diff options
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_array_api.c | 20 | ||||
-rw-r--r-- | src/mesa/tnl/t_eval_api.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_api.c | 12 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_dlist.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_exec.c | 26 | ||||
-rw-r--r-- | src/mesa/tnl/t_imm_fixup.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_fog.c | 12 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_light.c | 30 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_lighttmp.h | 32 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_normals.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_points.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_texgen.c | 28 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_texmat.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_vertex.c | 18 |
14 files changed, 107 insertions, 107 deletions
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index 9a90a2e696..32dfcb0b8a 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -1,4 +1,4 @@ -/* $Id: t_array_api.c,v 1.7 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: t_array_api.c,v 1.8 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -277,7 +277,7 @@ _tnl_DrawRangeElements(GLenum mode, * * Or scan the list and replace bad indices? */ - gl_problem( ctx, + _mesa_problem( ctx, "DrawRangeElements references " "elements outside locked range."); } @@ -352,16 +352,16 @@ void _tnl_array_init( GLcontext *ctx ) /* Setup vector pointers that will be used to bind arrays to VB's. */ - gl_vector4f_init( &tmp->Obj, 0, 0 ); - gl_vector3f_init( &tmp->Normal, 0, 0 ); - gl_vector4chan_init( &tmp->Color, 0, 0 ); - gl_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); - gl_vector1f_init( &tmp->FogCoord, 0, 0 ); - gl_vector1ui_init( &tmp->Index, 0, 0 ); - gl_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); + _mesa_vector4f_init( &tmp->Obj, 0, 0 ); + _mesa_vector3f_init( &tmp->Normal, 0, 0 ); + _mesa_vector4chan_init( &tmp->Color, 0, 0 ); + _mesa_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); + _mesa_vector1f_init( &tmp->FogCoord, 0, 0 ); + _mesa_vector1ui_init( &tmp->Index, 0, 0 ); + _mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - gl_vector4f_init( &tmp->TexCoord[i], 0, 0); + _mesa_vector4f_init( &tmp->TexCoord[i], 0, 0); tnl->tmp_primitive = (GLuint *)MALLOC(sizeof(GLuint)*tnl->vb.Size); tnl->tmp_primitive_length = (GLuint *)MALLOC(sizeof(GLuint)*tnl->vb.Size); diff --git a/src/mesa/tnl/t_eval_api.c b/src/mesa/tnl/t_eval_api.c index 0a351eed89..81a65451fe 100644 --- a/src/mesa/tnl/t_eval_api.c +++ b/src/mesa/tnl/t_eval_api.c @@ -1,4 +1,4 @@ -/* $Id: t_eval_api.c,v 1.2 2001/01/08 21:56:00 keithw Exp $ */ +/* $Id: t_eval_api.c,v 1.3 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -69,7 +69,7 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) prim = GL_LINE_STRIP; break; default: - gl_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" ); return; } @@ -186,7 +186,7 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) } break; default: - gl_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" ); return; } diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index 5dd287cedc..64cf7b82f6 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -75,10 +75,10 @@ _tnl_begin( GLcontext *ctx, GLenum p ) GLuint inflags, state; if (MESA_VERBOSE&VERBOSE_API) - fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, gl_lookup_enum_by_nr(p)); + fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, _mesa_lookup_enum_by_nr(p)); if (ctx->NewState) - gl_update_state(ctx); + _mesa_update_state(ctx); /* if only a very few slots left, might as well flush now */ @@ -166,7 +166,7 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p ) GLuint count, last; if (ctx->NewState) - gl_update_state(ctx); + _mesa_update_state(ctx); /* If not compiling, treat as a normal begin(). */ @@ -261,7 +261,7 @@ _tnl_save_Begin( GLenum mode ) /* Preserve vtxfmt invarient: */ if (ctx->NewState) - gl_update_state( ctx ); + _mesa_update_state( ctx ); /* Slot in geomexec: No need to call setdispatch as we know * CurrentDispatch is Save. @@ -1224,7 +1224,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) struct immediate *IM = TNL_CURRENT_IM(ctx); GLuint count = IM->Count; struct