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-rw-r--r--src/mesa/drivers/dri/common/utils.c97
-rw-r--r--src/mesa/drivers/dri/common/utils.h3
-rw-r--r--src/mesa/main/arrayobj.c9
-rw-r--r--src/mesa/main/enable.c12
-rw-r--r--src/mesa/main/ffvertex_prog.c36
-rw-r--r--src/mesa/main/glheader.h10
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mtypes.h5
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/varray.c31
-rw-r--r--src/mesa/main/varray.h4
-rw-r--r--src/mesa/shader/prog_uniform.c4
-rw-r--r--src/mesa/shader/shader_api.c10
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c26
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c4
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c11
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c12
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h2
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c6
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c17
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c4
-rw-r--r--src/mesa/state_tracker/st_program.c4
-rw-r--r--src/mesa/state_tracker/st_texture.c26
-rw-r--r--src/mesa/vbo/vbo_exec_array.c4
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S2
26 files changed, 246 insertions, 114 deletions
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index 94db319928..3cf2146dce 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -521,6 +521,9 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
* \c GLX_SWAP_UNDEFINED_OML. See the
* GLX_OML_swap_method extension spec for more details.
* \param num_db_modes Number of entries in \c db_modes.
+ * \param msaa_samples Array of msaa sample count. 0 represents a visual
+ * without a multisample buffer.
+ * \param num_msaa_modes Number of entries in \c msaa_samples.
* \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
* \c GLX_DIRECT_COLOR.
*
@@ -542,6 +545,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
+ const u_int8_t * msaa_samples, unsigned num_msaa_modes,
int visType )
{
static const uint8_t bits_table[3][4] = {
@@ -607,9 +611,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
const uint32_t * masks;
const int index = fb_type & 0x07;
__GLcontextModes * modes = *ptr_to_modes;
- unsigned i;
- unsigned j;
- unsigned k;
+ unsigned i, j, k, h;
if ( bytes_per_pixel[ index ] == 0 ) {
@@ -659,49 +661,54 @@ driFillInModes( __GLcontextModes ** ptr_to_modes,
for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
for ( i = 0 ; i < num_db_modes ; i++ ) {
- for ( j = 0 ; j < 2 ; j++ ) {
-
- modes->redBits = bits[0];
- modes->greenBits = bits[1];
- modes->blueBits = bits[2];
- modes->alphaBits = bits[3];
- modes->redMask = masks[0];
- modes->greenMask = masks[1];
- modes->blueMask = masks[2];
- modes->alphaMask = masks[3];
- modes->rgbBits = modes->redBits + modes->greenBits
- + modes->blueBits + modes->alphaBits;
-
- modes->accumRedBits = 16 * j;
- modes->accumGreenBits = 16 * j;
- modes->accumBlueBits = 16 * j;
- modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
- modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
- modes->stencilBits = stencil_bits[k];
- modes->depthBits = depth_bits[k];
-
- modes->visualType = visType;
- modes->renderType = GLX_RGBA_BIT;
- modes->drawableType = GLX_WINDOW_BIT;
- modes->rgbMode = GL_TRUE;
-
- if ( db_modes[i] == GLX_NONE ) {
- modes->doubleBufferMode = GL_FALSE;
+ for ( h = 0 ; h < num_msaa_modes; h++ ) {
+ for ( j = 0 ; j < 2 ; j++ ) {
+
+ modes->redBits = bits[0];
+ modes->greenBits = bits[1];
+ modes->blueBits = bits[2];
+ modes->alphaBits = bits[3];
+ modes->redMask = masks[0];
+ modes->greenMask = masks[1];
+ modes->blueMask = masks[2];
+ modes->alphaMask = masks[3];
+ modes->rgbBits = modes->redBits + modes->greenBits
+ + modes->blueBits + modes->alphaBits;
+
+ modes->accumRedBits = 16 * j;
+ modes->accumGreenBits = 16 * j;
+ modes->accumBlueBits = 16 * j;
+ modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
+ modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
+
+ modes->stencilBits = stencil_bits[k];
+ modes->depthBits = depth_bits[k];
+
