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2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c
2010-02-09docs: fix typo: s/osdemo/osdemos/Brian Paul
(cherry picked from commit 0371956d66cdc8a1629753fca9cb3cdc49b0d145)
2010-02-09gallium: Adding the %.s rule to generate asm codeChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09gallium: Using the proper pattern rules for Makefile template.Chris Li
The .o.c rule is consider obsolete. Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09llvmpipe: Make llvm unit test depend on libllvmpipe.aChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-08st/mesa: fix wrong initialization of MaxPointSizeRoland Scheidegger
2010-02-06vmware/core: Support drm interface version 1.0.0Jakob Bornecrantz
2010-02-06vmware/core: Use correct flags in scanout codeJakob Bornecrantz
2010-02-06vmware/core: Handle new scanout fieldJakob Bornecrantz
2010-02-06vmware/core: Update header to latest versionJakob Bornecrantz
2010-02-06vmware/core: Remove old ioctl structs not usedJakob Bornecrantz
Leftover that was never used in this driver
2010-02-09llvmpipe: Remove reference to prefilter field.Michal Krol
2010-02-09glx: Fix TOP setting in src/glx MakefileKristian Høgsberg
Argh, forgot to commit this fix before pushing.
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg
2010-02-09egl_dri2: Fix initialization with EGL_DEFAULT_DISPLAYKristian Høgsberg
2010-02-09fix bug in perspective corrected interpolants for linesBrian Paul
2010-02-09progs/tests: add line drawing option to cylwrap.cBrian Paul
2010-02-09progs/tests: add x/y rotation to cylwrap.cBrian Paul
2010-02-09st/mesa: remove special-case cyl-wrap codeBrian Paul
Cylinder wrap mode works with perspective interpolation now.
2010-02-09softpipe: Properly implement cylindrical wrapping.Michal Krol
2010-02-09Revert "softpipe: Implement cylindrical wrapping for linear interpolator."Michal Krol
This reverts commit 444cd62ca33a45bd39e8408979a0a01c246c6381.
2010-02-09progs/tests: new test program for exercising cylindrical tex wrap modeBrian Paul
2010-02-09st/mesa: check for PROG_PARAM_BIT_CYL_WRAP flagBrian Paul
2010-02-09mesa: add back-door support for cylindrical texture wrap modeBrian Paul
If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP flag. The gallium state tracker will look for this flag. This feature is only for testing purposes and may be remove at some point. But if it's useful we could write a GL/Mesa extension to expose it properly.
2010-02-09gallium: Remove prefilter member from pipe_sampler_state struct.Michal Krol
2010-02-09docs: Document TGSI Declaration token.Michal Krol
2010-02-09softpipe: Implement cylindrical wrapping for linear interpolator.Michal Krol
2010-02-09tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.Michal Krol
2010-02-09tgsi: Add ureg_DECL_fs_input_cyl().Michal Krol
Allows one to declare fragment shader inputs with cylindrical wrap info.
2010-02-09gallium: Add cylindrical wrap info to TGSI declaration.Michal Krol
2010-02-09tgsi: Remove tgsi_dump_c.[ch].Michal Krol
Little utility after development stabilisation, use tgsi_dump instead.
2010-02-09mesa: Enable true refcounting for NullBufferObj.Michal Krol
This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed.
2010-02-09mesa: Protect buffer objects reference counting with a mutex.Michal Krol
2010-02-09mesa: Ensure object refcount is null when destroying the buffer.José Fonseca
Lets see if this is not too pedantic. Obj pointers are never exposed to GL apps so it should be possible to get this right. Furthermore apps with GL widgets and test suits create and destroy many contexts and objects, so bad reference counting is not really an option.
2010-02-09mesa: Fix null buffer object reference counting.José Fonseca
Always use _mesa_reference_buffer_object, and never call ctx->Driver.DeleteBuffer() directly to prevent dangling pointers to the null buffer object. This fixes crash/assertions in sharedtex_mt and Autodesk Mudbox.
2010-02-09mesa: Always do proper ref counting of shared state.José Fonseca
2010-02-09svga: Actually call fence_reference in texture downloads.José Fonseca
2010-02-09progs/xdemos: Silence uninitialized variable warning.Vinson Lee
2010-02-09r300g: Fix off-by-one errors in array bounds assertions.Vinson Lee
2010-02-09scons: don't assume llvm is always presentZack Rusin
2010-02-08llvmpipe: switch to using dynamic stack allocation instead of registersZack Rusin
with mutable vars we don't need to follow the phi nodes. meaning that control flow becomes trivial as we don't have scan the rest of the tgsi to figure out the variable usage anymore. futhermore the memory2register pass promotes alloca/store/load to registers while inserting the right phi nodes. so we get simplicity and performance.
2010-02-08identity: Remove unnecessary header.Vinson Lee
2010-02-08softpipe: Remove unnecessary headers.Vinson Lee
2010-02-08gallivm: added lp_bld_misc.cpp to sources listBrian Paul
2010-02-08llvmpipe: include gallivm/lp_bld_misc.hBrian Paul
2010-02-08gallivm: added gallivm/lp_bld_misc.cpp to MakefileBrian Paul
2010-02-08llvmpipe: remove files moved to gallivm/ from llvmpipe/MakefileBrian Paul
2010-02-08llvmpipe: s/textured/texture/Brian Paul
2010-02-08llvmpipe: added counters for color tile clear, load, storeBrian Paul
2010-02-08llvmpipe: use new os time functionsBrian Paul