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r300_state.c
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Author
2009-09-06
r300g: Fix a number of warnings
Nicolai Hähnle
2009-09-05
r300g: update rs_block state after changing rasterizer
Cooper Yuan
2009-09-05
r300g: need to validate scissor and viewport state if bind new rasterizer
Cooper Yuan
2009-08-27
r300g: Correct scissor setting, subtract 1 from window's width and height
Cooper Yuan
2009-08-18
r300g: Force off ZTOP optimizations for now.
Corbin Simpson
2009-08-07
r300g: Remove r300_constant_buffer::user_count.
Corbin Simpson
2009-07-30
r300g: Use radeon compiler for fragment programs
Nicolai Hähnle
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
2009-07-23
r300g: Actually mark shaders as translated/untranslated.
Corbin Simpson
2009-07-08
r300g: Add endian fix to vertex fetcher setup.
Corbin Simpson
2009-06-26
r300g: EXT_provoking_vertex.
Corbin Simpson
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
2009-06-08
r300-gallium: Don't emit UCP planes for SW TCL.
Corbin Simpson
2009-06-05
r300-gallium: Emit UCP.
Corbin Simpson
2009-05-20
r300-gallium: Another constantbuf shader recompile test.
Corbin Simpson
2009-05-18
r300-gallium: Cleanup viewport state setup.
Corbin Simpson
2009-05-18
r300-gallium: Always do VTE, never software viewport.
Corbin Simpson
2009-05-17
r300-gallium: Update XXX.
Corbin Simpson
2009-05-17
r300-gallium: vs: Dupe tokens, better debug, count spurious insts.
Corbin Simpson
2009-05-16
r300-gallium: Various cleanups leftover from before.
Corbin Simpson
2009-05-12
r300-gallium: add missing semicolon
Joakim Sindholt
2009-05-12
r300-gallium: duplicate tokens in create_fs_state
Joakim Sindholt
2009-05-08
r300-gallium, radeon: A couple cleanups.
Corbin Simpson
2009-04-26
r300-gallium: Correctly flush Draw.
Corbin Simpson
2009-04-15
r300-gallium: Use viewport state.
Corbin Simpson
2009-04-06
r300-gallium: Properly setup HW/SW TCL controls.
Corbin Simpson
2009-04-05
r300-gallium: Re-translate shaders if constants change.
Corbin Simpson
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-04-05
r300-gallium: Update state handlers/setters for vertex shaders.
Corbin Simpson
2009-04-04
r300-gallium: Clean up compile warnings and strict compile errors.
Corbin Simpson
2009-03-30
r300-gallium: Properly redo shaders when constant buffer changes size.
Corbin Simpson
2009-03-25
r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.
Corbin Simpson
2009-03-20
r300-gallium: Properly offset scissors.
Corbin Simpson
2009-03-18
r300-gallium: Emit viewport state.
Corbin Simpson
2009-03-06
r300-gallium: Flat/smooth shading state.
Corbin Simpson
2009-03-06
r300-gallium: Pick up a few more bits of rs_state.
Corbin Simpson
2009-02-28
r300-gallium: Move maths from r300_state to r300_state_inlines.
Corbin Simpson
2009-02-28
r300-gallium: Be more Gallium-ish in some of the math.
Corbin Simpson
2009-02-28
r300-gallium: Move all state translators to r300_state_inlines.
Corbin Simpson
2009-02-27
r300-gallium: Turn true and false into TRUE and FALSE.
Corbin Simpson
2009-02-18
util: Move p_debug.h into util module.
José Fonseca
2009-02-17
r300-gallium: Properly init shader state.
Corbin Simpson
2009-02-16
r300-gallium: Set up draw rasterizer.
Corbin Simpson
2009-02-16
r300-gallium: Add draw_arrays and friends.
Corbin Simpson
2009-02-15
r300-gallium: Fix scissors.
Corbin Simpson
2009-02-13
r300-gallium: Various thingies.
Corbin Simpson
2009-02-12
r300-gallium: Take care of various bad dereferences in shader setup.
Corbin Simpson
2009-02-12
r300-gallium: Add r500 passthrough shader assembly.
Corbin Simpson
2009-02-04
r300: Add shader state stubs.
Corbin Simpson
2009-02-04
r300: A bit more cleanup and state handling.
Corbin Simpson
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