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path: root/src/mesa/drivers/glide/fxddtex.c
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Diffstat (limited to 'src/mesa/drivers/glide/fxddtex.c')
-rw-r--r--src/mesa/drivers/glide/fxddtex.c1299
1 files changed, 1299 insertions, 0 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
new file mode 100644
index 0000000000..05ef77570c
--- /dev/null
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -0,0 +1,1299 @@
+/* -*- mode: C; tab-width:8; -*-
+
+ fxddtex.c - 3Dfx VooDoo Texture mapping functions
+*/
+
+/*
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * See the file fxapi.c for more informations about authors
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "conf.h"
+#endif
+
+#if defined(FX)
+
+#include "fxdrv.h"
+
+/************************************************************************/
+/*************************** Texture Mapping ****************************/
+/************************************************************************/
+
+static void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ tfxTexInfo *ti;
+
+ fxTMMoveOutTM(fxMesa,tObj); /* TO DO: SLOW but easy to write */
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+ ti->validated=GL_FALSE;
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+}
+
+static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
+{
+ tfxTexInfo *ti;
+ int i;
+
+ if(!(ti=malloc(sizeof(tfxTexInfo)))) {
+ fprintf(stderr,"fx Driver: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+
+ ti->validated=GL_FALSE;
+ ti->tmi.isInTM=GL_FALSE;
+
+ ti->tmi.whichTMU=FX_TMU_NONE;
+
+ ti->tmi.tm[FX_TMU0]=NULL;
+ ti->tmi.tm[FX_TMU1]=NULL;
+
+ ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->maxFilt=GR_TEXTUREFILTER_BILINEAR;
+
+ ti->sClamp=GR_TEXTURECLAMP_WRAP;
+ ti->tClamp=GR_TEXTURECLAMP_WRAP;
+
+ if(fxMesa->haveTwoTMUs) {
+ ti->mmMode=GR_MIPMAP_NEAREST;
+ ti->LODblend=FXTRUE;
+ } else {
+ ti->mmMode=GR_MIPMAP_NEAREST_DITHER;
+ ti->LODblend=FXFALSE;
+ }
+
+ for(i=0;i<MAX_TEXTURE_LEVELS;i++) {
+ ti->tmi.mipmapLevel[i].used=GL_FALSE;
+ ti->tmi.mipmapLevel[i].data=NULL;
+ }
+
+ return ti;
+}
+
+void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ tfxTexInfo *ti;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexBind(%d,%x)\n",tObj->Name,(GLuint)tObj->DriverData);
+ }
+
+ if(target!=GL_TEXTURE_2D)
+ return;
+
+ if(!tObj->DriverData)
+ tObj->DriverData=fxAllocTexObjData(fxMesa);
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+
+ fxMesa->texBindNumber++;
+ ti->tmi.lastTimeUsed=fxMesa->texBindNumber;
+
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+}
+
+void fxDDTexEnv(GLcontext *ctx, GLenum pname, const GLfloat *param)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ if(param)
+ fprintf(stderr,"fxmesa: texenv(%x,%x)\n",pname,(GLint)(*param));
+ else
+ fprintf(stderr,"fxmesa: texenv(%x)\n",pname);
+ }
+
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+}
+
+void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