+ modes->visualType = visType;
+ modes->renderType = GLX_RGBA_BIT;
+ modes->drawableType = GLX_WINDOW_BIT;
+ modes->rgbMode = GL_TRUE;
+
+ if ( db_modes[i] == GLX_NONE ) {
+ modes->doubleBufferMode = GL_FALSE;
+ }
+ else {
+ modes->doubleBufferMode = GL_TRUE;
+ modes->swapMethod = db_modes[i];
+ }
+
+ modes->samples = msaa_samples[h];
+ modes->sampleBuffers = modes->samples ? 1 : 0;
+
+ modes->haveAccumBuffer = ((modes->accumRedBits +
+ modes->accumGreenBits +
+ modes->accumBlueBits +
+ modes->accumAlphaBits) > 0);
+ modes->haveDepthBuffer = (modes->depthBits > 0);
+ modes->haveStencilBuffer = (modes->stencilBits > 0);
+
+ modes = modes->next;
}
- else {
- modes->doubleBufferMode = GL_TRUE;
- modes->swapMethod = db_modes[i];
- }
-
- modes->haveAccumBuffer = ((modes->accumRedBits +
- modes->accumGreenBits +
- modes->accumBlueBits +
- modes->accumAlphaBits) > 0);
- modes->haveDepthBuffer = (modes->depthBits > 0);
- modes->haveStencilBuffer = (modes->stencilBits > 0);
-
- modes = modes->next;
}
}
}
diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h
index 1067d0a8bf..20940c21b4 100644
--- a/src/mesa/drivers/dri/common/utils.h
+++ b/src/mesa/drivers/dri/common/utils.h
@@ -115,6 +115,7 @@ extern GLboolean driFillInModes( __GLcontextModes ** modes,
GLenum fb_format, GLenum fb_type,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
- const GLenum * db_modes, unsigned num_db_modes, int visType );
+ const GLenum * db_modes, unsigned num_db_modes,
+ const u_int8_t * msaa_samples, unsigned num_msaa_modes, int visType );
#endif /* DRI_DEBUG_H */
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index f08f99d8e1..d62661e2b5 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -164,6 +164,15 @@ _mesa_initialize_array_object( GLcontext *ctx,
obj->VertexAttrib[i].Normalized = GL_FALSE;
}
+#if FEATURE_point_size_array
+ obj->PointSize.Type = GL_FLOAT;
+ obj->PointSize.Stride = 0;
+ obj->PointSize.StrideB = 0;
+ obj->PointSize.Ptr = NULL;
+ obj->PointSize.Enabled = GL_FALSE;
+ obj->PointSize.BufferObj = ctx->Array.NullBufferObj;
+#endif
+
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
obj->Vertex.BufferObj = ctx->Array.NullBufferObj;
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 6b4ad8eea3..9dc55d4e69 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -92,6 +92,13 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
flag = _NEW_ARRAY_COLOR1;
break;
+#if FEATURE_point_size_array
+ case GL_POINT_SIZE_ARRAY_OES:
+ var = &ctx->Array.ArrayObj->PointSize.Enabled;
+ flag = _NEW_ARRAY_POINT_SIZE;
+ break;
+#endif
+
#if FEATURE_NV_vertex_program
case GL_VERTEX_ATTRIB_ARRAY0_NV:
case GL_VERTEX_ATTRIB_ARRAY1_NV:
@@ -652,6 +659,7 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
case GL_EDGE_FLAG_ARRAY:
case GL_FOG_COORDINATE_ARRAY_EXT:
case GL_SECONDARY_COLOR_ARRAY_EXT:
+ case GL_POINT_SIZE_ARRAY_OES:
client_state( ctx, cap, state );
return;
@@ -1174,6 +1182,10 @@ _mesa_IsEnabled( GLenum cap )
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXTENSION(EXT_secondary_color);
return (ctx->Array.ArrayObj->SecondaryColor.Enabled != 0);
+#if FEATURE_point_size_array
+ case GL_POINT_SIZE_ARRAY_OES:
+ return (ctx->Array.ArrayObj->PointSize.Enabled != 0);
+#endif
/* GL_EXT_histogram */
case GL_HISTOGRAM:
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index e6c7c1040f..5f3def257d 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -63,6 +63,7 @@ struct state_key {
unsigned separate_specular:1;
unsigned fog_mode:2;
unsigned point_attenuated:1;
+ unsigned point_array:1;
unsigned texture_enabled_global:1;
unsigned fragprog_inputs_read:12;
@@ -264,6 +265,11 @@ static struct state_key *make_state_key( GLcontext *ctx )
if (ctx->Point._Attenuated)
key->point_attenuated = 1;
+#if FEATURE_point_size_array
+ if (ctx->Array.ArrayObj->PointSize.Enabled)
+ key->point_array = 1;
+#endif
+
if (ctx->Texture._TexGenEnabled ||
ctx->Texture._TexMatEnabled ||
ctx->Texture._EnabledUnits)
@@ -444,12 +450,18 @@ static void release_temps( struct tnl_program *p )
+/**
+ * \param input one of VERT_ATTRIB_x tokens.
