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AgeCommit message (Expand)Author
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
2008-07-29mesa: fix uninitialized varBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: remove stray debug assertionBrian Paul
2008-07-29mesa: fix glUniform error checking for samplersBrian
2008-07-29mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian Paul
2008-07-29mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-29mesa: added null ptr check (error handling case)Brian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-29mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-29mesa: rework array/struct addressing code.Brian Paul
2008-07-29mesa: fix some GLSL /= int operatorsBrian Paul
2008-07-29mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: fix some function inlining bugsBrian Paul
2008-07-29mesa: improved printingBrian Paul
2008-07-29document GLSL 1.20 statusBrian Paul
2008-07-29disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul
2008-07-28autoconf: disable dri drivers build if being askedFlorent Thoumie
2008-07-28r300: Fix off-by-one error in calculation of scissor cliprect.Michel Dänzer
2008-07-27r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)Nicolai Haehnle
2008-07-27r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENTNicolai Haehnle
2008-07-27r300: Fix point minmax sizeNicolai Haehnle
2008-07-27r300: Implement hardware acceleration for ColorLogicOpNicolai Haehnle
2008-07-27r500: Handle non-native swizzles in texture instructionsNicolai Haehnle
2008-07-27r500: Redirect TEX writes to output registersNicolai Haehnle
2008-07-26intel: Don't return a renderbuffer with alpha when just GL_RGB is requested.Eric Anholt
2008-07-26r200: Do not set second coordinate clamping for 1D texturesNicolai Haehnle
2008-07-26r300: Always emit LOAD_VBPNTR immediately before index-based renderingNicolai Haehnle
2008-07-25Merge branch 'master' into drm-gemIan Romanick
2008-07-25mesa: Return 0 for cube map face of non-cubemap framebuffer attachments.Eric Anholt
2008-07-25intel: If a tex image doesn't fit in the object's tree, make a temporary tree.Eric Anholt
2008-07-25i965: fixup format for TFP zero copyDave Airlie
2008-07-25Revert "intel: disable zero-copy TFP."Dave Airlie
2008-07-25i965: make tex offset override work..Dave Airlie
2008-07-25intel: disable zero-copy TFP.Dave Airlie
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-24query/print GLSL version stringBrian Paul