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My Mesa repository
Thomas White
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gallium
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auxiliary
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draw
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draw_pt.h
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2008-04-19
draw: move incoming vertex state into draw->pt
Keith Whitwell
2008-04-19
draw: always emit header in draw_pt_fetch.c
Keith Whitwell
2008-04-19
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
2008-04-18
draw: remove fetch_pipeline middle end -- just use the general path
Keith Whitwell
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-16
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-14
Implement fetch/shade/pipeline or emit vertex passthrough.
Zack Rusin
2008-04-06
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-03
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-02
draw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell
2008-04-01
draw: more flatshade_first changes
Keith Whitwell
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: fix some unsigned vs ushort confusion
Keith Whitwell
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell