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Thomas White
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bump.c
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2010-01-28
progs/glsl: Remove unused variable in bump.c.
Vinson Lee
2009-12-07
progs/glsl: added texture mapping to bump demo
Brian Paul
2009-11-17
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-08-17
demos/glsl: remove glutInitWindowPosition() calls
Brian Paul
2009-08-12
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
2009-08-12
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
2009-07-17
progs/glsl: finish conversion to GLEW
Brian Paul
2009-06-29
progs/glsl: compile with scons and glew
Keith Whitwell
2009-04-09
demos: fix aspect ratio in Reshape()
Brian Paul
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-08-16
remove .txt suffix from shader source files
Brian Paul
2008-04-09
Replace duplicated code with new shaderutil.c functions
Brian
2007-10-10
replace 'brick' with correct program name in printfs
Brian
2007-01-16
draw a box, press 'a' to animate
Brian
2007-01-16
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian