diff options
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_basic_csc.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc | 14 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_composite.c | 497 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_composite.h | 12 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_dri2.c | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_exa.c | 145 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_exa.h | 13 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_exa_tgsi.c | 29 |
8 files changed, 618 insertions, 95 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c index 20d682de3f..7c8e545824 100644 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -425,7 +425,7 @@ static int vlCreateVertexShader */ for (i = 0; i < 2; ++i) { - inst = vl_inst4(TGSI_OPCODE_MADD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); + inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc index ef4a4b2add..34d93e1df0 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf_shaders.inc @@ -615,7 +615,7 @@ static int vlCreateFragmentShaderFieldPMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + inst = vl_inst2(TGSI_OPCODE_FLR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t3, c1.y ; Multiply by 2 */ @@ -632,7 +632,7 @@ static int vlCreateFragmentShaderFieldPMB /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add ref and differential to form final output */ @@ -969,7 +969,7 @@ static int vlCreateFragmentShaderFrameBMB } /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; @@ -1116,7 +1116,7 @@ static int vlCreateFragmentShaderFieldBMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + inst = vl_inst2(TGSI_OPCODE_FLR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* mul t3, t3, c1.y ; Multiply by 2 */ @@ -1143,7 +1143,7 @@ static int vlCreateFragmentShaderFieldBMB /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* @@ -1158,11 +1158,11 @@ static int vlCreateFragmentShaderFieldBMB /* TODO: Move to conditional tex fetch on t3 instead of lerp */ /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index c708ac3170..15c955450d 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -4,6 +4,7 @@ #include "cso_cache/cso_context.h" #include "util/u_draw_quad.h" +#include "util/u_math.h" #include "pipe/p_inlines.h" @@ -40,9 +41,25 @@ static const struct xorg_composite_blend xorg_blends[] = { PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA }, }; + static INLINE void -pixel_to_float4(PictFormatPtr format, - CARD32 pixel, float *color) +pixel_to_float4(Pixel pixel, float *color) +{ + CARD32 r, g, b, a; + + a = (pixel >> 24) & 0xff; + r = (pixel >> 16) & 0xff; + g = (pixel >> 8) & 0xff; + b = (pixel >> 0) & 0xff; + color[0] = ((float)r) / 255.; + color[1] = ((float)g) / 255.; + color[2] = ((float)b) / 255.; + color[3] = ((float)a) / 255.; +} + +static INLINE void +render_pixel_to_float4(PictFormatPtr format, + CARD32 pixel, float *color) { CARD32 r, g, b, a; @@ -148,7 +165,7 @@ setup_vertex_data0(struct exa_context *ctx, setup_vertex0(vertices[3], dstX, dstY + height, ctx->solid_color); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } @@ -194,12 +211,39 @@ setup_vertex_data1(struct exa_context *ctx, setup_vertex1(vertices[3], dstX, dstY + height, s0, t1); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, + vertices, + sizeof(vertices)); +} + +static struct pipe_buffer * +setup_vertex_data_tex(struct exa_context *ctx, + float x0, float y0, float x1, float y1, + float s0, float t0, float s1, float t1, + float z) +{ + float vertices[4][2][4]; + + /* 1st vertex */ + setup_vertex1(vertices[0], x0, y0, + s0, t0); + /* 2nd vertex */ + setup_vertex1(vertices[1], x1, y0, + s1, t0); + /* 3rd vertex */ + setup_vertex1(vertices[2], x1, y1, + s1, t1); + /* 4th vertex */ + setup_vertex1(vertices[3], x0, y1, + s0, t1); + + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } + static INLINE void setup_vertex2(float vertex[3][4], float x, float y, float s0, float t0, float s1, float t1) @@ -253,7 +297,7 @@ setup_vertex_data2(struct exa_context *ctx, setup_vertex2(vertices[3], dstX, dstY + height, st0[0], st0[3], st1[0], st1[3]); - return pipe_user_buffer_create(ctx->ctx->screen, + return pipe_user_buffer_create(ctx->pipe->screen, vertices, sizeof(vertices)); } @@ -291,16 +335,20 @@ boolean xorg_composite_accelerated(int op, } static void -bind_framebuffer_state(struct exa_context *exa, PicturePtr pDstPicture, - struct exa_pixmap_priv *pDst) +bind_clip_state(struct exa_context *exa) +{ +} + +static void +bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) { unsigned i; struct pipe_framebuffer_state state; struct pipe_surface *surface = exa_gpu_surface(exa, pDst); memset(&state, 0, sizeof(struct pipe_framebuffer_state)); - state.width = pDstPicture->pDrawable->width; - state.height = pDstPicture->pDrawable->height; + state.width = pDst->tex->width[0]; + state.height = pDst->tex->height[0]; state.nr_cbufs = 1; state.cbufs[0] = surface; @@ -338,10 +386,12 @@ set_viewport(struct exa_context *exa, int width, int height, } static void -bind_viewport_state(struct exa_context *exa, PicturePtr pDstPicture) +bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst) { - int width = pDstPicture->pDrawable->width; - int height = pDstPicture->pDrawable->height; + int width = pDst->tex->width[0]; + int height = pDst->tex->height[0]; + + debug_printf("Bind viewport (%d, %d)\n", width, height); set_viewport(exa, width, height, Y0_TOP); } @@ -350,7 +400,8 @@ static void bind_blend_state(struct exa_context *exa, int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture) { - boolean component_alpha = pSrcPicture->componentAlpha; + boolean component_alpha = (pSrcPicture) ? + pSrcPicture->componentAlpha : FALSE; struct xorg_composite_blend blend_opt; struct pipe_blend_state blend; @@ -390,14 +441,17 @@ bind_shaders(struct exa_context *exa, int op, unsigned vs_traits = 0, fs_traits = 0; struct xorg_shader shader; + exa->has_solid_color = FALSE; + if (pSrcPicture) { if (pSrcPicture->pSourcePict) { if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) { fs_traits |= FS_SOLID_FILL; vs_traits |= VS_SOLID_FILL; - pixel_to_float4(pSrcPicture->pFormat, - pSrcPicture->pSourcePict->solidFill.color, - exa->solid_color); + render_pixel_to_float4(pSrcPicture->pFormat, + pSrcPicture->pSourcePict->solidFill.color, + exa->solid_color); + exa->has_solid_color = TRUE; } else { debug_assert("!gradients not supported"); } @@ -478,15 +532,15 @@ setup_vs_constant_buffer(struct exa_context *exa, struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer; pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); if (cbuf->buffer) { - pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + pipe_buffer_write(exa->pipe->screen, cbuf->buffer, 0, param_bytes, vs_consts); } - exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_VERTEX, 0, cbuf); + exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf); } @@ -500,22 +554,22 @@ setup_fs_constant_buffer(struct exa_context *exa) struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer; pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16, + cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); if (cbuf->buffer) { - pipe_buffer_write(exa->ctx->screen, cbuf->buffer, + pipe_buffer_write(exa->pipe->screen, cbuf->buffer, 0, param_bytes, fs_consts); } - exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_FRAGMENT, 0, cbuf); + exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); } static void -setup_constant_buffers(struct exa_context *exa, PicturePtr pDstPicture) +setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst) { - int width = pDstPicture->pDrawable->width; - int height = pDstPicture->pDrawable->height; + int width = pDst->tex->width[0]; + int height = pDst->tex->height[0]; setup_vs_constant_buffer(exa, width, height); setup_fs_constant_buffer(exa); @@ -530,15 +584,15 @@ boolean xorg_composite_bind_state(struct exa_context *exa, struct exa_pixmap_priv *pMask, struct exa_pixmap_priv *pDst) { - bind_framebuffer_state(exa, pDstPicture, pDst); - bind_viewport_state(exa, pDstPicture); + bind_framebuffer_state(exa, pDst); + bind_viewport_state(exa, pDst); bind_blend_state(exa, op, pSrcPicture, pMaskPicture); bind_rasterizer_state(exa); bind_shaders(exa, op, pSrcPicture, pMaskPicture); bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask, pDst); - - setup_constant_buffers(exa, pDstPicture); + bind_clip_state(exa); + setup_constant_buffers(exa, pDst); return FALSE; } @@ -548,7 +602,7 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height) { - struct pipe_context *pipe = exa->ctx; + struct pipe_context *pipe = exa->pipe; struct pipe_buffer *buf = 0; if (exa->num_bound_samplers == 0 ) { /* solid fill */ @@ -573,12 +627,393 @@ void xorg_composite(struct exa_context *exa, } if (buf) { + int num_attribs = 1; /*pos*/ + num_attribs += exa->num_bound_samplers; + if (exa->has_solid_color) + ++num_attribs; + util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, /* verts */ - 1 + exa->num_bound_samplers); /* attribs/vert */ + num_attribs); /* attribs/vert */ pipe_buffer_reference(&buf, NULL); } } +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg) +{ + unsigned vs_traits, fs_traits; + struct xorg_shader shader; + + pixel_to_float4(fg, exa->solid_color); + exa->has_solid_color = TRUE; + + exa->solid_color[3] = 1.f; + + debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n", + (fg >> 24) & 0xff, (fg >> 16) & 0xff, + (fg >> 8) & 0xff, (fg >> 0) & 0xff, + exa->solid_color[0], exa->solid_color[1], + exa->solid_color[2], exa->solid_color[3]); + +#if 0 + exa->solid_color[0] = 1.f; + exa->solid_color[1] = 0.f; + exa->solid_color[2] = 0.f; + exa->solid_color[3] = 1.f; +#endif + + vs_traits = VS_SOLID_FILL; + fs_traits = FS_SOLID_FILL; + + bind_framebuffer_state(exa, pixmap); + bind_viewport_state(exa, pixmap); + bind_rasterizer_state(exa); + bind_blend_state(exa, PictOpSrc, NULL, NULL); + setup_constant_buffers(exa, pixmap); + bind_clip_state(exa); + + shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->cso, shader.vs); + cso_set_fragment_shader_handle(exa->cso, shader.fs); + + return FALSE; +} + +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1) +{ + struct pipe_context *pipe = exa->pipe; + struct pipe_buffer *buf = 0; + float vertices[4][2][4]; + + x0 = 10; y0 = 10; + x1 = 300; y1 = 300; + + /* 1st vertex */ + setup_vertex0(vertices[0], x0, y0, + exa->solid_color); + /* 2nd vertex */ + setup_vertex0(vertices[1], x1, y0, + exa->solid_color); + /* 3rd vertex */ + setup_vertex0(vertices[2], x1, y1, + exa->solid_color); + /* 4th vertex */ + setup_vertex0(vertices[3], x0, y1, + exa->solid_color); + + buf = pipe_user_buffer_create(exa->pipe->screen, + vertices, + sizeof(vertices)); + + + if (buf) { + debug_printf("Drawing buf is %p\n", buf); + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } +} + + +static INLINE void shift_rectx(float coords[4], + const float *bounds, + const float shift) +{ + coords[0] += shift; + coords[2] -= shift; + if (bounds) { + coords[2] = MIN2(coords[2], bounds[2]); + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + } +} + +static INLINE void shift_recty(float coords[4], + const float *bounds, + const float shift) +{ + coords[1] += shift; + coords[3] -= shift; + if (bounds) { + coords[3] = MIN2(coords[3], bounds[3]); + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + } +} + +static INLINE void bound_rect(float coords[4], + const float bounds[4], + float shift[4]) +{ + /* if outside the bounds */ + if (coords[0] > (bounds[0] + bounds[2]) || + coords[1] > (bounds[1] + bounds[3]) || + (coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + shift[0] = 0.f; + shift[1] = 0.f; + return; + } + + /* bound x */ + if (coords[0] < bounds[0]) { + shift[0] = bounds[0] - coords[0]; + coords[2] -= shift[0]; + coords[0] = bounds[0]; + } else + shift[0] = 0.f; + + /* bound y */ + if (coords[1] < bounds[1]) { + shift[1] = bounds[1] - coords[1]; + coords[3] -= shift[1]; + coords[1] = bounds[1]; + } else + shift[1] = 0.f; + + shift[2] = bounds[2] - coords[2]; + shift[3] = bounds[3] - coords[3]; + /* bound width/height */ + coords[2] = MIN2(coords[2], bounds[2]); + coords[3] = MIN2(coords[3], bounds[3]); + + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + + /* if outside