Age | Commit message (Expand) | Author |
---|---|---|
2009-09-07 | llvmpipe: Code generate the texture sampling inside the shader. | José Fonseca |
2009-09-07 | llvmpipe: Further abstract the texture sampling generation from TGSI translat... | José Fonseca |
2009-08-30 | llvmpipe: Texture cache in 4 ubytes instead of 4 floats. | José Fonseca |
2009-08-29 | llvmpipe: Back port recent softpipe-opt improvements from Keith. | José Fonseca |
2009-08-29 | llvmpipe: Split the texture cache from the color/depth/stencil cache. | José Fonseca |
2009-08-29 | llvmpipe: shortcircuit repeated lookups of the same tile | Keith Whitwell |
2009-08-29 | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell |
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca |