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-rw-r--r--src/mesa/main/api_exec.c7
-rw-r--r--src/mesa/main/fbobject.c15
-rw-r--r--src/mesa/main/fbobject.h5
3 files changed, 26 insertions, 1 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index bae3bf11cb..f8ee0d59dd 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -880,5 +880,12 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* GL_ATI_separate_stencil */
SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
+
+#if FEATURE_ARB_framebuffer_object
+ /* The ARB_fbo functions are the union of
+ * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
+ */
+ SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
+#endif
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index cdfa291e10..dbd9c130d0 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -571,7 +571,10 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb)
/* Provisionally set status = COMPLETE ... */
fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
- /* ... but the driver may say the FB is incomplete: */
+ /* ... but the driver may say the FB is incomplete.
+ * Drivers will most likely set the status to GL_FRAMEBUFFER_UNSUPPORTED
+ * if anything.
+ */
if (ctx->Driver.ValidateFramebuffer) {
ctx->Driver.ValidateFramebuffer(ctx, fb);
if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -879,6 +882,16 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
void GLAPIENTRY
+_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+
+}
+
+
+
+void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index b6154719ab..33d16cc5a0 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -83,6 +83,11 @@ extern void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
+void GLAPIENTRY
+_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
extern void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname,
GLint *params);