+ GLenum pname, const GLfloat *params)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ GLenum param=(GLenum)(GLint)params[0];
+ tfxTexInfo *ti;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexParam(%d,%x,%x,%x)\n",tObj->Name,(GLuint)tObj->DriverData,pname,param);
+ }
+
+ if(target!=GL_TEXTURE_2D)
+ return;
+
+ if(!tObj->DriverData)
+ tObj->DriverData=fxAllocTexObjData(fxMesa);
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+
+ switch(pname) {
+
+ case GL_TEXTURE_MIN_FILTER:
+ switch(param) {
+ case GL_NEAREST:
+ ti->mmMode=GR_MIPMAP_DISABLE;
+ ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->LODblend=FXFALSE;
+ break;
+ case GL_LINEAR:
+ ti->mmMode=GR_MIPMAP_DISABLE;
+ ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
+ ti->LODblend=FXFALSE;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ ti->mmMode=GR_MIPMAP_NEAREST;
+ ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
+ ti->LODblend=FXFALSE;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ ti->mmMode=GR_MIPMAP_NEAREST;
+ ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
+ ti->LODblend=FXFALSE;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ if(fxMesa->haveTwoTMUs) {
+ ti->mmMode=GR_MIPMAP_NEAREST;
+ ti->LODblend=FXTRUE;
+ } else {
+ ti->mmMode=GR_MIPMAP_NEAREST_DITHER;
+ ti->LODblend=FXFALSE;
+ }
+ ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ if(fxMesa->haveTwoTMUs) {
+ ti->mmMode=GR_MIPMAP_NEAREST;
+ ti->LODblend=FXTRUE;
+ } else {
+ ti->mmMode=GR_MIPMAP_NEAREST_DITHER;
+ ti->LODblend=FXFALSE;
+ }
+ ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
+ break;
+ default:
+ break;
+ }
+ fxTexInvalidate(ctx,tObj);
+ break;
+
+ case GL_TEXTURE_MAG_FILTER:
+ switch(param) {
+ case GL_NEAREST:
+ ti->maxFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
+ break;
+ case GL_LINEAR:
+ ti->maxFilt=GR_TEXTUREFILTER_BILINEAR;
+ break;
+ default:
+ break;
+ }
+ fxTexInvalidate(ctx,tObj);
+ break;
+
+ case GL_TEXTURE_WRAP_S:
+ switch(param) {
+ case GL_CLAMP:
+ ti->sClamp=GR_TEXTURECLAMP_CLAMP;
+ break;
+ case GL_REPEAT:
+ ti->sClamp=GR_TEXTURECLAMP_WRAP;
+ break;
+ default:
+ break;
+ }
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+ break;
+
+ case GL_TEXTURE_WRAP_T:
+ switch(param) {
+ case GL_CLAMP:
+ ti->tClamp=GR_TEXTURECLAMP_CLAMP;
+ break;
+ case GL_REPEAT:
+ ti->tClamp=GR_TEXTURECLAMP_WRAP;
+ break;
+ default:
+ break;
+ }
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ /* TO DO */
+ break;
+
+ case GL_TEXTURE_MIN_LOD:
+ /* TO DO */
+ break;
+ case GL_TEXTURE_MAX_LOD:
+ /* TO DO */
+ break;
+ case GL_TEXTURE_BASE_LEVEL:
+ fxTexInvalidate(ctx,tObj);
+ break;
+ case GL_TEXTURE_MAX_LEVEL:
+ fxTexInvalidate(ctx,tObj);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexDel(%d,%x)\n",tObj->Name,(GLuint)ti);
+ }
+
+ if(!ti)
+ return;
+
+ fxTMFreeTexture(fxMesa,tObj);
+
+ free(ti);
+ tObj->DriverData=NULL;
+
+ ctx->NewState|=NEW_TEXTURING;
+}
+
+void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ int i;
+ FxU32 r,g,b,a;
+ tfxTexInfo *ti;
+
+ if(tObj) {
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexPalette(%d,%x)\n",tObj->Name,(GLuint)tObj->DriverData);