+ */
static struct ureg register_input( struct tnl_program *p, GLuint input )
{
p->program->Base.InputsRead |= (1<<input);
return make_ureg(PROGRAM_INPUT, input);
}
+/**
+ * \param input one of VERT_RESULT_x tokens.
+ */
static struct ureg register_output( struct tnl_program *p, GLuint output )
{
p->program->Base.OutputsWritten |= (1<<output);
@@ -1518,7 +1530,10 @@ static void build_texture_transform( struct tnl_program *p )
}
-static void build_pointsize( struct tnl_program *p )
+/**
+ * Point size attenuation computation.
+ */
+static void build_atten_pointsize( struct tnl_program *p )
{
struct ureg eye = get_eye_position_z(p);
struct ureg state_size = register_param1(p, STATE_POINT_SIZE);
@@ -1555,13 +1570,24 @@ static void build_pointsize( struct tnl_program *p )
/**
* Emit constant point size.
*/
-static void constant_pointsize( struct tnl_program *p )
+static void build_constant_pointsize( struct tnl_program *p )
{
struct ureg state_size = register_param1(p, STATE_POINT_SIZE);
struct ureg out = register_output(p, VERT_RESULT_PSIZ);
emit_op1(p, OPCODE_MOV, out, WRITEMASK_X, state_size);
}
+/**
+ * Pass-though per-vertex point size, from user's point size array.
+ */
+static void build_array_pointsize( struct tnl_program *p )
+{
+ struct ureg in = register_input(p, VERT_ATTRIB_POINT_SIZE);
+ struct ureg out = register_output(p, VERT_RESULT_PSIZ);
+ emit_op1(p, OPCODE_MOV, out, WRITEMASK_X, in);
+}
+
+
static void build_tnl_program( struct tnl_program *p )
{ /* Emit the program, starting with modelviewproject:
*/
@@ -1589,10 +1615,12 @@ static void build_tnl_program( struct tnl_program *p )
build_texture_transform(p);
if (p->state->point_attenuated)
- build_pointsize(p);
+ build_atten_pointsize(p);
+ else if (p->state->point_array)
+ build_array_pointsize(p);
#if 0
else
- constant_pointsize(p);
+ build_constant_pointsize(p);
#endif
/* Finish up:
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 57d7e60ad3..3131a356b8 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -167,6 +167,16 @@
#endif
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+#endif
+
+
+
#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
#define CAPI _cdecl
#endif
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index a305bbd605..c3c337ea90 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -49,6 +49,7 @@
#define FEATURE_fixedpt 0
#define FEATURE_histogram _HAVE_FULL_GL
#define FEATURE_pixel_transfer _HAVE_FULL_GL
+#define FEATURE_point_size_array 0
#define FEATURE_texgen _HAVE_FULL_GL
#define FEATURE_texture_fxt1 _HAVE_FULL_GL
#define FEATURE_texture_s3tc _HAVE_FULL_GL
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8a6c84368a..0a065541e1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -151,6 +151,7 @@ enum
VERT_ATTRIB_COLOR1 = 4,
VERT_ATTRIB_FOG = 5,
VERT_ATTRIB_COLOR_INDEX = 6,
+ VERT_ATTRIB_POINT_SIZE = 6, /*alias*/
VERT_ATTRIB_EDGEFLAG = 7,
VERT_ATTRIB_TEX0 = 8,
VERT_ATTRIB_TEX1 = 9,
@@ -1707,6 +1708,7 @@ struct gl_array_object
struct gl_client_array Index;
struct gl_client_array EdgeFlag;
struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS];
+ struct gl_client_array PointSize;
/*@}*/
/** Generic arrays for vertex programs/shaders */
@@ -2267,6 +2269,7 @@ struct gl_renderbuffer
GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
+ GLubyte Samples; /**< Number of samples - 0 if not multisampled */
GLvoid *Data; /**< This may not be used by some kinds of RBs */
/* Used to wrap one renderbuffer around another: */
@@ -2748,6 +2751,7 @@ struct gl_matrix_stack
#define _NEW_ARRAY_FOGCOORD VERT_BIT_FOG
#define _NEW_ARRAY_INDEX VERT_BIT_COLOR_INDEX
#define _NEW_ARRAY_EDGEFLAG VERT_BIT_EDGEFLAG
+#define _NEW_ARRAY_POINT_SIZE VERT_BIT_COLOR_INDEX /* aliased */
#define _NEW_ARRAY_TEXCOORD_0 VERT_BIT_TEX0
#define _NEW_ARRAY_TEXCOORD_1 VERT_BIT_TEX1
#define _NEW_ARRAY_TEXCOORD_2 VERT_BIT_TEX2
@@ -2765,6 +2769,7 @@ struct gl_matrix_stack
/*@}*/
+
/**
* \name A bunch of flags that we think might be useful to drivers.
*
