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path: root/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
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Diffstat (limited to 'src/gallium/state_trackers/g3dvl/vl_basic_csc.c')
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_basic_csc.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
index 122c42ed0e..187a13a560 100644
--- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
+++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
@@ -544,7 +544,7 @@ static int vlCreateDataBufs
* to display a rendered surface
* Quad is rendered as a tri strip
*/
- csc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f);
+ csc->vertex_bufs[0].stride = sizeof(struct vlVertex2f);
csc->vertex_bufs[0].max_index = 3;
csc->vertex_bufs[0].buffer_offset = 0;
csc->vertex_bufs[0].buffer = pipe_buffer_create
@@ -573,7 +573,7 @@ static int vlCreateDataBufs
* Create our texcoord buffer and texcoord buffer element
* Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices
*/
- csc->vertex_bufs[1].pitch = sizeof(struct vlVertex2f);
+ csc->vertex_bufs[1].stride = sizeof(struct vlVertex2f);
csc->vertex_bufs[1].max_index = 3;
csc->vertex_bufs[1].buffer_offset = 0;
csc->vertex_bufs[1].buffer = pipe_buffer_create
@@ -602,26 +602,24 @@ static int vlCreateDataBufs
* Create our vertex shader's constant buffer
* Const buffer contains scaling and translation vectors
*/
- csc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
csc->vs_const_buf.buffer = pipe_buffer_create
(
pipe->screen,
1,
PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD,
- csc->vs_const_buf.size
+ sizeof(struct vlVertexShaderConsts)
);
/*
* Create our fragment shader's constant buffer
* Const buffer contains the color conversion matrix and bias vectors
*/
- csc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts);
csc->fs_const_buf.buffer = pipe_buffer_create
(
pipe->screen,
1,
PIPE_BUFFER_USAGE_CONSTANT,
- csc->fs_const_buf.size
+ sizeof(struct vlFragmentShaderConsts)
);
/*