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Diffstat (limited to 'src/mesa/tnl/t_imm_dlist.c')
-rw-r--r--src/mesa/tnl/t_imm_dlist.c71
1 files changed, 35 insertions, 36 deletions
diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c
index 33d3149ed0..0ce1909c9f 100644
--- a/src/mesa/tnl/t_imm_dlist.c
+++ b/src/mesa/tnl/t_imm_dlist.c
@@ -1,21 +1,21 @@
-/* $Id: t_imm_dlist.c,v 1.10 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_imm_dlist.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -23,8 +23,8 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- * Author:
- * Keith Whitwell <keithw@valinux.com>
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
*/
@@ -67,7 +67,7 @@ static void execute_compiled_cassette( GLcontext *ctx, void *data );
/* Insert the active immediate struct onto the display list currently
* being built.
*/
-void
+void
_tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
{
struct immediate *im = TNL_CURRENT_IM(ctx);
@@ -84,7 +84,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
GLuint andflag = ~0;
GLuint i;
GLuint start = IM->FlushElt ? IM->LastPrimitive : IM->CopyStart;
- _tnl_translate_array_elts( ctx, IM, start, IM->Count );
+ _tnl_translate_array_elts( ctx, IM, start, IM->Count );
/* Need to recompute andflag.
*/
@@ -104,14 +104,14 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
IM->PrimitiveLength[IM->LastPrimitive] = IM->Count - IM->LastPrimitive;
ASSERT(IM->Primitive[IM->LastPrimitive] & PRIM_LAST);
-
- node = (TNLvertexcassette *)
- _mesa_alloc_instruction(ctx,
+
+ node = (TNLvertexcassette *)
+ _mesa_alloc_instruction(ctx,
tnl->opcode_vertex_cassette,
sizeof(TNLvertexcassette));
- if (!node)
+ if (!node)
return;
-
+
node->IM = im; im->ref_count++;
node->Start = im->Start;
node->Count = im->Count;
@@ -128,8 +128,8 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
if (ctx->ExecuteFlag) {
execute_compiled_cassette( ctx, (void *)node );
}
-
-
+
+
/* Discard any errors raised in the last cassette.
*/
new_beginstate = node->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1);
@@ -140,7 +140,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
if (im->Count > IMM_MAXDATA - 16) {
/* Call it full...
*/
- struct immediate *new_im = _tnl_alloc_immediate(ctx);
+ struct immediate *new_im = _tnl_alloc_immediate(ctx);
if (!new_im) return;
new_im->ref_count++;
im->ref_count--; /* remove CURRENT_IM reference */
@@ -153,11 +153,11 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
*/
_tnl_reset_input( ctx, im->Count+1+IMM_MAX_COPIED_VERTS,
new_beginstate, node->SavedBeginState);
- }
+ }
}
-static void
+static void
execute_compiled_cassette( GLcontext *ctx, void *data )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -169,14 +169,14 @@ execute_compiled_cassette( GLcontext *ctx, void *data )
if (tnl->pipeline.build_state_changes)
_tnl_validate_pipeline( ctx );
-
+
IM->Start = node->Start;
IM->CopyStart = node->Start;
IM->Count = node->Count;
IM->BeginState = node->BeginState;
- IM->SavedBeginState = node->SavedBeginState;
+ IM->SavedBeginState = node->SavedBeginState;
IM->OrFlag = node->OrFlag;
- IM->TexSize = node->TexSize;
+ IM->TexSize = node->TexSize;
IM->AndFlag = node->AndFlag;
IM->LastData = node->LastData;
IM->LastPrimitive = node->LastPrimitive;
@@ -215,7 +215,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data )
_tnl_fixup_compiled_cassette( ctx, IM );
_tnl_get_exec_copy_verts( ctx, IM );
- _tnl_run_cassette( ctx, IM );
+ _tnl_run_cassette( ctx, IM );
_tnl_restore_compiled_cassette( ctx, IM );
if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1)
@@ -232,13 +232,13 @@ destroy_compiled_cassette( GLcontext *ctx, void *data )
}
-static void
+static void
print_compiled_cassette( GLcontext *ctx, void *data )
{
TNLvertexcassette *node = (TNLvertexcassette *)data;
struct immediate *IM = node->IM;
- fprintf(stderr, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n",
+ fprintf(stderr, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n",
node->IM->id, node->Start, node->Count);
IM->Start = node->Start;
@@ -271,19 +271,19 @@ void
_tnl_EndCallList( GLcontext *ctx )
{
/* May have to copy vertices from a dangling begin/end inside the
- * list to the current immediate.
+ * list to the current immediate.
*/
if (ctx->CallDepth == 0) {
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct immediate *IM = TNL_CURRENT_IM(ctx);
- if (tnl->ExecCopySource != IM)
+ if (tnl->ExecCopySource != IM)
_tnl_copy_immediate_vertices( ctx, IM );
}
}
-void
+void
_tnl_EndList( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -312,16 +312,16 @@ _tnl_EndList( GLcontext *ctx )
SET_IMMEDIATE( ctx, IM );
IM->ref_count++;
- _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 );
+ _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 );
- /* outside begin/end, even in COMPILE_AND_EXEC,
- * so no vertices to copy, right?
+ /* outside begin/end, even in COMPILE_AND_EXEC,
+ * so no vertices to copy, right?
*/
ASSERT(TNL_CONTEXT(ctx)->ExecCopyCount == 0);
}
-void
+void
_tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
{
struct immediate *IM = TNL_CURRENT_IM(ctx);
@@ -341,16 +341,15 @@ _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode )
}
-void
+void
_tnl_dlist_init( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->opcode_vertex_cassette =
+ tnl->opcode_vertex_cassette =
_mesa_alloc_opcode( ctx,
sizeof(TNLvertexcassette),
execute_compiled_cassette,
destroy_compiled_cassette,
print_compiled_cassette );
}
-