+ }
+
+ if(tObj->PaletteFormat!=GL_RGBA) {
+#ifndef FX_SILENT
+ fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n");
+#endif
+ return;
+ }
+
+ if(tObj->PaletteSize>256) {
+#ifndef FX_SILENT
+ fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n");
+#endif
+ return;
+ }
+
+ if(!tObj->DriverData)
+ tObj->DriverData=fxAllocTexObjData(fxMesa);
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+
+ for(i=0;i<tObj->PaletteSize;i++) {
+ r=tObj->Palette[i*4];
+ g=tObj->Palette[i*4+1];
+ b=tObj->Palette[i*4+2];
+ a=tObj->Palette[i*4+3];
+ ti->palette.data[i]=(a<<24)|(r<<16)|(g<<8)|b;
+ }
+
+ fxTexInvalidate(ctx,tObj);
+ } else {
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexPalette(global)\n");
+ }
+ if(ctx->Texture.PaletteFormat!=GL_RGBA) {
+#ifndef FX_SILENT
+ fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n");
+#endif
+ return;
+ }
+
+ if(ctx->Texture.PaletteSize>256) {
+#ifndef FX_SILENT
+ fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n");
+#endif
+ return;
+ }
+
+ for(i=0;i<ctx->Texture.PaletteSize;i++) {
+ r=ctx->Texture.Palette[i*4];
+ g=ctx->Texture.Palette[i*4+1];
+ b=ctx->Texture.Palette[i*4+2];
+ a=ctx->Texture.Palette[i*4+3];
+ fxMesa->glbPalette.data[i]=(a<<24)|(r<<16)|(g<<8)|b;
+ }
+
+ fxMesa->new_state|=FX_NEW_TEXTURING;
+ ctx->Driver.RenderStart = fxSetupFXUnits;
+ }
+}
+
+void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: fxDDTexUseGlbPalette(%d)\n",state);
+ }
+
+ if(state) {
+ fxMesa->haveGlobalPaletteTexture=1;
+
+ FX_grTexDownloadTable(GR_TMU0,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
+ if (fxMesa->haveTwoTMUs)
+ FX_grTexDownloadTable(GR_TMU1,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
+ } else {
+ fxMesa->haveGlobalPaletteTexture=0;
+
+ if((ctx->Texture.Unit[0].Current==ctx->Texture.Unit[0].CurrentD[2]) &&
+ (ctx->Texture.Unit[0].Current!=NULL)) {
+ struct gl_texture_object *tObj=ctx->Texture.Unit[0].Current;
+ tfxTexInfo *ti;
+
+ if(!tObj->DriverData)
+ tObj->DriverData=fxAllocTexObjData(fxMesa);
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+
+ fxTexInvalidate(ctx,tObj);
+ }
+ }
+}
+
+static int logbase2(int n)
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ if (n<0) {
+ return -1;
+ }
+
+ while (n > i) {
+ i *= 2;
+ log2++;
+ }
+ if (i != n) {
+ return -1;
+ }
+ else {
+ return log2;
+ }
+}
+
+/* Need different versions for different cpus.
+ */
+#define INT_TRICK(l2) (0x800000 * l2)
+
+
+int fxTexGetInfo(int w, int h, GrLOD_t *lodlevel, GrAspectRatio_t *ar,
+ float *sscale, float *tscale,
+ int *i_sscale, int *i_tscale,
+ int *wscale, int *hscale)
+{
+
+ static GrLOD_t lod[9]={GR_LOD_256,GR_LOD_128,GR_LOD_64,GR_LOD_32,
+ GR_LOD_16,GR_LOD_8,GR_LOD_4,GR_LOD_2,GR_LOD_1};
+
+ int logw,logh,ws,hs;
+ GrLOD_t l;
+ GrAspectRatio_t aspectratio;
+ float s,t;
+ int is,it;
+
+ logw=logbase2(w);
+ logh=logbase2(h);
+
+ switch(logw-logh) {
+ case 0:
+ aspectratio=GR_ASPECT_1x1;
+ l=lod[8-logw];
+ s=t=256.0f;
+ is=it=INT_TRICK(8);
+ ws=hs=1;
+ break;
+ case 1:
+ aspectratio=GR_ASPECT_2x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=128.0f;
