struct softpipe_texture *spt = softpipe_texture(*pt);
- pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
+ pipe_buffer_reference(screen, &spt->buffer, NULL);
FREE(spt);
}
*pt = NULL;
@@ -230,7 +231,7 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
- pipe_buffer_reference(ws, &ps->buffer, spt->buffer);
+ pipe_buffer_reference(screen, &ps->buffer, spt->buffer);
ps->format = pt->format;
ps->block = pt->block;
ps->width = pt->width[level];
@@ -306,7 +307,7 @@ softpipe_surface_map( struct pipe_screen *screen,
return NULL;
}
- map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ map = pipe_buffer_map( screen, surface->buffer, flags );
if (map == NULL)
return NULL;
@@ -330,7 +331,7 @@ static void
softpipe_surface_unmap(struct pipe_screen *screen,
struct pipe_surface *surface)
{
- screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
+ pipe_buffer_unmap( screen, surface->buffer );
}
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 57c12ffe33..b50c984513 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -32,9 +32,9 @@
* Brian Paul
*/
-#include "pipe/p_util.h"
#include "pipe/p_inlines.h"
-#include "util/p_tile.h"
+#include "util/u_memory.h"
+#include "util/u_tile.h"
#include "sp_context.h"
#include "sp_surface.h"
#include "sp_texture.h"