the bounds */ + if ((coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + return; + } +} + +static INLINE void sync_size(float *src_loc, float *dst_loc) +{ + src_loc[2] = MIN2(src_loc[2], dst_loc[2]); + src_loc[3] = MIN2(src_loc[3], dst_loc[3]); + dst_loc[2] = src_loc[2]; + dst_loc[3] = src_loc[3]; +} + + +static void renderer_copy_texture(struct exa_context *exa, + struct pipe_texture *src, + float sx1, float sy1, + float sx2, float sy2, + struct pipe_texture *dst, + float dx1, float dy1, + float dx2, float dy2) +{ + struct pipe_context *pipe = exa->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_buffer *buf; + struct pipe_surface *dst_surf = screen->get_tex_surface( + screen, dst, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + struct pipe_framebuffer_state fb; + float s0, t0, s1, t1; + struct xorg_shader shader; + + assert(src->width[0] != 0); + assert(src->height[0] != 0); + assert(dst->width[0] != 0); + assert(dst->height[0] != 0); + +#if 0 + debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", + sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); +#endif + +#if 1 + s0 = sx1 / src->width[0]; + s1 = sx2 / src->width[0]; + t0 = sy1 / src->height[0]; + t1 = sy2 / src->height[0]; +#else + s0 = 0; + s1 = 1; + t0 = 0; + t1 = 1; +#endif + + assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + + /* save state (restored below) */ + cso_save_blend(exa->cso); + cso_save_samplers(exa->cso); + cso_save_sampler_textures(exa->cso); + cso_save_framebuffer(exa->cso); + cso_save_fragment_shader(exa->cso); + cso_save_vertex_shader(exa->cso); + + cso_save_viewport(exa->cso); + + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.colormask = PIPE_MASK_RGBA; + cso_set_blend(exa->cso, &blend); + } + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(exa->cso, 0, &sampler); + cso_single_sampler_done(exa->cso); + } + + set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP); + + /* texture */ + cso_set_sampler_textures(exa->cso, 1, &src); + + /* shaders */ + shader = xorg_shaders_get(exa->shaders, + VS_COMPOSITE, + FS_COMPOSITE); + cso_set_vertex_shader_handle(exa->cso, shader.vs); + cso_set_fragment_shader_handle(exa->cso, shader.fs); + + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.width = dst_surf->width; + fb.height = dst_surf->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = dst_surf; + { + int i; + for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) + fb.cbufs[i] = 0; + } + cso_set_framebuffer(exa->cso, &fb); + + /* draw quad */ + buf = setup_vertex_data_tex(exa, + dx1, dy1, + dx2, dy2, + s0, t0, s1, t1, + 0.0f); + + if (buf) { + util_draw_vertex_buffer(exa->pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_buffer_reference(&buf, NULL); + } + + /* restore state we changed */ + cso_restore_blend(exa->cso); + cso_restore_samplers(exa->cso); + cso_restore_sampler_textures(exa->cso); + cso_restore_framebuffer(exa->cso); + cso_restore_vertex_shader(exa->cso); + cso_restore_fragment_shader(exa->cso); + cso_restore_viewport(exa->cso); + + pipe_surface_reference(&dst_surf, NULL); +} + +void xorg_copy_pixmap(struct exa_context *ctx, + struct exa_pixmap_priv *dst_priv, int dx, int dy, + struct exa_pixmap_priv *src_priv, int sx, int sy, + int width, int height) +{ + float dst_loc[4], src_loc[4]; + float dst_bounds[4], src_bounds[4]; + float src_shift[4], dst_shift[4], shift[4]; + struct pipe_texture *dst = dst_priv->tex; + struct pipe_texture *src = src_priv->tex; + + dst_loc[0] = dx; + dst_loc[1] = dy; + dst_loc[2] = width; + dst_loc[3] = height; + dst_bounds[0] = 0.f; + dst_bounds[1] = 0.f; + dst_bounds[2] = dst->width[0]; + dst_bounds[3] = dst->height[0]; + + src_loc[0] = sx; + src_loc[1] = sy; + src_loc[2] = width; + src_loc[3] = height; + src_bounds[0] = 0.f; + src_bounds[1] = 0.f; + src_bounds[2] = src->width[0]; + src_bounds[3] = src->height[0]; + + bound_rect(src_loc, src_bounds, src_shift); + bound_rect(dst_loc, dst_bounds, dst_shift); + shift[0] = src_shift[0] - dst_shift[0]; + shift[1] = src_shift[1] - dst_shift[1]; + + if (shift[0] < 0) + shift_rectx(src_loc, src_bounds, -shift[0]); + else + shift_rectx(dst_loc, dst_bounds, shift[0]); + + if (shift[1] < 0) + shift_recty(src_loc, src_bounds, -shift[1]); + else + shift_recty(dst_loc, dst_bounds, shift[1]); + + sync_size(src_loc, dst_loc); + + if (src_loc[2] >= 0 && src_loc[3] >= 0 && + dst_loc[2] >= 0 && dst_loc[3] >= 0) { + renderer_copy_texture(ctx, + src, + src_loc[0], + src_loc[1] + src_loc[3], + src_loc[0] + src_loc[2], + src_loc[1], + dst, + dst_loc[0], + dst_loc[1] + dst_loc[3], + dst_loc[0] + dst_loc[2], + dst_loc[1]); + } +} + diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h index 17dfcb199e..e73f1c704a 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.h +++ b/src/gallium/state_trackers/xorg/xorg_composite.h @@ -22,4 +22,16 @@ void xorg_composite(struct exa_context *exa, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int width, int height); +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg); +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1); + +void xorg_copy_pixmap(struct exa_context *ctx, + struct exa_pixmap_priv *dst, int dx, int dy, + struct exa_pixmap_priv *src, int sx, int sy, + int width, int height); + #endif diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 6431a0fe25..8a362596c7 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -118,6 +118,7 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) } if (!tex) { + exaMoveInPixmap(private->pPixmap); xorg_exa_set_shared_usage(private->pPixmap); pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL); tex = xorg_exa_get_texture(private->pPixmap); diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index a17a71f23a..312dab1544 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -82,6 +82,25 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp) } } +static void +xorg_exa_init_state(struct exa_context *exa) +{ + struct pipe_depth_stencil_alpha_state dsa; + + /* set common initial clip state */ + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + cso_set_depth_stencil_alpha(exa->cso, &dsa); +} + +static void +xorg_exa_common_done(struct exa_context *exa) +{ + exa->copy.src = NULL; + exa->copy.dst = NULL; + exa->has_solid_color = FALSE; + exa->num_bound_samplers = 0; +} + /* * Static exported EXA functions */ @@ -111,9 +130,9 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, if (!priv || !priv->tex) return FALSE; - if (exa->ctx->is_texture_referenced(exa->ctx, priv->tex, 0, 0) & + if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & PIPE_REFERENCED_FOR_WRITE) - exa->ctx->flush(exa->ctx, 0, NULL); + exa->pipe->flush(exa->pipe, 0, NULL); transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, PIPE_TRANSFER_READ, x, y, w, h); @@ -178,9 +197,9 @@ ExaPrepareAccess(PixmapPtr pPix, int index) if (priv->map_count++ == 0) { - if (exa->ctx->is_texture_referenced(exa->ctx, priv->tex, 0, 0) & + if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) & PIPE_REFERENCED_FOR_WRITE) - exa->ctx->flush(exa->ctx, 0, NULL); + exa->pipe->flush(exa->pipe, 0, NULL); priv->map_transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, @@ -231,15 +250,22 @@ ExaDone(PixmapPtr pPixmap) if (!priv) return; - if (priv->src_surf) - exa->scrn->tex_surface_destroy(priv->src_surf); - priv->src_surf = NULL; +#if 1 + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL); +#else + xorg_finish(exa); +#endif + xorg_exa_common_done(exa); } static void ExaDoneComposite(PixmapPtr pPixmap) { + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + xorg_exa_common_done(exa); } static Bool @@ -250,6 +276,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); struct exa_context *exa = ms->exa; + debug_printf("ExaPrepareSolid - test\n"); if (pPixmap->drawable.depth < 15) return FALSE; @@ -262,12 +289,11 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) if (alu != GXcopy) return FALSE; - if (!exa->ctx || !exa->ctx->surface_fill) + if (!exa->pipe) return FALSE; - priv->color = fg; - - return TRUE; + debug_printf(" ExaPrepareSolid(0x%x)\n", fg); + return xorg_solid_bind_state(exa, priv, fg); } static void @@ -277,12 +303,18 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1) modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); - struct