gl_material *mat; - GLuint bitmask = gl_material_bitmask( ctx, face, pname, ~0, "Materialfv" ); + GLuint bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, "Materialfv"); if (bitmask == 0) return; @@ -1236,7 +1236,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); } else if (IM->MaterialOrMask & ~bitmask) { - gl_copy_material_pairs( IM->Material[count], + _mesa_copy_material_pairs( IM->Material[count], IM->Material[IM->LastMaterial], IM->MaterialOrMask & ~bitmask ); } diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index c722c9629e..33d3149ed0 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_dlist.c,v 1.9 2001/02/16 00:35:35 keithw Exp $ */ +/* $Id: t_imm_dlist.c,v 1.10 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -165,7 +165,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) struct immediate *IM = node->IM; if (ctx->NewState) - gl_update_state(ctx); + _mesa_update_state(ctx); if (tnl->pipeline.build_state_changes) _tnl_validate_pipeline( ctx ); @@ -208,7 +208,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) * inside a begin/end object -- illegally. Reject it and * raise an error. */ - gl_error(ctx, GL_INVALID_OPERATION, "hard replay"); + _mesa_error(ctx, GL_INVALID_OPERATION, "hard replay"); return; } } diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index 2e54123fa3..5de0652168 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.13 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: t_imm_exec.c,v 1.14 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -106,8 +106,8 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, if (flag & VERT_RGBA) { COPY_4UBV(ctx->Current.Color, IM->Color[count]); if (ctx->Light.ColorMaterialEnabled) { - gl_update_color_material( ctx, ctx->Current.Color ); - gl_validate_all_lighting_tables( ctx ); + _mesa_update_color_material( ctx, ctx->Current.Color ); + _mesa_validate_all_lighting_tables( ctx ); } } @@ -127,11 +127,11 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, } if (flag & VERT_MATERIAL) { - gl_update_material( ctx, + _mesa_update_material( ctx, IM->Material[IM->LastMaterial], IM->MaterialOrMask ); - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); } } @@ -470,16 +470,16 @@ void _tnl_imm_init( GLcontext *ctx ) TNL_CURRENT_IM(ctx)->CopyStart = IMM_MAX_COPIED_VERTS; - gl_vector4f_init( &tmp->Obj, 0, 0 ); - gl_vector3f_init( &tmp->Normal, 0, 0 ); - gl_vector4chan_init( &tmp->Color, 0, 0 ); - gl_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); - gl_vector1f_init( &tmp->FogCoord, 0, 0 ); - gl_vector1ui_init( &tmp->Index, 0, 0 ); - gl_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); + _mesa_vector4f_init( &tmp->Obj, 0, 0 ); + _mesa_vector3f_init( &tmp->Normal, 0, 0 ); + _mesa_vector4chan_init( &tmp->Color, 0, 0 ); + _mesa_vector4chan_init( &tmp->SecondaryColor, 0, 0 ); + _mesa_vector1f_init( &tmp->FogCoord, 0, 0 ); + _mesa_vector1ui_init( &tmp->Index, 0, 0 ); + _mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - gl_vector4f_init( &tmp->TexCoord[i], 0, 0); + _mesa_vector4f_init( &tmp->TexCoord[i], 0, 0); /* Install the first immediate. Intially outside begin/end. */ diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c index 5429994b6c..7827941d23 100644 --- a/src/mesa/tnl/t_imm_fixup.c +++ b/src/mesa/tnl/t_imm_fixup.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_fixup.c,v 1.7 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_imm_fixup.c,v 1.8 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -555,7 +555,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) GLuint i; if (IM->BeginState & VERT_ERROR_1) - gl_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); + _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); for (i = IM->Start ; i <= IM->Count ; i += IM->PrimitiveLength[i]) if (IM->Flag[i] & (VERT_BEGIN|VERT_END_VB)) @@ -579,7 +579,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) GLuint i; if (IM->BeginState & VERT_ERROR_0) - gl_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); + _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); if (IM->CopyStart == IM->Start && IM->Flag[IM->Start] & (VERT_END|VERT_END_VB)) diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index e6d0234d5f..cf01d4c9c3 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_fog.c,v 1.4 2001/02/27 21:58:59 