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gallium
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drivers
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nv50
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nv50_state_validate.c
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Author
2009-02-04
nouveau: link against libdrm_nouveau (installed with libdrm)
Ben Skeggs
2009-02-02
gallium: remove pipe_buffer from surfaces
Zack Rusin
2009-01-27
gallium: standardize api on the prefix "nr"
Zack Rusin
2008-08-11
nouveau: pf_sprint_name -> pf_name
Ben Skeggs
2008-07-11
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
nv50: add license headers to .c files
Ben Skeggs
2008-07-11
nv50: get clear-scissor working
Ben Skeggs
2008-07-08
nv50: make use of nouveau drm 0.0.11 to get 3d going
Ben Skeggs
2008-06-29
nv50: maybe some scissor fixes..
Ben Skeggs
2008-06-29
nv50: vpt translate/scale backwards
Ben Skeggs
2008-06-29
nv50: maintain pipe surface status field
Ben Skeggs
2008-06-29
nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
Ben Skeggs
2008-06-29
nv50: get tri-scissor-tri working
Ben Skeggs
2008-06-29
nv50: separate state validation and upload, similar to nv40
Ben Skeggs
2008-06-29
nv50: fix blend colour
Ben Skeggs
2008-06-29
nv50: use stateobjs for sampler/image_control uploads
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
nv50: remove some cruft, don't upload program unless really needed
Ben Skeggs
2008-06-29
nv50: use "real" constbufs for shaders + tcb uploads
Ben Skeggs
2008-06-29
nv50: import current "state of the art" nv50 code
Ben Skeggs
2008-03-12
nv50: start on fb state
Ben Skeggs
2008-03-12
nv50: rasterizer stateobj
Ben Skeggs
2008-03-12
nv50: scissor/viewport/blend colour/stipple
Ben Skeggs
2008-03-12
nv50: depth_stencil_alpha stateobj
Ben Skeggs
2008-03-12
nv50: crappy state validate/emit function
Ben Skeggs