diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_tex.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_tex.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index d78e3dfb23..a8be0f6ff7 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -876,7 +876,6 @@ static void r300CompressedTexSubImage2D(GLcontext * ctx, GLenum target, t->dirty_images[face] |= (1 << level); } -#if ENABLE_HW_3D_TEXTURE static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint depth, @@ -930,9 +929,7 @@ static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level, t->dirty_images[0] |= (1 << level); } } -#endif -#if ENABLE_HW_3D_TEXTURE static void r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -966,7 +963,6 @@ r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level, t->dirty_images[0] |= (1 << level); } -#endif static void r300TexEnv(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * param) @@ -1087,9 +1083,7 @@ static void r300BindTexture(GLcontext * ctx, GLenum target, if ((target == GL_TEXTURE_1D) || (target == GL_TEXTURE_2D) -#if ENABLE_HW_3D_TEXTURE || (target == GL_TEXTURE_3D) -#endif || (target == GL_TEXTURE_CUBE_MAP) || (target == GL_TEXTURE_RECTANGLE_NV)) { assert(texObj->DriverData != NULL); @@ -1150,18 +1144,10 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->ChooseTextureFormat = r300ChooseTextureFormat; functions->TexImage1D = r300TexImage1D; functions->TexImage2D = r300TexImage2D; -#if ENABLE_HW_3D_TEXTURE functions->TexImage3D = r300TexImage3D; -#else - functions->TexImage3D = _mesa_store_teximage3d; -#endif functions->TexSubImage1D = r300TexSubImage1D; functions->TexSubImage2D = r300TexSubImage2D; -#if ENABLE_HW_3D_TEXTURE functions->TexSubImage3D = r300TexSubImage3D; -#else - functions->TexSubImage3D = _mesa_store_texsubimage3d; -#endif functions->NewTextureObject = r300NewTextureObject; functions->BindTexture = r300BindTexture; functions->DeleteTexture = r300DeleteTexture; |