Age | Commit message (Expand) | Author |
2009-01-12 | cell: allocate batch buffers w/ 16-byte alignment | Jonathan Adamczewski |
2008-11-21 | CELL: use variant-length fragment ops programs | Robert Ellison |
2008-11-11 | CELL: two-sided stencil fixes | Robert Ellison |
2008-11-07 | CELL: fix several stencil problems | Robert Ellison |
2008-10-22 | cell: implement fencing for texture buffers | Brian Paul |
2008-10-17 | cell: add new debug flag (cache) to report texture cache stats on exit | Brian Paul |
2008-10-15 | cell: start some performance measurements | Brian Paul |
2008-10-15 | cell: send rasterizer state to SPUs in proper way, remove front_winding hack | Brian Paul |
2008-10-15 | cell: use CELL_MAX_SPUS consistently. | Brian Paul |
2008-10-15 | cell: remove some old, pre-batchbuffer stuff | Brian Paul |
2008-10-15 | cell: move some CELL_MAX constants | Brian Paul |
2008-10-15 | cell: simplify spu debug code | Brian Paul |
2008-10-15 | cell: propogate blend color to SPUs for the fallback fragment ops code | Brian Paul |
2008-10-14 | cell: initial bits for 3D texture support | Brian Paul |
2008-10-14 | cell: support for cubemaps | Brian Paul |
2008-10-13 | cell: initial work for mipmap texture filtering | Brian Paul |
2008-10-08 | cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTS | Brian Paul |
2008-10-07 | cell: add support for fragment shader constant buffers | Brian Paul |
2008-10-03 | CELL: changes to generate SPU code for stenciling | Robert Ellison |
2008-09-26 | cell: checkpoint: support for function calls in SPU shaders | Brian Paul |
2008-09-17 | CELL: fleshing out the blending fragment ops | Robert Ellison |
2008-09-15 | cell: export CELL_DEBUG=asm to dump SPU assembly code | Brian Paul |
2008-09-11 | cell: initial support for fragment shader code generation. | Brian Paul |
2008-09-11 | cell: remove old state CMDs, added comments | Brian Paul |
2008-09-11 | cell: remove old blend/depth/stencil/logicop structs | Brian Paul |
2008-09-11 | cell: checkpoint: remove more of the old per-fragment code | Brian Paul |
2008-09-11 | cell: checkpoint commit of new per-fragment processing | Brian Paul |
2008-09-04 | cell: implement CELL_DEBUG env/options var | Brian Paul |
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul |
2008-03-31 | cell: more work for multi-texture support | Brian |
2008-03-31 | cell: initial work to support multi-texture | Brian |
2008-03-31 | cell: updated comments: s/test/SPE/ | Brian |
2008-03-26 | cell: Implement code-gen for logic op | Ian Romanick |
2008-03-20 | cell: Use code-gen for alpha blend | Ian Romanick |
2008-03-17 | cell: Initial code-gen for alpha / stencil / depth testing | Ian Romanick |
2008-02-21 | Cell: Remove erroneous ALIGN16_ATTRIB attributes | Ian Romanick |
2008-02-21 | Cell: Initial pass at unified data cache | Ian Romanick |
2008-02-19 | Cell: emit vertex shaders and uniforms more intelligently | Ian Romanick |
2008-02-15 | Cell: Enable code gen for SPE attribute fetch | Ian Romanick |
2008-02-15 | Code reorganization: move files into their places. | José Fonseca |