brianp Exp $ */ +/* $Id: t_vb_fog.c,v 1.5 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -122,7 +122,7 @@ static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out, } break; default: - gl_problem(ctx, "Bad fog mode in make_fog_coord"); + _mesa_problem(ctx, "Bad fog mode in make_fog_coord"); return; } } @@ -167,7 +167,7 @@ static GLboolean run_fog_stage( GLcontext *ctx, input = &store->input; if (VB->EyePtr->size < 2) - gl_vector4f_clean_elem( VB->EyePtr, VB->Count, 2 ); + _mesa_vector4f_clean_elem( VB->EyePtr, VB->Count, 2 ); input->data = &(VB->EyePtr->data[0][2]); input->start = VB->EyePtr->start+2; @@ -204,8 +204,8 @@ static GLboolean alloc_fog_data( GLcontext *ctx, if (!store) return GL_FALSE; - gl_vector1f_alloc( &store->fogcoord, 0, tnl->vb.Size, 32 ); - gl_vector1f_init( &store->input, 0, 0 ); + _mesa_vector1f_alloc( &store->fogcoord, 0, tnl->vb.Size, 32 ); + _mesa_vector1f_init( &store->input, 0, 0 ); if (!inited) init_static_data(); @@ -221,7 +221,7 @@ static void free_fog_data( struct gl_pipeline_stage *stage ) { struct fog_stage_data *store = FOG_STAGE_DATA(stage); if (store) { - gl_vector1f_free( &store->fogcoord ); + _mesa_vector1f_free( &store->fogcoord ); FREE( store ); stage->private = 0; } diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 53f23ec4e1..6ccb1b0dff 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_light.c,v 1.9 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: t_vb_light.c,v 1.10 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -138,7 +138,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) ASSERT((input->flags & VEC_NOT_WRITEABLE) == 0); } - gl_vector4f_clean_elem(input, VB->Count, 2); + _mesa_vector4f_clean_elem(input, VB->Count, 2); } } @@ -191,7 +191,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx, /* This and the above should only be done on _NEW_LIGHT: */ - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); /* Now run the stage... */ @@ -218,12 +218,12 @@ static GLboolean run_init_lighting( GLcontext *ctx, */ init_lighting(); - gl_vector4chan_alloc( &store->LitColor[0], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitColor[1], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 ); - gl_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 ); - gl_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 ); - gl_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitColor[0], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitColor[1], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitSecondary[0], 0, size, 32 ); + _mesa_vector4chan_alloc( &store->LitSecondary[1], 0, size, 32 ); + _mesa_vector1ui_alloc( &store->LitIndex[0], 0, size, 32 ); + _mesa_vector1ui_alloc( &store->LitIndex[1], 0, size, 32 ); /* Now validate the stage derived data... */ @@ -261,12 +261,12 @@ static void dtr( struct gl_pipeline_stage *stage ) struct light_stage_data *store = LIGHT_STAGE_DATA(stage); if (store) { - gl_vector4chan_free( &store->LitColor[0] ); - gl_vector4chan_free( &store->LitColor[1] ); - gl_vector4chan_free( &store->LitSecondary[0] ); - gl_vector4chan_free( &store->LitSecondary[1] ); - gl_vector1ui_free( &store->LitIndex[0] ); - gl_vector1ui_free( &store->LitIndex[1] ); + _mesa_vector4chan_free( &store->LitColor[0] ); + _mesa_vector4chan_free( &store->LitColor[1] ); + _mesa_vector4chan_free( &store->LitSecondary[0] ); + _mesa_vector4chan_free( &store->LitSecondary[1] ); + _mesa_vector1ui_free( &store->LitIndex[0] ); + _mesa_vector1ui_free( &store->LitIndex[1] ); FREE( store ); stage->private = 0; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index b9b50219b3..370061512f 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -1,4 +1,4 @@ -/* $Id: t_vb_lighttmp.h,v 1.8 2001/02/16 18:14:42 keithw Exp $ */ +/* $Id: t_vb_lighttmp.h,v 1.9 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -142,13 +142,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, struct gl_light *light; if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, CMcolor[j] ); + _mesa_update_color_material( ctx, CMcolor[j] ); if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); + _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); COPY_3V(sum[0], base[0]); ZERO_3V(spec[0]); @@ -336,13 +336,13 @@ static void TAG(light_rgba)( GLcontext *ctx, struct gl_light *light; if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, (GLchan *)CMcolor[j] ); + _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); + _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); COPY_3V(sum[0], base[0]); @@ -527,13 +527,13 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, do { if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, (GLchan *)CMcolor[j] ); + _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); + _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); baseubyte[0][3] = ctx->Light._BaseAlpha[0]; baseubyte[1][3] = ctx->Light._BaseAlpha[1]; @@ -646,13 +646,13 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, GLfloat sum[2][3]; if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, CMcolor[j] ); + _mesa_update_color_material( ctx, CMcolor[j] ); if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); + _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); COPY_3V(sum[0], ctx->Light._BaseColor[0]); @@ -778,13 +778,13 @@ static void TAG(light_ci)( GLcontext *ctx, struct gl_light *light; if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, (GLchan *)CMcolor[j] ); + _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); + _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); + _mesa_validate_all_lighting_tables( ctx ); diffuse[0] = specular[0] = 0.0F; diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index 8c33d24442..91479a38d1 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_normals.c,v 1.3 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_vb_normals.c,v 1.4 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -146,7 +146,7 @@ static GLboolean alloc_normal_data( GLcontext *ctx, if (!store) return GL_FALSE; - gl_vector3f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); + _mesa_vector3f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); /* Now run the stage. */ @@ -160,7 +160,7 @@ static void free_normal_data( struct gl_pipeline_stage *stage ) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); if (store) { - gl_vector3f_free( &store->normal ); + _mesa_vector3f_free( &store->normal ); FREE( store ); stage->private = 0; } diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index 16f9ca9722..94a9dc27a3 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_points.c,v 1.1 2000/12/26 05:09:33 keithw Exp $ */ +/* $Id: t_vb_points.c,v 1.2 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -89,7 +89,7 @@ static GLboolean alloc_point_data( GLcontext *ctx, if (!store) return GL_FALSE; - gl_vector1f_alloc( &store->PointSize, 0, VB->Size, 32 ); + _mesa_vector1f_alloc( &store->PointSize, 0, VB->Size, 32 ); /* Now run the stage. */ @@ -102,7 +102,7 @@ static void free_point_data( struct gl_pipeline_stage *stage ) { struct point_stage_data *store = POINT_STAGE_DATA(stage); if (store) { - gl_vector1f_free( &store->PointSize ); + _mesa_vector1f_free( &store->PointSize ); FREE( store ); stage->private = 0; } diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 70c53de7de..0789670da6 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_texgen.c,v 1.2 2001/01/29 20:47:39 keithw Exp $ */ +/* $Id: t_vb_texgen.c,v 1.3 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -270,7 +270,7 @@ static void texgen_reflection_map_nv( GLcontext *ctx, out->count = in->count; out->size = MAX2(in->size, 3); if (in->size == 4) - gl_copy_tab[0][0x8](out, in, 0); + _mesa_copy_tab[0][0x8](out, in, 0); } else { out->flags |= VEC_SIZE_3; @@ -307,7 +307,7 @@ static void texgen_normal_map_nv( GLcontext *ctx, out->count = in->count; out->size = MAX2(in->size, 3); if (in->size == 4) - gl_copy_tab[0][0x8](out, in, 0); + _mesa_copy_tab[0][0x8](out, in, 0); } else { out->flags |= VEC_SIZE_3; @@ -345,7 +345,7 @@ static void texgen_sphere_map( GLcontext *ctx, out->count = in->count; out->flags |= (in->flags & VEC_SIZE_FLAGS) | VEC_SIZE_2; if (in->size > 2) - gl_copy_tab[0][all_bits[in->size] & ~0x3](out, in, 0); + _mesa_copy_tab[0][all_bits[in->size] & ~0x3](out, in, 0); } else { out->size = 2; out->flags |= VEC_SIZE_2; @@ -394,7 +394,7 @@ static void texgen( GLcontext *ctx, else { GLuint copy = (all_bits[in->size] & ~texUnit->TexGenEnabled); if (copy) - gl_copy_tab[0][copy](out, in, 0); + _mesa_copy_tab[0][copy](out, in, 0); out->size = MAX2(in->size, store->TexgenSize[unit]); out->flags |= (in->flags & VEC_SIZE_FLAGS) | texUnit->TexGenEnabled; @@ -404,9 +404,9 @@ static void texgen( GLcontext *ctx, } if (holes) { - if (holes & VEC_DIRTY_2) gl_vector4f_clean_elem(out, count, 2); - if (holes & VEC_DIRTY_1) gl_vector4f_clean_elem(out, count, 1); - if (holes & VEC_DIRTY_0) gl_vector4f_clean_elem(out, count, 0); + if (holes & VEC_DIRTY_2) _mesa_vector4f_clean_elem(out, count, 2); + if (holes & VEC_DIRTY_1) _mesa_vector4f_clean_elem(out, count, 1); + if (holes & VEC_DIRTY_0) _mesa_vector4f_clean_elem(out, count, 0); } if (texUnit->TexGenEnabled & S_BIT) { @@ -438,7 +438,7 @@ static void texgen( GLcontext *ctx, break; } default: - gl_problem(ctx, "Bad S texgen"); + _mesa_problem(ctx, "Bad S texgen"); } } @@ -471,7 +471,7 @@ static void texgen( GLcontext *ctx, break; } default: - gl_problem(ctx, "Bad T texgen"); + _mesa_problem(ctx, "Bad T texgen"); } } @@ -500,7 +500,7 @@ static void texgen( GLcontext *ctx, break; } default: - gl_problem(ctx, "Bad R texgen"); + _mesa_problem(ctx, "Bad R texgen"); } } @@ -517,7 +517,7 @@ static void texgen( GLcontext *ctx, texUnit->EyePlaneQ, 0); break; default: - gl_problem(ctx, "Bad Q texgen"); + _mesa_problem(ctx, "Bad Q texgen"); } } } @@ -646,7 +646,7 @@ static GLboolean alloc_texgen_data( GLcontext *ctx, return GL_FALSE; for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - gl_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); + _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); store->tmp_f = (GLfloat (*)[3]) MALLOC(VB->Size * sizeof(GLfloat) * 3); store->tmp_m = (GLfloat *) MALLOC(VB->Size * sizeof(GLfloat)); @@ -667,7 +667,7 @@ static void free_texgen_data( struct gl_pipeline_stage *stage ) if (store) { for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) if (store->texcoord[i].data) - gl_vector4f_free( &store->texcoord[i] ); + _mesa_vector4f_free( &store->texcoord[i] ); if (store->tmp_f) FREE( store->tmp_f ); diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index ea415a550e..ca5707f9ff 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_texmat.c,v 1.1 2000/12/26 05:09:33 keithw Exp $ */ +/* $Id: t_vb_texmat.c,v 1.2 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -110,7 +110,7 @@ static GLboolean alloc_texmat_data( GLcontext *ctx, return GL_FALSE; for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - gl_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); + _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); /* Now run the stage. */ @@ -127,7 +127,7 @@ static void free_texmat_data( struct gl_pipeline_stage *stage ) if (store) { for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) if (store->texcoord[i].data) - gl_vector4f_free( &store->texcoord[i] ); + _mesa_vector4f_free( &store->texcoord[i] ); FREE( store ); stage->private = 0; } diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index fc35103395..0af2f65f7c 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_vertex.c,v 1.3 2001/01/29 20:47:39 keithw Exp $ */ +/* $Id: t_vb_vertex.c,v 1.4 2001/03/03 20:33:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -176,8 +176,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, VB->ClipPtr = VB->ObjPtr; } if (VB->ClipPtr->size == 2) - gl_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); - gl_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); + _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); + _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); } /* Cliptest and perspective divide. Clip functions must clear @@ -267,9 +267,9 @@ static GLboolean init_vertex_stage( GLcontext *ctx, if (!store) return GL_FALSE; - gl_vector4f_alloc( &store->eye, 0, size, 32 ); - gl_vector4f_alloc( &store->clip, 0, size, 32 ); - gl_vector4f_alloc( &store->proj, 0, size, 32 ); + _mesa_vector4f_alloc( &store->eye, 0, size, 32 ); + _mesa_vector4f_alloc( &store->clip, 0, size, 32 ); + _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); @@ -290,9 +290,9 @@ static void dtr( struct gl_pipeline_stage *stage ) struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage); if (store) { - gl_vector4f_free( &store->eye ); - gl_vector4f_free( &store->clip ); - gl_vector4f_free( &store->proj ); + _mesa_vector4f_free( &store->eye ); + _mesa_vector4f_free( &store->clip ); + _mesa_vector4f_free( &store->proj ); ALIGN_FREE( store->clipmask ); FREE(store); stage->private = 0; |