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 4d1fdbf47c..315253d90a 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -448,7 +448,7 @@ _mesa_update_state_locked( GLcontext *ctx )
prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
- prog_flags |= (_NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
+ prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
_NEW_TRANSFORM | _NEW_POINT |
_NEW_FOG | _NEW_LIGHT |
_MESA_NEW_NEED_EYE_COORDS);
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 220db35855..50fe874556 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -468,6 +468,37 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GLsizei elementSize;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
+ return;
+ }
+
+ switch (type) {
+ case GL_FLOAT:
+ elementSize = sizeof(GLfloat);
+ break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = sizeof(GLfixed);
+ break;
+#endif
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
+ return;
+ }
+
+ update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ elementSize, 1, type, stride, GL_FALSE, ptr);
+}
+
+
#if FEATURE_NV_vertex_program
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index ba91ecf5f6..f557940738 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -112,6 +112,10 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
extern void GLAPIENTRY
+_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index d96a916533..f57df3d86d 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -119,7 +119,7 @@ GLint
_mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name)
{
GLuint i;
- for (i = 0; i < list->NumUniforms; i++) {
+ for (i = 0; list && i < list->NumUniforms; i++) {
if (!_mesa_strcmp(list->Uniforms[i].Name, name)) {
return i;
}
@@ -133,7 +133,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list)
{
GLint max = 0;
GLuint i;
- for (i = 0; i < list->NumUniforms; i++) {
+ for (i = 0; list && i < list->NumUniforms; i++) {
GLuint len = _mesa_strlen(list->Uniforms[i].Name);
if (len > (GLuint)max)
max = len;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 97edb25400..a005c902e1 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -892,8 +892,10 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
struct gl_shader_program *shProg
= _mesa_lookup_shader_program(ctx, program);
if (shProg) {
- if (location < shProg->Uniforms->NumUniforms) {
- GLuint progPos, i;
+ if (shProg->Uniforms &&
+ location >= 0 && location < shProg->Uniforms->NumUniforms) {
+ GLint progPos;
+ GLuint i;
const struct gl_program *prog = NULL;
progPos = shProg->Uniforms->Uniforms[location].VertPos;
@@ -915,11 +917,11 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
}
}
else {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(location)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)");
}
}
else {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(program)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)");
}
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 8098d75e18..2283905662 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -66,15 +66,17 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
uint x, uint y, uint w, uint h, float *p)
{
const enum pipe_format f = acc_ps->format;
- const int cpp = acc_ps->cpp;
+ const struct pipe_format_block b = acc_ps->block;
acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->cpp = 8;
+ acc_ps->block.size = 8;
+ acc_ps->block.width = 1;
+ acc_ps->block.height = 1;
pipe_get_tile_rgba(pipe, acc_ps, x, y, w, h, p);
acc_ps->format = f;
- acc_ps->cpp = cpp;
+ acc_ps->block = b;
}
@@ -88,15 +90,17 @@ acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
uint x, uint y, uint w, uint h, const float *p)
{
enum pipe_format f = acc_ps->format;
- const int cpp = acc_ps->cpp;
+ const struct pipe_format_block b = acc_ps->block;
acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_ps->cpp = 8;
+ acc_ps->block.size = 8;
+ acc_ps->block.width = 1;
+ acc_ps->block.height = 1;
pipe_put_tile_rgba(pipe, acc_ps, x, y, w, h, p);
acc_ps->format = f;
- acc_ps->cpp = cpp;
+ acc_ps->block = b;
}
@@ -111,7 +115,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
