Age | Commit message (Collapse) | Author |
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It's quite a big struct & we examine it a lot (too much). Reduce
the impact of this by just looking at the active part where possible.
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For some resaon normal (non-display-buffer) buffers are being allocated
through Xshm... Bypass at least for SP_NO_RAST
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Picked from master.
Fixes mem corruption seen when glean/api2 test exits.
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Use _mesa_reference_vert/fragprog() wherever we assign program pointers.
Fixes a memory corruption bug found with glean/api2 test.
Another memory bug involving shaders yet to be fixed...
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branch
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The texture BaseLevel is accounted for in texture layout so it doesn't factor
in here. May also need to adjust max_lod...
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These should not be needed and were causing garbage to appear along the
edges of the mipmap images.
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Check dimensions in addition to target, format, etc.
Fixes a bug where we failed to detect a change in texture image sizes and
wound up using the old texture data.
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Fixes problems with interleaved glTexImage and rendering calls.
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