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gallium
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draw_pipe_wide_point.c
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2010-02-04
gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
2010-02-03
gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-01-12
gallium: remove point_size_min and point_size_max from rasterizer state
Roland Scheidegger
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-07-31
draw: fix-ups for point coord attribute
Brian Paul
2009-06-29
gallium/draw: sketch out some missing pointcoord code
Brian Paul
2009-06-01
draw: reset extra_vp_outputs.slot to zero in widepoint_flush()
Brian Paul
2009-04-28
gallium/draw: add ability to print out active pipeline stages
Keith Whitwell
2008-09-17
gallium: fix wide point / point coord semantic info (generic, not fog)
Brian Paul
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-11
gallium: emit sprite coords (gl_PointCoord)
Brian Paul
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
2008-05-23
draw: move some state into a new 'vs' area
Keith Whitwell
2008-04-21
draw: propogate lots of errors
Keith Whitwell
2008-04-21
draw: consolidate all the passthrough line/tri/point funcs
Keith Whitwell
2008-04-19
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
2008-04-19
draw: rename pipeline files to draw_pipe_*
Keith Whitwell