Age | Commit message (Expand) | Author |
---|---|---|
2008-06-29 | nv50: get tri-scissor-tri working | Ben Skeggs |
2008-06-29 | nv50: separate state validation and upload, similar to nv40 | Ben Skeggs |
2008-06-29 | nv50: fix blend colour | Ben Skeggs |
2008-06-29 | nv50: use stateobjs for sampler/image_control uploads | Ben Skeggs |
2008-06-29 | nv50: do tsc/tic upload + stub out shader TEX stuff | Ben Skeggs |
2008-06-29 | nv50: flag to indicate to winsys we want a surface for use as a zeta buffer | Ben Skeggs |
2008-06-29 | nv50: remove some cruft, don't upload program unless really needed | Ben Skeggs |
2008-06-29 | nv50: use "real" constbufs for shaders + tcb uploads | Ben Skeggs |
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs |
2008-03-12 | nv50: start on fb state | Ben Skeggs |
2008-03-12 | nv50: rasterizer stateobj | Ben Skeggs |
2008-03-12 | nv50: scissor/viewport/blend colour/stipple | Ben Skeggs |
2008-03-12 | nv50: depth_stencil_alpha stateobj | Ben Skeggs |
2008-03-12 | nv50: crappy state validate/emit function | Ben Skeggs |