diff options
Diffstat (limited to 'src/mesa/state_tracker/st_cb_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 5283ece551..76b6bbeb4b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -119,25 +119,6 @@ compressed_num_bytes(gl_format format) } -static GLboolean -is_compressed_mesa_format(gl_format format) -{ - switch (format) { - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -663,7 +644,7 @@ st_TexImage(GLcontext * ctx, */ if (!compressed_src && !ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, @@ -1066,7 +1047,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, /* See if we can do texture compression with a blit/render. */ if (!ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, |