diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_mipmap_tree.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 33 |
1 files changed, 13 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 3996c100a5..82e4150c6a 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -87,7 +87,7 @@ intel_miptree_create_internal(struct intel_context *intel, mt->pitch = 0; #ifdef I915 - if (IS_945(intel->intelScreen->deviceID)) + if (intel->is_945) ok = i945_miptree_layout(intel, mt, tiling); else ok = i915_miptree_layout(intel, mt, tiling); @@ -122,7 +122,7 @@ intel_miptree_create(struct intel_context *intel, if (intel->use_texture_tiling && compress_byte == 0 && intel->intelScreen->kernel_exec_fencing) { - if (IS_965(intel->intelScreen->deviceID) && + if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; @@ -224,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel, if (!mt->compressed) { int pitch_align; - if (intel->ttm) { - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - pitch_align = 64; - } else { - pitch_align = 4; - } + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + pitch_align = 64; if (tiling == I915_TILING_X) pitch_align = 512; @@ -315,17 +311,14 @@ intel_miptree_release(struct intel_context *intel, */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level) + struct gl_texture_image *image) { GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat); + struct intel_texture_image *intelImage = intel_texture_image(image); + GLuint level = intelImage->level; - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border || - ((image->_BaseFormat == GL_DEPTH_COMPONENT) && - ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) || - (image->TexObject->WrapT == GL_CLAMP_TO_BORDER)))) + /* Images with borders are never pulled into mipmap trees. */ + if (image->Border) return GL_FALSE; if (image->InternalFormat != mt->internal_format || |