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-rw-r--r--src/glx/x11/indirect_vertex_array.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c
index 769c88f4d2..15e3ece148 100644
--- a/src/glx/x11/indirect_vertex_array.c
+++ b/src/glx/x11/indirect_vertex_array.c
@@ -62,7 +62,7 @@
* "vbo", to support multiple texture coordinate arrays, generic attributes,
* and vertex buffer objects.
*
- * \author Ian Romanick <idr@us.ibm.com>
+ * \author Ian Romanick <ian.d.romanick@intel.com>
*/
static void emit_DrawArrays_none( GLenum mode, GLint first, GLsizei count );