- GLvoid *map;
+ GLubyte *map;
acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_CPU_WRITE);
@@ -128,8 +132,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
- GLshort *dst = ((GLshort *) map
- + ((ypos + i) * acc_ps->pitch + xpos) * 4);
+ GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
@@ -157,7 +160,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
{
struct pipe_screen *screen = ctx->st->pipe->screen;
struct pipe_surface *acc_ps = acc_strb->surface;
- GLvoid *map;
+ GLubyte *map;
map = screen->surface_map(screen, acc_ps,
PIPE_BUFFER_USAGE_CPU_WRITE);
@@ -168,8 +171,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
{
int i, j;
for (i = 0; i < height; i++) {
- GLshort *acc = ((GLshort *) map
- + ((ypos + i) * acc_ps->pitch + xpos) * 4);
+ GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
float val = SHORT_TO_FLOAT(acc[j]) * scale + bias;
acc[j] = FLOAT_TO_SHORT(val);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 6fa3cbd533..f3bc3b8584 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -341,9 +341,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
/* Put image into texture surface */
- memset(dest, 0xff, height * surface->pitch);
+ memset(dest, 0xff, height * surface->stride);
unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap,
- dest, surface->pitch);
+ dest, surface->stride);
_mesa_unmap_bitmap_pbo(ctx, unpack);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d8f1d2367c..a7781f3ab2 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -382,7 +382,7 @@ make_texture(struct st_context *st,
mformat, /* gl_texture_format */
dest, /* dest */
0, 0, 0, /* dstX/Y/Zoffset */
- surface->pitch * cpp, /* dstRowStride, bytes */
+ surface->stride, /* dstRowStride, bytes */
&dstImageOffsets, /* dstImageOffsets */
width, height, 1, /* size */
format, type, /* src format/type */
@@ -786,13 +786,13 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
switch (ps->format) {
case PIPE_FORMAT_S8_UNORM:
{
- ubyte *dest = stmap + spanY * ps->pitch + spanX;
+ ubyte *dest = stmap + spanY * ps->stride + spanX;
memcpy(dest, values, spanWidth);
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
{
- uint *dest = (uint *) stmap + spanY * ps->pitch + spanX;
+ uint *dest = (uint *) (stmap + spanY * ps->stride + spanX*4);
GLint k;
for (k = 0; k < spanWidth; k++) {
uint p = dest[k];
@@ -903,6 +903,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(psDraw->block.width == 1);
+ assert(psDraw->block.height == 1);
+
/* map the stencil buffer */
drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE);
@@ -919,7 +922,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
y = ctx->DrawBuffer->Height - y - 1;
}
- dst = drawMap + (y * psDraw->pitch + dstx) * psDraw->cpp;
+ dst = drawMap + y * psDraw->stride + dstx * psDraw->block.size;
src = buffer + i * width;
switch (psDraw->format) {
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index db25ddd615..7245798d0d 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -113,11 +113,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
template.target = PIPE_TEXTURE_2D;
template.compressed = 0;
- template.cpp = pf_get_size(template.format);
+ pf_get_block(template.format, &template.block);
template.width[0] = width;
template.height[0] = height;
template.depth[0] = 1;
template.last_level = 0;
+ template.nr_samples = rb->Samples;
if (pf_is_depth_stencil(template.format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
@@ -171,10 +172,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
assert(strb->surface->buffer);
assert(strb->surface->format);
- assert(strb->surface->cpp);
+ assert(strb->surface->block.size);
+ assert(strb->surface->block.width);
+ assert(strb->surface->block.height);
assert(strb->surface->width == width);
assert(strb->surface->height == height);
- assert(strb->surface->pitch);
+ assert(strb->surface->stride);
return strb->surface != NULL;
@@ -247,7 +250,7 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
* renderbuffer). The window system code determines the format.
