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2010-01-28
progs/glsl: Fix bump GLSL compilation error on Mac OS.
Vinson Lee
2010-01-28
progs/glsl: Remove unused variable in bump.c.
Vinson Lee
2010-01-28
progs/glsl: Remove unnecessary header from samplers.c.
Vinson Lee
2010-01-14
Merge branch 'mesa_7_7_branch'
Jakob Bornecrantz
2010-01-11
progs/glsl: Remove duplicate included header from shtest.c.
Vinson Lee
2010-01-08
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-08
progs/glsl: Silence uninitialized variable warning.
Vinson Lee
2010-01-06
progs/glsl: Prevent possible string overflow.
Vinson Lee
2010-01-01
scons: Build progs together with everything else.
José Fonseca
2009-12-31
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-30
progs/glsl: Provide a better fix for fgets warning.
Vinson Lee
2009-12-29
progs/glsl: Silence compiler warnings.
Vinson Lee
2009-12-21
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-21
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-18
progs/glsl: Use C-style comments.
Vinson Lee
2009-12-07
progs/glsl: updates to deriv.c test
Brian Paul
2009-12-07
progs/glsl: added texture mapping to bump demo
Brian Paul
2009-12-03
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
2009-12-03
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-12-03
progs/glsl: Redraw upon keypress.
Vinson Lee
2009-12-02
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
demos/glsl: Add missing break statement to noise test.
Vinson Lee
2009-12-02
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
2009-12-02
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-12-02
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-11-19
progs/glsl: Redraw upon keypress.
Vinson Lee
2009-11-18
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
2009-11-18
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
2009-11-18
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
2009-11-17
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
2009-11-17
progs/glsl: use ShadersSupported()
Brian Paul
2009-11-17
progs/glsl: change //-style comments
Brian Paul
2009-11-17
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-11-17
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
2009-11-12
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
2009-11-11
demos/glsl: Add missing break statement to noise test.
Vinson Lee
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-05
Fix building of GLSL demos which use M_PI
Jon TURNEY
2009-09-21
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-09-16
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-08-26
progs/glsl: asst. changes in shtest.c
Brian Paul
2009-08-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
progs/glsl: handle window resizes in texaaline.c
Brian Paul
2009-08-26
progs/glsl: add special Makefile rule for samplers_array
Brian Paul
2009-08-26
progs/glsl: change samplers.c to better test sampler/texture indexing
Brian Paul
2009-08-25
progs/glsl: call ValidateShaderProgram()
Brian Paul
2009-08-20
progs/glsl: report compile/link times in shtest.c
Brian Paul
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