+ is=INT_TRICK(8);it=INT_TRICK(7);
+ ws=1;
+ hs=1;
+ break;
+ case 2:
+ aspectratio=GR_ASPECT_4x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=64.0f;
+ is=INT_TRICK(8);it=INT_TRICK(6);
+ ws=1;
+ hs=1;
+ break;
+ case 3:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=1;
+ break;
+ case 4:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=2;
+ break;
+ case 5:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=4;
+ break;
+ case 6:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=8;
+ break;
+ case 7:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=16;
+ break;
+ case 8:
+ aspectratio=GR_ASPECT_8x1;
+ l=lod[8-logw];
+ s=256.0f;
+ t=32.0f;
+ is=INT_TRICK(8);it=INT_TRICK(5);
+ ws=1;
+ hs=32;
+ break;
+ case -1:
+ aspectratio=GR_ASPECT_1x2;
+ l=lod[8-logh];
+ s=128.0f;
+ t=256.0f;
+ is=INT_TRICK(7);it=INT_TRICK(8);
+ ws=1;
+ hs=1;
+ break;
+ case -2:
+ aspectratio=GR_ASPECT_1x4;
+ l=lod[8-logh];
+ s=64.0f;
+ t=256.0f;
+ is=INT_TRICK(6);it=INT_TRICK(8);
+ ws=1;
+ hs=1;
+ break;
+ case -3:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=1;
+ hs=1;
+ break;
+ case -4:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=2;
+ hs=1;
+ break;
+ case -5:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=4;
+ hs=1;
+ break;
+ case -6:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=8;
+ hs=1;
+ break;
+ case -7:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=16;
+ hs=1;
+ break;
+ case -8:
+ aspectratio=GR_ASPECT_1x8;
+ l=lod[8-logh];
+ s=32.0f;
+ t=256.0f;
+ is=INT_TRICK(5);it=INT_TRICK(8);
+ ws=32;
+ hs=1;
+ break;
+ default:
+ return 0;
+ break;
+ }
+
+ if(lodlevel)
+ (*lodlevel)=l;
+
+ if(ar)
+ (*ar)=aspectratio;
+
+ if(sscale)
+ (*sscale)=s;
+
+ if(tscale)
+ (*tscale)=t;
+
+ if(wscale)
+ (*wscale)=ws;
+
+ if(hscale)
+ (*hscale)=hs;
+
+ if (i_sscale)
+ *i_sscale = is;
+
+ if (i_tscale)
+ *i_tscale = it;
+
+
+ return 1;
+}
+
+void fxTexGetFormat(GLenum glformat, GrTextureFormat_t *tfmt, GLint *ifmt)
+{
+ switch(glformat) {
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_INTENSITY_8;
+ if(ifmt)
+ (*ifmt)=GL_LUMINANCE;
+ break;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_ALPHA_INTENSITY_88;
+ if(ifmt)
+ (*ifmt)=GL_LUMINANCE_ALPHA;
+ break;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_ALPHA_8;
+ if(ifmt)
+ (*ifmt)=GL_INTENSITY;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_ALPHA_8;
+ if(ifmt)
+ (*ifmt)=GL_ALPHA;
+ break;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_RGB_565;
+ if(ifmt)
+ (*ifmt)=GL_RGB;
+ break;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_ARGB_4444;
+ if(ifmt)
+ (*ifmt)=GL_RGBA;
+ break;
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ if(tfmt)
+ (*tfmt)=GR_TEXFMT_P_8;
+ if(ifmt)
+ (*ifmt)=GL_RGBA;
+ break;
+ default:
+ fprintf(stderr,"fx Driver: unsupported internalFormat in fxTexGetFormat()\n");
+ fxCloseHardware();
+ exit(-1);
+ break;
+ }
+}
+
+static int fxIsTexSupported(GLenum target, GLint internalFormat,
+ const struct gl_texture_image *image)
+{
+ if(target!=GL_TEXTURE_2D)