*/
struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format)
+st_new_renderbuffer_fb(enum pipe_format format, int samples)
{
struct st_renderbuffer *strb;
@@ -259,6 +262,7 @@ st_new_renderbuffer_fb(enum pipe_format format)
_mesa_init_renderbuffer(&strb->Base, 0);
strb->Base.ClassID = 0x4242; /* just a unique value */
+ strb->Base.Samples = samples;
strb->format = format;
switch (format) {
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index 87b0734a0c..ff56001a4e 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -58,7 +58,7 @@ st_renderbuffer(struct gl_renderbuffer *rb)
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format);
+st_new_renderbuffer_fb(enum pipe_format format, int samples);
extern void
st_init_fbo_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index c5193631a7..09d9c29e44 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -94,13 +94,13 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
switch (ps->format) {
case PIPE_FORMAT_S8_UNORM:
{
- const ubyte *src = stmap + srcY * ps->pitch + x;
+ const ubyte *src = stmap + srcY * ps->stride + x;
memcpy(values, src, width);
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
{
- const uint *src = (uint *) stmap + srcY * ps->pitch + x;
+ const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
GLint k;
for (k = 0; k < width; k++) {
values[k] = src[k] >> 24;
@@ -109,7 +109,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
break;
case PIPE_FORMAT_Z24S8_UNORM:
{
- const uint *src = (uint *) stmap + srcY * ps->pitch + x;
+ const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
GLint k;
for (k = 0; k < width; k++) {
values[k] = src[k] & 0xff;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 7d52d1da1b..b9aa513d72 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -658,7 +658,7 @@ st_TexImage(GLcontext * ctx,
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_BUFFER_USAGE_CPU_WRITE);
if (stImage->surface)
- dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
+ dstRowStride = stImage->surface->stride;
}
else {
/* Allocate regular memory and store the image there temporarily. */
@@ -820,7 +820,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
*/
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_BUFFER_USAGE_CPU_READ);
- texImage->RowStride = stImage->surface->pitch;
+ texImage->RowStride = stImage->surface->stride / stImage->pt->block.size;
}
else {
/* Otherwise, the image should actually be stored in
@@ -925,7 +925,7 @@ st_TexSubimage(GLcontext * ctx,
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
PIPE_BUFFER_USAGE_CPU_WRITE);
if (stImage->surface)
- dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
+ dstRowStride = stImage->surface->stride;
}
if (!texImage->Data) {
@@ -1425,9 +1425,11 @@ copy_image_data_to_texture(struct st_context *st,
stImage->face,
dstLevel,
stImage->base.Data,
- stImage->base.RowStride,
+ stImage->base.RowStride *
+ stObj->pt->block.size,
stImage->base.RowStride *
- stImage->base.Height);
+ stImage->base.Height *
+ stObj->pt->block.size);
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1477,6 +1479,7 @@ st_finalize_texture(GLcontext *ctx,
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
+ /* FIXME: determine format block instead of cpp */
if (firstImage->base.IsCompressed) {
comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
cpp = comp_byte;
@@ -1497,7 +1500,9 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
- stObj->pt->cpp != cpp ||
+ stObj->pt->block.size != cpp ||
+ stObj->pt->block.width != 1 ||
+ stObj->pt->block.height != 1 ||
stObj->pt->compressed != firstImage->base.IsCompressed) {
pipe_texture_release(&stObj->pt);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 1b6e68c2a1..1994a1c826 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -51,27 +51,29 @@ st_create_framebuffer( const __GLcontextModes *visual,
{
struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
if (stfb) {
+ int samples = 0;
_mesa_initialize_framebuffer(&stfb->Base, visual);
+ if (visual->sampleBuffers) samples = visual->samples;
{
/* fake frontbuffer */
/* XXX allocation should only happen in the unusual case
it's actually needed */
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat);
+ = st_new_renderbuffer_fb(colorFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat);
+ = st_new_renderbuffer_fb(colorFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
if (visual->depthBits == 24 && visual->stencilBits == 8) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
- = st_new_renderbuffer_fb(depthFormat);
+ = st_new_renderbuffer_fb(depthFormat, samples);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
