diff options
Diffstat (limited to 'src/gallium/winsys/drm/intel/dri/intel_screen.c')
-rw-r--r-- | src/gallium/winsys/drm/intel/dri/intel_screen.c | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c new file mode 100644 index 0000000000..46d4861e77 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri/intel_screen.c @@ -0,0 +1,607 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "utils.h" +#include "vblank.h" +#include "xmlpool.h" + +#include "intel_context.h" +#include "intel_screen.h" +#include "intel_batchbuffer.h" +#include "intel_swapbuffers.h" + +#include "i830_dri.h" +#include "ws_dri_bufpool.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_cb_fbo.h" + +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle); + +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle) +{ + struct pipe_screen *screen = intelScreen->base.screen; + struct pipe_texture *texture; + struct pipe_texture templat; + struct pipe_surface *surface; + struct pipe_buffer *buffer; + unsigned pitch; + + assert(intelScreen->front.cpp == 4); + + buffer = intel_be_buffer_from_handle(&intelScreen->base, + "front", handle); + + if (!buffer) + return; + + intelScreen->front.buffer = dri_bo(buffer); + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; + templat.width[0] = intelScreen->front.width; + templat.height[0] = intelScreen->front.height; + pf_get_block(templat.format, &templat.block); + pitch = intelScreen->front.pitch; + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buffer); + + /* Unref the buffer we don't need it anyways */ + pipe_buffer_reference(screen->winsys, &buffer, NULL); + + surface = screen->get_tex_surface(screen, + texture, + 0, + 0, + 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + intelScreen->front.texture = texture; + intelScreen->front.surface = surface; +} + +PUBLIC const char __driConfigOptions[] = + DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY +// DRI_CONF_FORCE_S3TC_ENABLE(false) + DRI_CONF_ALLOW_LARGE_TEXTURES(1) + DRI_CONF_SECTION_END DRI_CONF_END; + +const uint __driNConfigOptions = 3; + +#ifdef USE_NEW_INTERFACE +static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /*USE_NEW_INTERFACE */ + +extern const struct dri_extension card_extensions[]; + + + + +static void +intelPrintDRIInfo(struct intel_screen * intelScreen, + __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +{ + fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->front.size, intelScreen->front.offset, + intelScreen->front.pitch); + fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); +} + + +#if 0 +static void +intelPrintSAREA(const drmI830Sarea * sarea) +{ + fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, + sarea->height); + fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); + fprintf(stderr, + "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->front_offset, sarea->front_size, + (unsigned) sarea->front_handle); + fprintf(stderr, + "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->back_offset, sarea->back_size, + (unsigned) sarea->back_handle); + fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->depth_offset, sarea->depth_size, + (unsigned) sarea->depth_handle); + fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); + fprintf(stderr, + "SAREA: rotated offset: 0x%08x size: 0x%x\n", + sarea->rotated_offset, sarea->rotated_size); + fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); +} +#endif + + +/** + * Use the information in the sarea to update the screen parameters + * related to screen rotation. Needs to be called locked. + */ +void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) +{ + struct intel_screen *intelScreen = intel_screen(sPriv); + + if (intelScreen->front.map) { + drmUnmap(intelScreen->front.map, intelScreen->front.size); + intelScreen->front.map = NULL; + } + + if (intelScreen->front.buffer) + driDeleteBuffers(1, &intelScreen->front.buffer); + + intelScreen->front.width = sarea->width; + intelScreen->front.height = sarea->height; + intelScreen->front.offset = sarea->front_offset; + intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp; + intelScreen->front.size = sarea->front_size; + intelScreen->front.handle = sarea->front_handle; + + assert( sarea->front_size >= + intelScreen->front.pitch * intelScreen->front.height ); + +#if 0 /* JB not important */ + if (!sarea->front_handle) + return; + + if (drmMap(sPriv->fd, + sarea->front_handle, + intelScreen->front.size, + (drmAddress *) & intelScreen->front.map) != 0) { + fprintf(stderr, "drmMap(frontbuffer) failed!