+ return GL_FALSE;
+
+ switch(internalFormat) {
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ break;
+ default:
+ return GL_FALSE;
+ }
+
+ if(image->Width>256)
+ return GL_FALSE;
+
+ if(image->Height>256)
+ return GL_FALSE;
+
+ if(!fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
+ NULL,NULL))
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+static void fxTexBuildImageMap(const struct gl_texture_image *image,
+ GLint internalFormat, unsigned short **dest,
+ GLboolean *istranslate)
+{
+ unsigned short *src;
+ unsigned char *data;
+ int x,y,w,h,wscale,hscale,idx;
+
+ fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
+ &wscale,&hscale);
+ w=image->Width*wscale;
+ h=image->Height*hscale;
+
+ data=image->Data;
+ switch(internalFormat) {
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ /* Optimized for GLQuake */
+
+ if(wscale==hscale==1) {
+ (*istranslate)=GL_FALSE;
+
+ (*dest)=(unsigned short *)data;
+ } else {
+ unsigned char *srcb;
+
+ (*istranslate)=GL_TRUE;
+
+ if(!(*dest)) {
+ if(!((*dest)=src=(unsigned short *)malloc(sizeof(unsigned char)*w*h))) {
+ fprintf(stderr,"fx Driver: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+ } else
+ src=(*dest);
+
+ srcb=(unsigned char *)src;
+
+ for(y=0;y<h;y++)
+ for(x=0;x<w;x++) {
+ idx=(x/wscale+(y/hscale)*(w/wscale));
+ srcb[x+y*w]=data[idx];
+ }
+ }
+ break;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ (*istranslate)=GL_TRUE;
+
+ if(!(*dest)) {
+ if(!((*dest)=src=(unsigned short *)malloc(sizeof(unsigned short)*w*h))) {
+ fprintf(stderr,"fx Driver: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+ } else
+ src=(*dest);
+
+ if(wscale==hscale==1) {
+ int i=0;
+ int lenght=h*w;
+ unsigned short a,l;
+
+ while(i++<lenght) {
+ l=*data++;
+ a=*data++;
+
+ *src++=(a << 8) | l;
+ }
+ } else {
+ unsigned short a,l;
+
+ for(y=0;y<h;y++)
+ for(x=0;x<w;x++) {
+ idx=(x/wscale+(y/hscale)*(w/wscale))*2;
+ l=data[idx];
+ a=data[idx+1];
+
+ src[x+y*w]=(a << 8) | l;
+ }
+ }
+ break;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ (*istranslate)=GL_TRUE;
+
+ if(!(*dest)) {
+ if(!((*dest)=src=(unsigned short *)malloc(sizeof(unsigned short)*w*h))) {
+ fprintf(stderr,"fx Driver: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+ } else
+ src=(*dest);
+
+ if(wscale==hscale==1) {
+ int i=0;
+ int lenght=h*w;
+ unsigned short r,g,b;
+
+ while(i++<lenght) {
+ r=*data++;
+ g=*data++;
+ b=*data++;
+
+ *src++=((0xf8 & r) << (11-3)) |
+ ((0xfc & g) << (5-3+1)) |
+ ((0xf8 & b) >> 3);
+ }
+ } else {
+ unsigned short r,g,b;
+
+ for(y=0;y<h;y++)
+ for(x=0;x<w;x++) {
+ idx=(x/wscale+(y/hscale)*(w/wscale))*3;
+ r=data[idx];
+ g=data[idx+1];
+ b=data[idx+2];
+
+ src[x+y*w]=((0xf8 & r) << (11-3)) |
+ ((0xfc & g) << (5-3+1)) |
+ ((0xf8 & b) >> 3);
+ }
+ }
+ break;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ (*istranslate)=GL_TRUE;
+
+ if(!(*dest)) {
+ if(!((*dest)=src=(unsigned short *)malloc(sizeof(unsigned short)*w*h))) {
+ fprintf(stderr,"fx Driver: out of memory !\n");
+ fxCloseHardware();
+ exit(-1);
+ }
+ } else
+ src=(*dest);
+
+ if(wscale==hscale==1) {
