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2009-12-30
progs/glsl: Provide a better fix for fgets warning.
Vinson Lee
2009-12-29
progs/glsl: Silence compiler warnings.
Vinson Lee
2009-12-21
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-18
progs/glsl: Use C-style comments.
Vinson Lee
2009-12-03
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
2009-12-03
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-12-03
progs/glsl: Redraw upon keypress.
Vinson Lee
2009-12-02
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
demos/glsl: Add missing break statement to noise test.
Vinson Lee
2009-12-02
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
2009-12-02
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-12-02
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-10-05
Fix building of GLSL demos which use M_PI
Jon TURNEY
2009-08-26
progs/glsl: asst. changes in shtest.c
Brian Paul
2009-08-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
progs/glsl: handle window resizes in texaaline.c
Brian Paul
2009-08-26
progs/glsl: add special Makefile rule for samplers_array
Brian Paul
2009-08-26
progs/glsl: change samplers.c to better test sampler/texture indexing
Brian Paul
2009-08-25
progs/glsl: call ValidateShaderProgram()
Brian Paul
2009-08-20
progs/glsl: report compile/link times in shtest.c
Brian Paul
2009-08-20
progs/glsl: update multitex.shtest for new texture syntax
Brian Paul
2009-08-20
progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures
Brian Paul
2009-08-20
progs/glsl: tweaks to shtest.c
Brian Paul
2009-08-20
progs/glsl: more comments in shtest.c
Brian Paul
2009-08-17
demos/glsl: remove glutInitWindowPosition() calls
Brian Paul
2009-08-15
mesa: Add 2 new demos to .gitignore.
Pauli Nieminen
2009-08-14
glsl: re-write Makefile after I called it bad.
Dave Airlie
2009-08-13
progs/glsl: added multitex.shtest config file
Brian Paul
2009-08-13
progs/glsl: set generic vertex attribute values
Brian Paul
2009-08-13
progs/glsl: add type field to shtest config files
Brian Paul
2009-08-14
glsl/tests: skinning.o
Dave Airlie
2009-08-13
progs/glsl: new shtest program, a simple shader test harness app
Brian Paul
2009-08-12
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
2009-08-12
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
2009-08-10
demos: Fix the VBO usage in glsl/multitex.
Eric Anholt
2009-11-19
progs/glsl: Redraw upon keypress.
Vinson Lee
2009-11-18
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
2009-11-18
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
2009-11-18
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
2009-11-17
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
2009-11-17
progs/glsl: use ShadersSupported()
Brian Paul
2009-11-17
progs/glsl: change //-style comments
Brian Paul
2009-11-17
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-11-17
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
2009-11-12
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
2009-11-11
demos/glsl: Add missing break statement to noise test.
Vinson Lee
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
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