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+/* $Id: texstate.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+
+
+#ifndef TEXSTATE_H
+#define TEXSTATE_H
+
+
+#include "types.h"
+
+
+/*** Called from API ***/
+
+extern void gl_GetTexEnvfv( GLcontext *ctx,
+ GLenum target, GLenum pname, GLfloat *params );
+
+extern void gl_GetTexEnviv( GLcontext *ctx,
+ GLenum target, GLenum pname, GLint *params );
+
+extern void gl_GetTexGendv( GLcontext *ctx,
+ GLenum coord, GLenum pname, GLdouble *params );
+
+extern void gl_GetTexGenfv( GLcontext *ctx,
+ GLenum coord, GLenum pname, GLfloat *params );
+
+extern void gl_GetTexGeniv( GLcontext *ctx,
+ GLenum coord, GLenum pname, GLint *params );
+
+extern void gl_GetTexLevelParameterfv( GLcontext *ctx,
+ GLenum target, GLint level,
+ GLenum pname, GLfloat *params );
+
+extern void gl_GetTexLevelParameteriv( GLcontext *ctx,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params );
+
+extern void gl_GetTexParameterfv( GLcontext *ctx, GLenum target,
+ GLenum pname, GLfloat *params );
+
+extern void gl_GetTexParameteriv( GLcontext *ctx,
+ GLenum target, GLenum pname, GLint *params );
+
+
+extern void gl_TexEnvfv( GLcontext *ctx,
+ GLenum target, GLenum pname, const GLfloat *param );
+
+
+extern void gl_TexParameterfv( GLcontext *ctx, GLenum target, GLenum pname,
+ const GLfloat *params );
+
+
+extern void gl_TexGenfv( GLcontext *ctx,
+ GLenum coord, GLenum pname, const GLfloat *params );
+
+
+
+extern void gl_SelectTextureTransform( GLcontext *ctx, GLenum target );
+
+
+/*
+ * GL_ARB_multitexture
+ */
+extern void gl_ActiveTexture( GLcontext *ctx, GLenum target );
+
+extern void gl_ClientActiveTexture( GLcontext *ctx, GLenum target );
+
+
+
+/*** Internal functions ***/
+
+extern void
+gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t );
+
+#ifdef VMS
+#define gl_remove_texobj_from_dirty_list gl_remove_texobj_from_dirty_lis
+#endif
+extern void
+gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared,
+ struct gl_texture_object *tObj );
+
+extern void
+gl_update_dirty_texobjs( GLcontext *ctx );
+
+
+#endif
+