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path: root/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
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Diffstat (limited to 'src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c')
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
index 2e790bb3af..0c1ce3cd8d 100644
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
+++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
@@ -599,17 +599,17 @@ static int vlFlush
struct vlMacroBlockVertexStream0 *ycbcr_vb;
struct vlVertex2f *ref_vb[2];
- ycbcr_vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map
+ ycbcr_vb = (struct vlMacroBlockVertexStream0*)pipe_buffer_map
(
- mc->pipe->winsys,
+ pipe->screen,
mc->vertex_bufs.ycbcr.buffer,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
for (i = 0; i < 2; ++i)
- ref_vb[i] = (struct vlVertex2f*)mc->pipe->winsys->buffer_map
+ ref_vb[i] = (struct vlVertex2f*)pipe_buffer_map
(
- mc->pipe->winsys,
+ pipe->screen,
mc->vertex_bufs.ref[i].buffer,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
@@ -623,15 +623,15 @@ static int vlFlush
offset[mb_type_ex]++;
}
- mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ycbcr.buffer);
+ pipe_buffer_unmap(pipe->screen, mc->vertex_bufs.ycbcr.buffer);
for (i = 0; i < 2; ++i)
- mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[i].buffer);
+ pipe_buffer_unmap(pipe->screen, mc->vertex_bufs.ref[i].buffer);
}
for (i = 0; i < 3; ++i)
{
pipe_surface_unmap(mc->tex_surface[i]);
- mc->pipe->screen->tex_surface_release(mc->pipe->screen, &mc->tex_surface[i]);
+ pipe_surface_reference(&mc->tex_surface[i], NULL);
}
mc->render_target.cbufs[0] = pipe->screen->get_tex_surface
@@ -653,7 +653,7 @@ static int vlFlush
vs_consts->denorm.x = mc->buffered_surface->texture->width[0];
vs_consts->denorm.y = mc->buffered_surface->texture->height[0];
- pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer);
+ pipe_buffer_unmap(pipe->screen, mc->vs_const_buf.buffer);
pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf);
pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf);
@@ -757,7 +757,7 @@ static int vlFlush
}
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &mc->buffered_surface->render_fence);
- pipe->screen->tex_surface_release(pipe->screen, &mc->render_target.cbufs[0]);
+ pipe_surface_reference(&mc->render_target.cbufs[0], NULL);
for (i = 0; i < 3; ++i)
mc->zero_block[i].x = -1.0f;
@@ -849,11 +849,11 @@ static int vlDestroy
pipe->delete_sampler_state(pipe, mc->samplers.all[i]);
for (i = 0; i < 3; ++i)
- pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs.all[i].buffer);
+ pipe_buffer_reference(pipe->screen, &mc->vertex_bufs.all[i].buffer, NULL);
/* Textures 3 & 4 are not created directly, no need to release them here */
for (i = 0; i < 3; ++i)
- pipe_texture_release(&mc->textures.all[i]);
+ pipe_texture_reference(&mc->textures.all[i], NULL);
pipe->delete_vs_state(pipe, mc->i_vs);
pipe->delete_fs_state(pipe, mc->i_fs);
@@ -866,8 +866,8 @@ static int vlDestroy
pipe->delete_fs_state(pipe, mc->b_fs[i]);
}
- pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer);
- pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer);
+ pipe_buffer_reference(pipe->screen, &mc->vs_const_buf.buffer, NULL);
+ pipe_buffer_reference(pipe->screen, &mc->fs_const_buf.buffer, NULL);
FREE(mc->macroblocks);
FREE(mc);
@@ -909,9 +909,9 @@ static int vlCreateDataBufs
mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4;
mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1;
mc->vertex_bufs.ycbcr.buffer_offset = 0;
- mc->vertex_bufs.ycbcr.buffer = pipe->winsys->buffer_create
+ mc->vertex_bufs.ycbcr.buffer = pipe_buffer_create
(
- pipe->winsys,
+ pipe->screen,
DEFAULT_BUF_ALIGNMENT,
PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD,
sizeof(struct vlVertex2f) * 4 * 24 * mc->macroblocks_per_picture
@@ -922,9 +922,9 @@ static int vlCreateDataBufs
mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2;
mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1;
mc->vertex_bufs.all[i].buffer_offset = 0;
- mc->vertex_bufs.all[i].buffer = pipe->winsys->buffer_create
+ mc->vertex_bufs.all[i].buffer = pipe_buffer_create
(
- pipe->winsys,
+ pipe->screen,
DEFAULT_BUF_ALIGNMENT,
PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD,
sizeof(struct vlVertex2f) * 2 * 24 * mc->macroblocks_per_picture
@@ -981,18 +981,18 @@ static int vlCreateDataBufs
/* Create our constant buffer */
mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
- mc->vs_const_buf.buffer = pipe->winsys->buffer_create
+ mc->vs_const_buf.buffer = pipe_buffer_create
(
- pipe->winsys,
+ pipe->screen,
DEFAULT_BUF_ALIGNMENT,
PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD,
mc->vs_const_buf.size
);
mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts);
- mc->fs_const_buf.buffer = pipe->winsys->buffer_create
+ mc->fs_const_buf.buffer = pipe_buffer_create
(
- pipe->winsys,
+ pipe->screen,
DEFAULT_BUF_ALIGNMENT,
PIPE_BUFFER_USAGE_CONSTANT,
mc->fs_const_buf.size
@@ -1000,12 +1000,12 @@ static int vlCreateDataBufs
memcpy
(
- pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
+ pipe_buffer_map(pipe->screen, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
&fs_consts,
sizeof(struct vlFragmentShaderConsts)
);
- pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer);
+ pipe_buffer_unmap(pipe->screen, mc->fs_const_buf.buffer);
mc->macroblocks = MALLOC(sizeof(struct vlMpeg2MacroBlock) * mc->macroblocks_per_picture);