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My Mesa repository
Thomas White
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gallium
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draw
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draw_vs.h
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Author
2008-10-22
gallium: PPC vertex shader support
Brian Paul
2008-10-02
draw: don't keep refetching constant inputs
Keith Whitwell
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
2008-05-29
draw: share machine
Keith Whitwell
2008-05-28
draw: enable FSE by default
Keith Whitwell
2008-05-27
draw: ensure vs outputs mapped correctly to vinfo attribs
Keith Whitwell
2008-05-27
draw: explicitly list nr_inputs, outputs in varient key
Keith Whitwell
2008-05-23
draw: add viewport to varient state
Keith Whitwell
2008-05-23
draw: add aos vertex shader varient
Keith Whitwell
2008-05-23
draw: mark varient functions as PIPE_CDECL
Keith Whitwell
2008-05-23
draw: create specialized vs varients incorporating fetch & emit
Keith Whitwell
2008-04-19
draw: remove dead code
Keith Whitwell
2008-04-18
draw: remove old vertex_shader->run() functions
Keith Whitwell
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
2008-04-12
gallium: move duplicated compute_clipmask() code to draw_vs.h
Brian
2008-02-15
draw: subclass vertex shaders according to execution method
Keith Whitwell