pipe_surface *surf = exa_gpu_surface(exa, priv); - exa->ctx->surface_fill(exa->ctx, surf, x0, y0, x1 - x0, y1 - y0, - priv->color); + debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1); - exa->scrn->tex_surface_destroy(surf); +#if 0 + if (x0 == 0 && y0 == 0 && + x1 == priv->tex->width[0] && + y1 == priv->tex->height[0]) { + exa->ctx->clear(exa->ctx, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, + exa->solid_color, 1., 0); + } else +#endif + xorg_solid(exa, priv, x0, y0, x1, y1) ; } static Bool @@ -295,6 +327,8 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap); + debug_printf("ExaPrepareCopy\n"); + if (alu != GXcopy) return FALSE; @@ -310,27 +344,33 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, if (!priv->tex || !src_priv->tex) return FALSE; - if (!exa->ctx || !exa->ctx->surface_copy) + if (!exa->pipe) return FALSE; - priv->src_surf = exa_gpu_surface(exa, src_priv); + exa->copy.src = src_priv; + exa->copy.dst = priv; - return TRUE; + /*XXX disabled until some issues with syncing are fixed */ + return FALSE; } static void ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, int width, int height) { - ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_context *exa = ms->exa; - struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); - struct pipe_surface *surf = exa_gpu_surface(exa, priv); + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + + debug_printf("\tExaCopy(srcx=%d, srcy=%d, dstX=%d, dstY=%d, w=%d, h=%d)\n", + srcX, srcY, dstX, dstY, width, height); - exa->ctx->surface_copy(exa->ctx, surf, dstX, dstY, priv->src_surf, - srcX, srcY, width, height); - exa->scrn->tex_surface_destroy(surf); + debug_assert(priv == exa->copy.dst); + + xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY, + exa->copy.src, srcX, srcY, + width, height); } static Bool @@ -342,6 +382,8 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; + debug_printf("ExaPrepareComposite\n"); + return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture, exaGetPixmapDriverPrivate(pSrc), @@ -358,6 +400,8 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, struct exa_context *exa = ms->exa; struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst); + debug_printf("\tExaComposite\n"); + xorg_composite(exa, priv, srcX, srcY, maskX, maskY, dstX, dstY, width, height); } @@ -537,16 +581,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, if (priv->tex) { struct pipe_surface *dst_surf; + struct pipe_surface *src_surf; dst_surf = exa->scrn->get_tex_surface(exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); - priv->src_surf = exa_gpu_surface(exa, priv); - exa->ctx->surface_copy(exa->ctx, dst_surf, 0, 0, priv->src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + src_surf = exa_gpu_surface(exa, priv); + exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, + 0, 0, min(width, texture->width[0]), + min(height, texture->height[0])); exa->scrn->tex_surface_destroy(dst_surf); - exa->scrn->tex_surface_destroy(priv->src_surf); - priv->src_surf = NULL; + exa->scrn->tex_surface_destroy(src_surf); } else if (pPixmap->devPrivate.ptr) { struct pipe_transfer *transfer; @@ -563,6 +607,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, pPixmap->devKind, 0, 0); exa->scrn->transfer_unmap(exa->scrn, transfer); exa->scrn->tex_transfer_destroy(transfer); + + xfree(pPixmap->devPrivate.ptr); + pPixmap->devPrivate.ptr = NULL; } } #ifdef DRM_MODE_FEATURE_DIRTYFB @@ -611,8 +658,8 @@ xorg_exa_close(ScrnInfoPtr pScrn) cso_destroy_context(exa->cso); } - if (exa->ctx) - exa->ctx->destroy(exa->ctx); + if (exa->pipe) + exa->pipe->destroy(exa->pipe); exaDriverFini(pScrn->pScreen); xfree(exa); @@ -645,6 +692,12 @@ xorg_exa_init(ScrnInfoPtr pScrn) pExa->pixmapOffsetAlign = 0; pExa->pixmapPitchAlign = 1; pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS; +#ifdef EXA_SUPPORTS_PREPARE_AUX + pExa->flags |= EXA_SUPPORTS_PREPARE_AUX; +#endif +#ifdef EXA_MIXED_PIXMAPS + pExa->flags |= EXA_MIXED_PIXMAPS; +#endif pExa->maxX = 8191; /* FIXME */ pExa->maxY = 8191; /* FIXME */ @@ -674,13 +727,15 @@ xorg_exa_init(ScrnInfoPtr pScrn) } exa->scrn = ms->screen; - exa->ctx = ms->api->create_context(ms->api, exa->scrn); + exa->pipe = ms->api->create_context(ms->api, exa->scrn); /* Share context with DRI */ - ms->ctx = exa->ctx; + ms->ctx = exa->pipe; - exa->cso = cso_create_context(exa->ctx); + exa->cso = cso_create_context(exa->pipe); exa->shaders = xorg_shaders_create(exa); + xorg_exa_init_state(exa); + return (void *)exa; out_err: @@ -698,3 +753,19 @@ exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv) } +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence) +{ + exa->pipe->flush(exa->pipe, pipeFlushFlags, fence); +} + +void xorg_exa_finish(struct exa_context *exa) +{ + struct pipe_fence_handle *fence = NULL; + + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, &fence); + + exa->pipe->screen->fence_finish(exa->pipe->screen, fence, 0); + exa->pipe->screen->fence_reference(exa->pipe->screen, &fence, NULL); +} + diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index 5b515be139..43949b04a4 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -14,7 +14,7 @@ struct xorg_shaders; struct exa_context { ExaDriverPtr pExa; - struct pipe_context *ctx; + struct pipe_context *pipe; struct pipe_screen *scrn; struct cso_context *cso; struct xorg_shaders *shaders; @@ -26,6 +26,12 @@ struct exa_context int num_bound_samplers; float solid_color[4]; + boolean has_solid_color; + + struct { + struct exa_pixmap_priv *src; + struct exa_pixmap_priv *dst; + } copy; }; @@ -36,8 +42,6 @@ struct exa_pixmap_priv struct pipe_texture *tex; struct pipe_texture *depth_stencil_tex; - unsigned int color; - struct pipe_surface *src_surf; /* for copies */ struct pipe_transfer *map_transfer; unsigned map_count; @@ -46,5 +50,8 @@ struct exa_pixmap_priv struct pipe_surface * exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv); +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence); +void xorg_exa_finish(struct exa_context *exa); #endif diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index cfee10c3b3..b30cbff479 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -241,41 +241,38 @@ create_vs(struct pipe_context *pipe, boolean is_fill = vs_traits & VS_FILL; boolean is_composite = vs_traits & VS_COMPOSITE; boolean has_mask = vs_traits & VS_MASK; + unsigned input_slot = 0; ureg = ureg_create(TGSI_PROCESSOR_VERTEX); if (ureg == NULL) return 0; - const0 = ureg_DECL_constant(ureg); - const1 = ureg_DECL_constant(ureg); + const0 = ureg_DECL_constant(ureg, 0); + const1 = ureg_DECL_constant(ureg, 1); /* it has to be either a fill or a composite op */ debug_assert(is_fill ^ is_composite); - src = ureg_DECL_vs_input(ureg, - TGSI_SEMANTIC_POSITION, 0); + src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); src = vs_normalize_coords(ureg, src, const0, const1); ureg_MOV(ureg, dst, src); - if (is_composite) { - src = ureg_DECL_vs_input(ureg, - TGSI_SEMANTIC_GENERIC, 1); + src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); ureg_MOV(ureg, dst, src); } + if (is_fill) { - src = ureg_DECL_vs_input(ureg, - TGSI_SEMANTIC_COLOR, 1); - dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 1); + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); ureg_MOV(ureg, dst, src); } if (has_mask) { - src = ureg_DECL_vs_input(ureg, - TGSI_SEMANTIC_GENERIC, 2); + src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 2); ureg_MOV(ureg, dst, src); } @@ -318,8 +315,8 @@ create_fs(struct pipe_context *pipe, TGSI_SEMANTIC_POSITION, 0, TGSI_INTERPOLATE_PERSPECTIVE); - } - if (is_fill) { + } else { + debug_assert(is_fill); if (is_solid) src_input = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_COLOR, @@ -473,9 +470,9 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc, struct xorg_shader shader = {0}; void *vs, *fs; - vs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_VERTEX, + vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX, sc->vs_hash, vs_traits); - fs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_FRAGMENT, + fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT, sc->fs_hash, fs_traits); debug_assert(vs && fs); |