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draw
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2008-04-19
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
2008-04-19
draw: remove dead file pipe_wide_prims.c
Keith Whitwell
2008-04-19
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
2008-04-19
draw: remove dead code
Keith Whitwell
2008-04-19
draw: rename pipeline files to draw_pipe_*
Keith Whitwell
2008-04-19
draw: sort makefile sources
Keith Whitwell
2008-04-19
draw: rename draw_vertex_shader.c -> draw_vs.c
Keith Whitwell
2008-04-19
draw: remove draw_debug.c
Keith Whitwell
2008-04-19
draw: make draw_pt_fetch_emit use translate facility
Keith Whitwell
2008-04-19
draw: remove more dead data structures
Keith Whitwell
2008-04-19
draw: remove dead data structures
Keith Whitwell
2008-04-18
draw: remove draw_vertex_fetch.c
Keith Whitwell
2008-04-18
draw: remove old draw_vertex_shader_queue_flush function
Keith Whitwell
2008-04-18
draw: remove old vertex_shader->run() functions
Keith Whitwell
2008-04-18
draw: remove draw_vertex_cache.c
Keith Whitwell
2008-04-18
draw: remove draw_prim.c
Keith Whitwell
2008-04-18
draw: switch over to draw_pt paths, will remove old code shortly
Keith Whitwell
2008-04-18
draw: remove draw_vf code, use translate instead
Keith Whitwell
2008-04-18
draw: remove fetch_pipeline middle end -- just use the general path
Keith Whitwell
2008-04-18
translate: add sse version based on old draw_vf_sse.c
Keith Whitwell
2008-04-18
gallium: Add missing files to scons.
José Fonseca
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-17
gallium: tweak x/ybias values
Brian Paul
2008-04-17
gallium: Add new file to scons build.
Michel Dänzer
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-17
draw: don't always run pipeline if clipping
Keith Whitwell
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
2008-04-17
draw: add comment
Keith Whitwell
2008-04-17
draw: keep record of number of active vertex buffers
Keith Whitwell
2008-04-17
draw: remove misleading comments
Keith Whitwell
2008-04-16
draw: allow pt paths to run without a vbuf render stage
Keith Whitwell
2008-04-16
draw: remove vbuf non-vf debug path, fix some failure modes in draw_vbuf_crea...
Keith Whitwell
2008-04-16
draw: update debug code
Keith Whitwell
2008-04-16
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-15
gallium: Switch one vertex path over to new translate module
Keith Whitwell
2008-04-15
draw: increment output vertex properly
Keith Whitwell
2008-04-15
draw: fix first glitch in vertex emit
Keith Whitwell
2008-04-15
draw: fetch_shade_pipeline needs to translate to hw vertex format (from get_v...
Keith Whitwell
2008-04-15
gallium: Add draw_pt_fetch_shade_pipeline.c to scons build.
José Fonseca
2008-04-14
use the new macro
Zack Rusin
2008-04-14
silence some warnings
Zack Rusin
2008-04-14
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
2008-04-14
draw: remove dead code
Keith Whitwell
2008-04-14
draw: always malloc verts for fetch_shade_pipeline
Keith Whitwell
2008-04-14
draw: flush pipeline before trying to allocate more hw vertices
Keith Whitwell
2008-04-14
draw: move vertex header init out of fetch_shade_pipeline.c
Keith Whitwell
2008-04-14
draw: hide passthrough shading paths behind an environment variable
Keith Whitwell
2008-04-14
Implement fetch/shade/pipeline or emit vertex passthrough.
Zack Rusin
2008-04-14
Make shaders operate on a block of memory instead of arrays of vertex_header's
Zack Rusin
2008-04-14
return true if one of the vertices has been clipped
Zack Rusin
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