+ int i=0;
+ int lenght=h*w;
+ unsigned short r,g,b,a;
+
+ while(i++<lenght) {
+ r=*data++;
+ g=*data++;
+ b=*data++;
+ a=*data++;
+
+ *src++=((0xf0 & a) << 8) |
+ ((0xf0 & r) << 4) |
+ (0xf0 & g) |
+ ((0xf0 & b) >> 4);
+ }
+ } else {
+ unsigned short r,g,b,a;
+
+ for(y=0;y<h;y++)
+ for(x=0;x<w;x++) {
+ idx=(x/wscale+(y/hscale)*(w/wscale))*4;
+ r=data[idx];
+ g=data[idx+1];
+ b=data[idx+2];
+ a=data[idx+3];
+
+ src[x+y*w]=((0xf0 & a) << 8) |
+ ((0xf0 & r) << 4) |
+ (0xf0 & g) |
+ ((0xf0 & b) >> 4);
+ }
+ }
+ break;
+ default:
+ fprintf(stderr,"fx Driver: wrong internalFormat in texbuildimagemap()\n");
+ fxCloseHardware();
+ exit(-1);
+ break;
+ }
+}
+
+void fxDDTexImg(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj, GLint level, GLint internalFormat,
+ const struct gl_texture_image *image)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ tfxTexInfo *ti;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: (%d) fxDDTexImg(...,%d,%x,%d,%d...)\n",tObj->Name,
+ target,internalFormat,image->Width,image->Height);
+ }
+
+ if(target!=GL_TEXTURE_2D)
+ return;
+
+ if(!tObj->DriverData)
+ tObj->DriverData=fxAllocTexObjData(fxMesa);
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+
+ if(fxIsTexSupported(target,internalFormat,image)) {
+ GrTextureFormat_t gldformat;
+ tfxMipMapLevel *mml=&ti->tmi.mipmapLevel[level];
+
+ fxTexGetFormat(internalFormat,&gldformat,NULL);
+
+ if(mml->used) {
+ if((mml->glideFormat==gldformat) &&
+ (mml->width==image->Width) &&
+ (mml->height==image->Height)) {
+ fxTexBuildImageMap(image,internalFormat,&(mml->data),
+ &(mml->translated));
+
+ if(ti->validated && ti->tmi.isInTM)
+ fxTMReloadMipMapLevel(fxMesa,tObj,level);
+ else
+ fxTexInvalidate(ctx,tObj);
+
+ return;
+ } else {
+ if(mml->translated)
+ free(mml->data);
+ mml->data=NULL;
+ }
+ }
+
+ mml->glideFormat=gldformat;
+ mml->width=image->Width;
+ mml->height=image->Height;
+ mml->used=GL_TRUE;
+
+ fxTexBuildImageMap(image,internalFormat,&(mml->data),
+ &(mml->translated));
+
+ fxTexInvalidate(ctx,tObj);
+ }
+#ifndef FX_SILENT
+ else
+ fprintf(stderr,"fx Driver: unsupported texture in fxDDTexImg()\n");
+#endif
+}
+
+static void fxTexBuildSubImageMap(const struct gl_texture_image *image,
+ GLint internalFormat,
+ GLint xoffset, GLint yoffset, GLint width, GLint height,
+ unsigned short *destimg)
+{
+ fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
+ NULL,NULL);
+
+ switch(internalFormat) {
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ {
+
+ int y;
+ unsigned char *bsrc,*bdst;
+
+ bsrc=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset));
+ bdst=((unsigned char *)destimg)+(yoffset*image->Width+xoffset);
+
+ for(y=0;y<height;y++) {
+ MEMCPY(bdst,bsrc,width);
+ bsrc += image->Width;
+ bdst += image->Width;
+ }
+ }
+ break;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ {
+ int x,y;
+ unsigned char *src;
+ unsigned short *dst,a,l;
+ int simgw,dimgw;
+
+ src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*2);
+ dst=destimg+(yoffset*image->Width+xoffset);
+
+ simgw=(image->Width-width)*2;
