diff options
Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_composite.c')
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_composite.c | 348 |
1 files changed, 304 insertions, 44 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index af4ae05fb4..c708ac3170 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -2,9 +2,10 @@ #include "xorg_exa_tgsi.h" -#include <cso_cache/cso_context.h> +#include "cso_cache/cso_context.h" +#include "util/u_draw_quad.h" -#include <pipe/p_inlines.h> +#include "pipe/p_inlines.h" struct xorg_composite_blend { int op:8; @@ -39,6 +40,24 @@ static const struct xorg_composite_blend xorg_blends[] = { PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA }, }; +static INLINE void +pixel_to_float4(PictFormatPtr format, + CARD32 pixel, float *color) +{ + CARD32 r, g, b, a; + + debug_assert(format->type == PictTypeDirect); + + r = (pixel >> format->direct.red) & format->direct.redMask; + g = (pixel >> format->direct.green) & format->direct.greenMask; + b = (pixel >> format->direct.blue) & format->direct.blueMask; + a = (pixel >> format->direct.alpha) & format->direct.alphaMask; + color[0] = ((float)r) / ((float)format->direct.redMask); + color[1] = ((float)g) / ((float)format->direct.greenMask); + color[2] = ((float)b) / ((float)format->direct.blueMask); + color[3] = ((float)a) / ((float)format->direct.alphaMask); +} + struct acceleration_info { int op : 16; int with_mask : 1; @@ -75,19 +94,168 @@ blend_for_op(int op) return xorg_blends[BLEND_OP_OVER]; } -static void -draw_texture(struct exa_context *exa) +static INLINE int +render_repeat_to_gallium(int mode) { -#if 0 - if (buf) { - util_draw_vertex_buffer(pipe, buf, 0, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_buffer_reference(&buf, NULL); + switch(mode) { + case RepeatNone: + return PIPE_TEX_WRAP_CLAMP; + case RepeatNormal: + return PIPE_TEX_WRAP_REPEAT; + case RepeatReflect: + return PIPE_TEX_WRAP_MIRROR_REPEAT; + case RepeatPad: + return PIPE_TEX_WRAP_CLAMP_TO_EDGE; + default: + debug_printf("Unsupported repeat mode\n"); } -#endif + return PIPE_TEX_WRAP_REPEAT; +} + + +static INLINE void +setup_vertex0(float vertex[2][4], float x, float y, + float color[4]) +{ + vertex[0][0] = x; + vertex[0][1] = y; + vertex[0][2] = 0.f; /*z*/ + vertex[0][3] = 1.f; /*w*/ + + vertex[1][0] = color[0]; /*r*/ + vertex[1][1] = color[1]; /*g*/ + vertex[1][2] = color[2]; /*b*/ + vertex[1][3] = color[3]; /*a*/ +} + +static struct pipe_buffer * +setup_vertex_data0(struct exa_context *ctx, + int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ + float vertices[4][2][4]; + + /* 1st vertex */ + setup_vertex0(vertices[0], dstX, dstY, + ctx->solid_color); + /* 2nd vertex */ + setup_vertex0(vertices[1], dstX + width, dstY, + ctx->solid_color); + /* 3rd vertex */ + setup_vertex0(vertices[2], dstX + width, dstY + height, + ctx->solid_color); + /* 4th vertex */ + setup_vertex0(vertices[3], dstX, dstY + height, + ctx->solid_color); + + return pipe_user_buffer_create(ctx->ctx->screen, + vertices, + sizeof(vertices)); +} + +static INLINE void +setup_vertex1(float vertex[2][4], float x, float y, float s, float t) +{ + vertex[0][0] = x; + vertex[0][1] = y; + vertex[0][2] = 0.f; /*z*/ + vertex[0][3] = 1.f; /*w*/ + + vertex[1][0] = s; /*s*/ + vertex[1][1] = t; /*t*/ + vertex[1][2] = 0.f; /*r*/ + vertex[1][3] = 1.f; /*q*/ +} + +static struct pipe_buffer * +setup_vertex_data1(struct exa_context *ctx, + int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ + float vertices[4][2][4]; + float s0, t0, s1, t1; + struct pipe_texture *src = ctx->bound_textures[0]; + + s0 = srcX / src->width[0]; + s1 = srcX + width / src->width[0]; + t0 = srcY / src->height[0]; + t1 = srcY + height / src->height[0]; + + /* 1st vertex */ + setup_vertex1(vertices[0], dstX, dstY, + s0, t0); + /* 2nd vertex */ + setup_vertex1(vertices[1], dstX + width, dstY, + s1, t0); + /* 3rd vertex */ + setup_vertex1(vertices[2], dstX + width, dstY + height, + s1, t1); + /* 4th vertex */ + setup_vertex1(vertices[3], dstX, dstY + height, + s0, t1); + + return pipe_user_buffer_create(ctx->ctx->screen, + vertices, + sizeof(vertices)); +} + + +static INLINE void +setup_vertex2(float vertex[3][4], float x, float y, + float s0, float t0, float s1, float t1) +{ + vertex[0][0] = x; + vertex[0][1] = y; + vertex[0][2] = 0.f; /*z*/ + vertex[0][3] = 1.f; /*w*/ + + vertex[1][0] = s0; /*s*/ + vertex[1][1] = t0; /*t*/ + vertex[1][2] = 0.f; /*r*/ + vertex[1][3] = 1.f; /*q*/ + + vertex[2][0] = s1; /*s*/ + vertex[2][1] = t1; /*t*/ + vertex[2][2] = 0.f; /*r*/ + vertex[2][3] = 1.f; /*q*/ +} + +static struct pipe_buffer * +setup_vertex_data2(struct exa_context *ctx, + int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ + float vertices[4][3][4]; + float st0[4], st1[4]; + struct pipe_texture *src = ctx->bound_textures[0]; + struct pipe_texture *mask = ctx->bound_textures[0]; + + st0[0] = srcX / src->width[0]; + st0[1] = srcY / src->height[0]; + st0[2] = srcX + width / src->width[0]; + st0[3] = srcY + height / src->height[0]; + + st1[0] = maskX / mask->width[0]; + st1[1] = maskY / mask->height[0]; + st1[2] = maskX + width / mask->width[0]; + st1[3] = maskY + height / mask->height[0]; + + /* 1st vertex */ + setup_vertex2(vertices[0], dstX, dstY, + st0[0], st0[1], st1[0], st1[1]); + /* 2nd vertex */ + setup_vertex2(vertices[1], dstX + width, dstY, + st0[2], st0[1], st1[2], st1[1]); + /* 3rd vertex */ + setup_vertex2(vertices[2], dstX + width, dstY + height, + st0[2], st0[3], st1[2], st1[3]); + /* 4th vertex */ + setup_vertex2(vertices[3], dstX, dstY + height, + st0[0], st0[3], st1[0], st1[3]); + + return pipe_user_buffer_create(ctx->ctx->screen, + vertices, + sizeof(vertices)); } boolean xorg_composite_accelerated(int op, @@ -172,27 +340,10 @@ set_viewport(struct exa_context *exa, int width, int height, static void bind_viewport_state(struct exa_context *exa, PicturePtr pDstPicture) { - const int param_bytes = 8 * sizeof(float); int width = pDstPicture->pDrawable->width; int height = pDstPicture->pDrawable->height; - float vs_consts[8] = { - 2.f/width, 2.f/height, 1, 1, - -1, -1, 0, 0 - }; - struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer; - - set_viewport(exa, width, height, Y0_BOTTOM); - - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - pipe_buffer_write(exa->ctx->screen, cbuf->buffer, - 0, param_bytes, vs_consts); - } - exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_VERTEX, 0, cbuf); + set_viewport(exa, width, height, Y0_TOP); } static void @@ -240,8 +391,20 @@ bind_shaders(struct exa_context *exa, int op, struct xorg_shader shader; if (pSrcPicture) { - vs_traits |= VS_COMPOSITE; - fs_traits |= FS_COMPOSITE; + if (pSrcPicture->pSourcePict) { + if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) { + fs_traits |= FS_SOLID_FILL; + vs_traits |= VS_SOLID_FILL; + pixel_to_float4(pSrcPicture->pFormat, + pSrcPicture->pSourcePict->solidFill.color, + exa->solid_color); + } else { + debug_assert("!gradients not supported"); + } + } else { + fs_traits |= FS_COMPOSITE; + vs_traits |= VS_COMPOSITE; + } } if (pMaskPicture) { @@ -264,35 +427,98 @@ bind_samplers(struct exa_context *exa, int op, struct exa_pixmap_priv *pDst) { struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state src_sampler, mask_sampler; + exa->num_bound_samplers = 0; + memset(&src_sampler, 0, sizeof(struct pipe_sampler_state)); memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state)); if (pSrcPicture && pSrc) { - src_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - src_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + unsigned src_wrap = render_repeat_to_gallium( + pSrcPicture->repeatType); + src_sampler.wrap_s = src_wrap; + src_sampler.wrap_t = src_wrap; src_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; src_sampler.normalized_coords = 1; samplers[0] = &src_sampler; - textures[0] = pSrc->tex; + exa->bound_textures[0] = pSrc->tex; + ++exa->num_bound_samplers; } if (pMaskPicture && pMask) { - mask_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - mask_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + unsigned mask_wrap = render_repeat_to_gallium( + pMaskPicture->repeatType); + mask_sampler.wrap_s = mask_wrap; + mask_sampler.wrap_t = mask_wrap; mask_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; mask_sampler.normalized_coords = 1; samplers[1] = &mask_sampler; - textures[1] = pMask->tex; + exa->bound_textures[1] = pMask->tex; + ++exa->num_bound_samplers; } - cso_set_samplers(exa->cso, 3, + cso_set_samplers(exa->cso, exa->num_bound_samplers, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(exa->cso, 3, textures); + cso_set_sampler_textures(exa->cso, exa->num_bound_samplers, + exa->bound_textures); +} + +static void +setup_vs_constant_buffer(struct exa_context *exa, + int width, int height) +{ + const int param_bytes = 8 * sizeof(float); + float vs_consts[8] = { + 2.f/width, 2.f/height, 1, 1, + -1, -1, 0, 0 + }; + struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer; + + pipe_buffer_reference(&cbuf->buffer, NULL); + cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + + if (cbuf->buffer) { + pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + 0, param_bytes, vs_consts); + } + exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_VERTEX, 0, cbuf); +} + + +static void +setup_fs_constant_buffer(struct exa_context *exa) +{ + const int param_bytes = 4 * sizeof(float); + float fs_consts[8] = { + 0, 0, 0, 1, + }; + struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer; + + pipe_buffer_reference(&cbuf->buffer, NULL); + cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + + if (cbuf->buffer) { + pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + 0, param_bytes, fs_consts); + } + exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_FRAGMENT, 0, cbuf); +} + +static void +setup_constant_buffers(struct exa_context *exa, PicturePtr pDstPicture) +{ + int width = pDstPicture->pDrawable->width; + int height = pDstPicture->pDrawable->height; + + setup_vs_constant_buffer(exa, width, height); + setup_fs_constant_buffer(exa); } boolean xorg_composite_bind_state(struct exa_context *exa, @@ -309,8 +535,10 @@ boolean xorg_composite_bind_state(struct exa_context *exa, bind_blend_state(exa, op, pSrcPicture, pMaskPicture); bind_rasterizer_state(exa); bind_shaders(exa, op, pSrcPicture, pMaskPicture); - bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture, - pSrc, pMask, pDst); + bind_samplers(exa, op, pSrcPicture, pMaskPicture, + pDstPicture, pSrc, pMask, pDst); + + setup_constant_buffers(exa, pDstPicture); return FALSE; } @@ -320,5 +548,37 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height) { + struct pipe_context *pipe = exa->ctx; + struct pipe_buffer *buf = 0; + + if (exa->num_bound_samplers == 0 ) { /* solid fill */ + buf = setup_vertex_data0(exa, + srcX, srcY, maskX, maskY, + dstX, dstY, width, height); + } else if (exa->num_bound_samplers == 1 ) /* src */ + buf = setup_vertex_data1(exa, + srcX, srcY, maskX, maskY, + dstX, dstY, width, height); + else if (exa->num_bound_samplers == 2) /* src + mask */ + buf = setup_vertex_data2(exa, + srcX, srcY, maskX, maskY, + dstX, dstY, width, height); + else if (exa->num_bound_samplers == 3) { /* src + mask + dst */ + debug_assert(!"src/mask/dst not handled right now"); +#if 0 + buf = setup_vertex_data2(exa, + srcX, srcY, maskX, maskY, + dstX, dstY, width, height); +#endif + } + + if (buf) { + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 1 + exa->num_bound_samplers); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } } |