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shadowtex.c
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2008-06-29
demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D texture
Nicolai Haehnle
2008-04-29
disable GL_TEXTURE_1D at end of frame to fix failed assertion
Brian Paul
2007-10-17
Support cards that have ARB_fp but not ARB_shadow.
Ian Romanick
2007-06-07
Add support for shadow mapping with vertex and fragment programs
Ian Romanick
2007-06-07
Refactor shadow map modelview and projection code
Ian Romanick
2007-06-07
Remove '#if defined' tests for ARB extensions.
Ian Romanick
2007-04-21
Fix FBO completeness bug in shadowtex.
Ian Romanick
2006-04-06
re-enable animation
Brian Paul
2006-04-06
Added render to depth texture support with GL_EXT_framebuffer_object.
Brian Paul
2006-04-05
set the texture border color for the depth texture
Brian Paul
2006-03-15
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul
2005-01-09
better animate rate (Marcelo Magallon)
Brian Paul
2003-04-21
fix minor warnings
Brian Paul
2002-07-12
Pedantic compiler fixes (Sven Panne)
Brian Paul
2002-03-23
exercise GL_EXT_shadow_funcs
Brian Paul
2002-02-16
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2001-02-28
Now there's four possible display modes:
Brian Paul
2001-02-26
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-20
added extension #ifdef/#endifs
Brian Paul
2001-02-20
demo of GL_SGIX_shadow
Brian Paul