+ dimgw=image->Width-width;
+ for(y=0;y<height;y++) {
+ for(x=0;x<width;x++) {
+ l=*src++;
+ a=*src++;
+ *dst++=(a << 8) | l;
+ }
+
+ src += simgw;
+ dst += dimgw;
+ }
+ }
+ break;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ {
+ int x,y;
+ unsigned char *src;
+ unsigned short *dst,r,g,b;
+ int simgw,dimgw;
+
+ src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*3);
+ dst=destimg+(yoffset*image->Width+xoffset);
+
+ simgw=(image->Width-width)*3;
+ dimgw=image->Width-width;
+ for(y=0;y<height;y++) {
+ for(x=0;x<width;x++) {
+ r=*src++;
+ g=*src++;
+ b=*src++;
+ *dst++=((0xf8 & r) << (11-3)) |
+ ((0xfc & g) << (5-3+1)) |
+ ((0xf8 & b) >> 3);
+ }
+
+ src += simgw;
+ dst += dimgw;
+ }
+ }
+ break;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ {
+ int x,y;
+ unsigned char *src;
+ unsigned short *dst,r,g,b,a;
+ int simgw,dimgw;
+
+ src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*4);
+ dst=destimg+(yoffset*image->Width+xoffset);
+
+ simgw=(image->Width-width)*4;
+ dimgw=image->Width-width;
+ for(y=0;y<height;y++) {
+ for(x=0;x<width;x++) {
+ r=*src++;
+ g=*src++;
+ b=*src++;
+ a=*src++;
+ *dst++=((0xf0 & a) << 8) |
+ ((0xf0 & r) << 4) |
+ (0xf0 & g) |
+ ((0xf0 & b) >> 4);
+ }
+
+ src += simgw;
+ dst += dimgw;
+ }
+ }
+ break;
+ default:
+ fprintf(stderr,"fx Driver: wrong internalFormat in fxTexBuildSubImageMap()\n");
+ fxCloseHardware();
+ exit(-1);
+ break;
+ }
+}
+
+
+void fxDDTexSubImg(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj, GLint level,
+ GLint xoffset, GLint yoffset, GLint width, GLint height,
+ GLint internalFormat, const struct gl_texture_image *image)
+{
+ fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+ tfxTexInfo *ti;
+ GrTextureFormat_t gldformat;
+ int wscale,hscale;
+ tfxMipMapLevel *mml;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: (%d) fxDDTexSubImg(...,%d,%x,%d,%d...)\n",tObj->Name,
+ target,internalFormat,image->Width,image->Height);
+ }
+
+ if(target!=GL_TEXTURE_2D)
+ return;
+
+ if(!tObj->DriverData)
+ return;
+
+ ti=(tfxTexInfo *)tObj->DriverData;
+ mml=&ti->tmi.mipmapLevel[level];
+
+ fxTexGetFormat(internalFormat,&gldformat,NULL);
+
+ if(mml->glideFormat!=gldformat) {
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: ti->info.format!=format in fxDDTexSubImg()\n");
+ }
+ fxDDTexImg(ctx,target,tObj,level,internalFormat,image);
+
+ return;
+ }
+
+ fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,&wscale,&hscale);
+
+ if((wscale!=1) || (hscale!=1)) {
+ if (MESA_VERBOSE&VERBOSE_DRIVER) {
+ fprintf(stderr,"fxmesa: (wscale!=1) || (hscale!=1) in fxDDTexSubImg()\n");
+ }
+ fxDDTexImg(ctx,target,tObj,level,internalFormat,image);
+
+ return;
+ }
+
+ if(mml->translated)
+ fxTexBuildSubImageMap(image,internalFormat,xoffset,yoffset,
+ width,height,mml->data);
+
+ if(ti->validated && ti->tmi.isInTM)
+ fxTMReloadSubMipMapLevel(fxMesa,tObj,level,yoffset,height);
+ else
+ fxTexInvalidate(ctx,tObj);
+}
+
+
+#else
+
+
+/*
+ * Need this to provide at least one external definition.
+ */
+
+int gl_fx_dummy_function_ddtex(void)
+{
+ return 0;
+}
+
+#endif /* FX */