@@ -82,26 +84,26 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat);
+ = st_new_renderbuffer_fb(depthFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat);
+ = st_new_renderbuffer_fb(depthFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat);
+ = st_new_renderbuffer_fb(depthFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
- = st_new_renderbuffer_fb(stencilFormat);
+ = st_new_renderbuffer_fb(stencilFormat, samples);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
}
@@ -109,7 +111,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
struct gl_renderbuffer *accumRb
- = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT);
+ = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 851f17c3b4..2fc00df429 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -137,10 +137,10 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
- srcSurf->pitch * srcSurf->cpp, /* stride in bytes */
+ srcSurf->stride, /* stride in bytes */
srcData,
pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
- dstSurf->pitch * dstSurf->cpp, /* stride in bytes */
+ dstSurf->stride, /* stride in bytes */
dstData);
pipe_buffer_unmap(pipe, srcSurf->buffer);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index d450c30694..958096f68e 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -136,6 +136,10 @@ st_translate_vertex_program(struct st_context *st,
vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
vs_input_semantic_index[slot] = 0;
break;
+ case VERT_ATTRIB_POINT_SIZE:
+ vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ vs_input_semantic_index[slot] = 0;
+ break;
case VERT_ATTRIB_TEX0:
case VERT_ATTRIB_TEX1:
case VERT_ATTRIB_TEX2:
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 9553b34e31..8222826e7a 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -98,7 +98,7 @@ st_texture_create(struct st_context *st,
pt.height[0] = height0;
pt.depth[0] = depth0;
pt.compressed = compress_byte ? 1 : 0;
- pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+ pf_get_block(format, &pt.block);
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
@@ -231,16 +231,19 @@ static void
st_surface_data(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
+ const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
struct pipe_screen *screen = pipe->screen;
void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
pipe_copy_rect(map,
- dst->cpp,
- dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+ &dst->block,
+ dst->stride,
+ dstx, dsty,
+ width, height,
+ src, src_stride,
+ srcx, srcy);
screen->surface_unmap(screen, dst);
}
@@ -254,34 +257,29 @@ st_texture_image_data(struct pipe_context *pipe,
GLuint face,
GLuint level,
void *src,
- GLuint src_row_pitch, GLuint src_image_pitch)
+ GLuint src_row_stride, GLuint src_image_stride)
{
struct pipe_screen *screen = pipe->screen;
GLuint depth = dst->depth[level];
GLuint i;
- GLuint height = 0;
const GLubyte *srcUB = src;
struct pipe_surface *dst_surface;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- height = dst->height[level];
- if(dst->compressed)
- height /= 4;
-
dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
PIPE_BUFFER_USAGE_CPU_WRITE);
st_surface_data(pipe, dst_surface,
0, 0, /* dstx, dsty */
srcUB,
- src_row_pitch,
+ src_row_stride,
0, 0, /* source x, y */
- dst->width[level], height); /* width, height */
+ dst->width[level], dst->height[level]); /* width, height */
screen->tex_surface_release(screen, &dst_surface);
- srcUB += src_image_pitch * dst->cpp;
+ srcUB += src_image_stride;
}
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index e3d2fc51cb..bf97956286 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -107,6 +107,10 @@ static void bind_array_obj( GLcontext *ctx )
exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &ctx->Array.ArrayObj->SecondaryColor;
exec->array.legacy_array[VERT_ATTRIB_FOG] = &ctx->Array.ArrayObj->FogCoord;
exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &ctx->Array.ArrayObj->Index;
+ if (ctx->Array.ArrayObj->PointSize.Enabled) {
+ /* this aliases COLOR_INDEX */
+ exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &ctx->Array.ArrayObj->PointSize;
+ }
exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &ctx->Array.ArrayObj->EdgeFlag;
for (i = 0; i < 8; i++)
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index cb34061b36..f8337ff93e 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -73,7 +73,7 @@ _x86_64_get_dispatch:
.p2align 4,,15
_x86_64_get_dispatch:
- movq _gl_DispatchTSD(%rip), %rdi
+ movq _gl_DispatchTSD@GOTPCREL(%rip), %rdi
jmp pthread_getspecific@PLT
#elif defined(THREADS)