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2008-07-29
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
mesa: glsl: additional error detection
Brian Paul
2008-07-29
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
mesa: fix uninitialized var
Brian Paul
2008-07-29
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-29
mesa: remove stray debug assertion
Brian Paul
2008-07-29
mesa: fix glUniform error checking for samplers
Brian
2008-07-29
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c
Brian Paul
2008-07-29
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-29
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-29
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-29
mesa: fix some issues in _mesa_validate_program()
Brian Paul
2008-07-29
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
mesa: fix some GLSL /= int operators
Brian Paul
2008-07-29
mesa: fix set_program_uniform_matrix(): need to loop over matrix count
Brian Paul
2008-07-29
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: fix some function inlining bugs
Brian Paul
2008-07-29
mesa: improved printing
Brian Paul
2008-07-29
document GLSL 1.20 status
Brian Paul
2008-07-29
disable GL_ARB_shading_language_120 until 1.20 features are complete
Brian Paul
2008-07-28
autoconf: disable dri drivers build if being asked
Florent Thoumie
2008-07-28
r300: Fix off-by-one error in calculation of scissor cliprect.
Michel Dänzer
2008-07-27
r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)
Nicolai Haehnle
2008-07-27
r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENT
Nicolai Haehnle
2008-07-27
r300: Fix point minmax size
Nicolai Haehnle
2008-07-27
r300: Implement hardware acceleration for ColorLogicOp
Nicolai Haehnle
2008-07-27
r500: Handle non-native swizzles in texture instructions
Nicolai Haehnle
2008-07-27
r500: Redirect TEX writes to output registers
Nicolai Haehnle
2008-07-26
intel: Don't return a renderbuffer with alpha when just GL_RGB is requested.
Eric Anholt
2008-07-26
r200: Do not set second coordinate clamping for 1D textures
Nicolai Haehnle
2008-07-26
r300: Always emit LOAD_VBPNTR immediately before index-based rendering
Nicolai Haehnle
2008-07-25
Merge branch 'master' into drm-gem
Ian Romanick
2008-07-25
mesa: Return 0 for cube map face of non-cubemap framebuffer attachments.
Eric Anholt
2008-07-25
intel: If a tex image doesn't fit in the object's tree, make a temporary tree.
Eric Anholt
2008-07-25
i965: fixup format for TFP zero copy
Dave Airlie
2008-07-25
Revert "intel: disable zero-copy TFP."
Dave Airlie
2008-07-25
i965: make tex offset override work..
Dave Airlie
2008-07-25
intel: disable zero-copy TFP.
Dave Airlie
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-24
query/print GLSL version string
Brian Paul
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