diff options
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen_texture.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index b899796101..ab93dab223 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -159,7 +159,8 @@ svga_transfer_dma_band(struct svga_transfer *st, st->base.x + st->base.width, y + h, st->base.zslice + 1, - texture->base.block.size*8/(texture->base.block.width*texture->base.block.height)); + pf_get_blocksize(texture->base.format)*8/ + (pf_get_blockwidth(texture->base.format)*pf_get_blockheight(texture->base.format))); box.x = st->base.x; box.y = y; @@ -209,7 +210,8 @@ svga_transfer_dma(struct svga_transfer *st, } else { unsigned y, h, srcy; - h = st->hw_nblocksy * st->base.block.height; + unsigned blockheight = pf_get_blockheight(st->base.texture->format); + h = st->hw_nblocksy * blockheight; srcy = 0; for(y = 0; y < st->base.height; y += h) { unsigned offset, length; @@ -219,11 +221,11 @@ svga_transfer_dma(struct svga_transfer *st, h = st->base.height - y; /* Transfer band must be aligned to pixel block boundaries */ - assert(y % st->base.block.height == 0); - assert(h % st->base.block.height == 0); + assert(y % blockheight == 0); + assert(h % blockheight == 0); - offset = y * st->base.stride / st->base.block.height; - length = h * st->base.stride / st->base.block.height; + offset = y * st->base.stride / blockheight; + length = h * st->base.stride / blockheight; sw = (uint8_t *)st->swbuf + offset; @@ -286,8 +288,6 @@ svga_texture_create(struct pipe_screen *screen, height = templat->height0; depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); - tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); @@ -526,7 +526,7 @@ svga_texture_view_surface(struct pipe_context *pipe, { struct svga_screen *ss = svga_screen(tex->base.screen); struct svga_winsys_surface *handle; - int i, j; + uint32_t i, j; unsigned z_offset = 0; SVGA_DBG(DEBUG_PERF, @@ -658,13 +658,11 @@ svga_get_tex_surface(struct pipe_screen *screen, s->real_level = 0; s->real_zslice = 0; } else { - struct svga_winsys_screen *sws = svga_winsys_screen(screen); - SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", pt, level, face, zslice, s); memset(&s->key, 0, sizeof s->key); - sws->surface_reference(sws, &s->handle, tex->handle); + s->handle = tex->handle; s->real_face = face; s->real_level = level; s->real_zslice = zslice; @@ -678,11 +676,14 @@ static void svga_tex_surface_destroy(struct pipe_surface *surf) { struct svga_surface *s = svga_surface(surf); + struct svga_texture *t = svga_texture(surf->texture); struct svga_screen *ss = svga_screen(surf->texture->screen); - SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); - assert(s->key.cachable == 0); - svga_screen_surface_destroy(ss, &s->key, &s->handle); + if(s->handle != t->handle) { + SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); + svga_screen_surface_destroy(ss, &s->key, &s->handle); + } + pipe_texture_reference(&surf->texture, NULL); FREE(surf); } @@ -771,6 +772,8 @@ svga_get_tex_transfer(struct pipe_screen *screen, struct svga_screen *ss = svga_screen(screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st; + unsigned nblocksx = pf_get_nblocksx(texture->format, w); + unsigned nblocksy = pf_get_nblocksy(texture->format, h); /* We can't map texture storage directly */ if (usage & PIPE_TRANSFER_MAP_DIRECTLY) @@ -780,21 +783,17 @@ svga_get_tex_transfer(struct pipe_screen *screen, if (!st) return NULL; - st->base.format = texture->format; - st->base.block = texture->block; st->base.x = x; st->base.y = y; st->base.width = w; st->base.height = h; - st->base.nblocksx = pf_get_nblocksx(&texture->block, w); - st->base.nblocksy = pf_get_nblocksy(&texture->block, h); - st->base.stride = st->base.nblocksx*st->base.block.size; + st->base.stride = nblocksx*pf_get_blocksize(texture->format); st->base.usage = usage; st->base.face = face; st->base.level = level; st->base.zslice = zslice; - st->hw_nblocksy = st->base.nblocksy; + st->hw_nblocksy = nblocksy; st->hwbuf = svga_winsys_buffer_create(ss, 1, @@ -810,15 +809,15 @@ svga_get_tex_transfer(struct pipe_screen *screen, if(!st->hwbuf) goto no_hwbuf; - if(st->hw_nblocksy < st->base.nblocksy) { + if(st->hw_nblocksy < nblocksy) { /* We couldn't allocate a hardware buffer big enough for the transfer, * so allocate regular malloc memory instead */ debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", __FUNCTION__, - (st->base.nblocksy*st->base.stride + 1023)/1024, - (st->base.nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, + (nblocksy*st->base.stride + 1023)/1024, + (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, (st->hw_nblocksy*st->base.stride + 1023)/1024); - st->swbuf = MALLOC(st->base.nblocksy*st->base.stride); + st->swbuf = MALLOC(nblocksy*st->base.stride); if(!st->swbuf) goto no_swbuf; } @@ -912,7 +911,6 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, unsigned min_lod, unsigned max_lod) { struct svga_screen *ss = svga_screen(pt->screen); - struct svga_winsys_screen *sws = ss->sws; struct svga_texture *tex = svga_texture(pt); struct svga_sampler_view *sv = NULL; SVGA3dSurfaceFormat format = svga_translate_format(pt->format); @@ -963,7 +961,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, sv = CALLOC_STRUCT(svga_sampler_view); pipe_reference_init(&sv->reference, 1); - sv->texture = tex; + pipe_texture_reference(&sv->texture, pt); sv->min_lod = min_lod; sv->max_lod = max_lod; @@ -978,7 +976,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, pt->depth0, pt->last_level); sv->key.cachable = 0; - sws->surface_reference(sws, &sv->handle, tex->handle); + sv->handle = tex->handle; return sv; } @@ -1001,7 +999,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, if (!sv->handle) { assert(0); sv->key.cachable = 0; - sws->surface_reference(sws, &sv->handle, tex->handle); + sv->handle = tex->handle; return sv; } @@ -1015,14 +1013,14 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, void svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v) { - struct svga_texture *tex = v->texture; + struct svga_texture *tex = svga_texture(v->texture); unsigned numFaces; unsigned age = 0; int i, k; assert(svga); - if (v->handle == v->texture->handle) + if (v->handle == tex->handle) return; age = tex->age; @@ -1050,11 +1048,14 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view * void svga_destroy_sampler_view_priv(struct svga_sampler_view *v) { - struct svga_screen *ss = svga_screen(v->texture->base.screen); - - SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); - svga_screen_surface_destroy(ss, &v->key, &v->handle); + struct svga_texture *tex = svga_texture(v->texture); + if(v->handle != tex->handle) { + struct svga_screen *ss = svga_screen(v->texture->screen); + SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); + svga_screen_surface_destroy(ss, &v->key, &v->handle); + } + pipe_texture_reference(&v->texture, NULL); FREE(v); } @@ -1070,8 +1071,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width0) * - texture->block.size; + *stride = pf_get_stride(texture->format, texture->width0); return *buffer != NULL; } |