\n"); + return; + } +#endif + +#if 0 /* JB */ + if (intelScreen->staticPool) { + driGenBuffers(intelScreen->staticPool, "static region", 1, + &intelScreen->front.buffer, 64, + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | + DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); + + driBOSetStatic(intelScreen->front.buffer, + intelScreen->front.offset, + intelScreen->front.pitch * intelScreen->front.height, + intelScreen->front.map, 0); + } +#else + if (intelScreen->base.staticPool) { + if (intelScreen->front.buffer) { + driBOUnReference(intelScreen->front.buffer); + pipe_surface_reference(&intelScreen->front.surface, NULL); + pipe_texture_reference(&intelScreen->front.texture, NULL); + } + intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle); + } +#endif +} + + +boolean +intelCreatePools(__DRIscreenPrivate * sPriv) +{ + //unsigned batchPoolSize = 1024*1024; + struct intel_screen *intelScreen = intel_screen(sPriv); + + if (intelScreen->havePools) + return GL_TRUE; + + intelScreen->havePools = GL_TRUE; + + intelUpdateScreenRotation(sPriv, intelScreen->sarea); + + return GL_TRUE; +} + +static const char * +intel_get_name( struct pipe_winsys *winsys ) +{ + return "Intel/DRI/ttm"; +} + +/* + * The state tracker (should!) keep track of whether the fake + * frontbuffer has been touched by any rendering since the last time + * we copied its contents to the real frontbuffer. Our task is easy: + */ +static void +intel_flush_frontbuffer( struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ + struct intel_context *intel = (struct intel_context *) context_private; + __DRIdrawablePrivate *dPriv = intel->driDrawable; + + intelDisplaySurface(dPriv, surf, NULL); +} + +static boolean +intelInitDriver(__DRIscreenPrivate * sPriv) +{ + struct intel_screen *intelScreen; + I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; + + PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = + (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface-> + getProcAddress("glxEnableExtension")); + void *const psc = sPriv->psc->screenConfigs; + + if (sPriv->devPrivSize != sizeof(I830DRIRec)) { + fprintf(stderr, + "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); + return GL_FALSE; + } + + /* Allocate the private area */ + intelScreen = CALLOC_STRUCT(intel_screen); + if (!intelScreen) + return GL_FALSE; + + /* parse information in __driConfigOptions */ + driParseOptionInfo(&intelScreen->optionCache, + __driConfigOptions, __driNConfigOptions); + + sPriv->private = (void *) intelScreen; + + intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + + gDRIPriv->sarea_priv_offset); + intelScreen->deviceID = gDRIPriv->deviceID; + intelScreen->front.cpp = gDRIPriv->cpp; + intelScreen->drmMinor = sPriv->drmMinor; + + assert(gDRIPriv->bitsPerPixel == 16 || + gDRIPriv->bitsPerPixel == 32); + + intelUpdateScreenRotation(sPriv, intelScreen->sarea); + + if (0) + intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); + + if (glx_enable_extension != NULL) { + (*glx_enable_extension) (psc, "GLX_SGI_swap_control"); + (*glx_enable_extension) (psc, "GLX_SGI_video_sync"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_control"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage"); + (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); + } + + intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; + intelScreen->base.base.get_name = intel_get_name; + intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID); + + return GL_TRUE; +} + + +static void +intelDestroyScreen(__DRIscreenPrivate * sPriv) +{ + struct intel_screen *intelScreen = intel_screen(sPriv); + + intel_be_destroy_device(&intelScreen->base); + /* intelUnmapScreenRegions(intelScreen); */ + + FREE(intelScreen); + sPriv->private = NULL; +} + + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +static boolean +intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, + __DRIdrawablePrivate * driDrawPriv, + const __GLcontextModes * visual, boolean isPixmap) +{ + if (isPixmap) { + return GL_FALSE; /* not implemented */ + } + else { + enum pipe_format colorFormat, depthFormat, stencilFormat; + struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); + + if (!intelfb) + return GL_FALSE; + + if (visual->redBits == 5) + colorFormat = PIPE_FORMAT_R5G6B5_UNORM; + else + colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (visual->depthBits == 16) + depthFormat = PIPE_FORMAT_Z16_UNORM; + else if (visual->depthBits == 24) + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + else + depthFormat = PIPE_FORMAT_NONE; + + if (visual->stencilBits == 8) + stencilFormat = PIPE_FORMAT_S8Z24_UNORM; + else + stencilFormat = PIPE_FORMAT_NONE; + + intelfb->stfb = st_create_framebuffer(visual, + colorFormat, + depthFormat, + stencilFormat, + driDrawPriv->w, + driDrawPriv->h, + (void*) intelfb); + if (!intelfb->stfb) { + free(intelfb); + return GL_FALSE; + } + + driDrawPriv->driverPrivate = (void *) intelfb; + return GL_TRUE; + } +} + +static void +intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) +{ + struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv); + assert(intelfb->stfb); + st_unreference_framebuffer(&intelfb->stfb); + free(intelfb); +} + + +/** + * Get information about previous buffer swaps. + */ +static int +intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +{ + if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) + || (sInfo == NULL)) { + return -1; + } + + return 0; +} + + +static void +intelSetTexOffset(__DRIcontext *pDRICtx, int texname, + unsigned long long offset, int depth, uint pitch) +{ + abort(); +#if 0 + struct intel_context *intel = (struct intel_context*) + ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; + struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); + struct st_texture_object *stObj = st_texture_object(tObj); + + if (!stObj) + return; + + if (stObj->pt) + st->pipe->texture_release(intel->st->pipe, &stObj->pt); + + stObj->imageOverride = GL_TRUE; + stObj->depthOverride = depth; + stObj->pitchOverride = pitch; + + if (offset) + stObj->textureOffset = offset; +#endif +} + + +static const struct __DriverAPIRec intelAPI = { + .InitDriver = intelInitDriver, + .DestroyScreen = intelDestroyScreen, + .CreateContext = intelCreateContext, + .DestroyContext = intelDestroyContext, + .CreateBuffer = intelCreateBuffer, + .DestroyBuffer = intelDestroyBuffer, + .SwapBuffers = intelSwapBuffers, + .MakeCurrent = intelMakeCurrent, + .UnbindContext = intelUnbindContext, + .GetSwapInfo = intelGetSwapInfo, + .GetMSC = driGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = intelCopySubBuffer, + .setTexOffset = intelSetTexOffset, +}; + + +static __GLcontextModes * +intelFillInModes(unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, boolean have_back_buffer) +{ + __GLcontextModes *modes; + __GLcontextModes *m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't + * support pageflipping at all. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; + + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + msaa_samples_array[0] = 0; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + if (depth_bits == 24) + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = + (*dri_interface->createContextModes) (num_modes, + sizeof(__GLcontextModes)); + m = modes; + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, msaa_samples_array, 1, GLX_TRUE_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, msaa_samples_array, 1, GLX_DIRECT_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (m = modes; m != NULL; m = m->next) { + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +PUBLIC void * +__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn, + __DRIscreen * psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + const __DRIinterfaceMethods * interface, + __GLcontextModes ** driver_modes) +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { 1, 7, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 7, 0 }; + + dri_interface = interface; + + if (!driCheckDriDdxDrmVersions2("i915", + dri_version, &dri_expected, + ddx_version, &ddx_expected, + drm_version, &drm_expected)) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &intelAPI); + + if (psp != NULL) { + I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; + *driver_modes = intelFillInModes(dri_priv->cpp * 8, + (dri_priv->cpp == 2) ? 16 : 24, + (dri_priv->cpp == 2) ? 0 : 8, 1); + + /* Calling driInitExtensions here, with a NULL context pointer, + * does not actually enable the extensions. It just makes sure + * that all the dispatch offsets for all the extensions that + * *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create + * is called, but we can't enable the extensions until we have a + * context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions(NULL, card_extensions, GL_FALSE); + } + + return (void *) psp; +} + |