Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-01 | g3dvl: Delete state_trackers/g3dvl, other unused files. | Younes Manton | |
2009-02-13 | galium: Makefile fixes: -Werror=implicit-function-declaration -> ↵ | Benjamin Close | |
-Werror-implicit-function-declaration Found-By: Tinderbox | |||
2009-01-10 | g3dvl: Use Gallium MALLOC wrappers. | Younes Manton | |
2009-01-10 | g3dvl: Get rid of old unbuffered motion compensation code. | Younes Manton | |
2008-08-28 | g3dvl: Buffer the entire frame before rendering. | Younes Manton | |
2008-08-18 | g3dvl: Use rotating buffers to avoid waiting for map(). | Younes Manton | |
2008-08-16 | g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs. | Younes Manton | |
2008-07-22 | g3dvl: Add Nouveau winsys, libdriclient. | Younes Manton | |
Nouveau winsys is based on Mesa's Nouveau winsys and soft-links to most of it. The 'nouveau_context' and 'nouveau_screen' code contains most of the changes, 'nouveau_winsys_pipe', 'nouveau_swapbuffers' and 'nouveau_lock' contain some minor changes. The driclient library contains the DRI userland stuff, most of which was based on Mesa's DRI code. | |||
2008-07-06 | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces. | Younes Manton | |
2008-06-30 | g3dvl: Simplify shader code. | Younes Manton | |
2008-06-08 | Initial commit for g3dvl. | Younes Manton | |
Initial commit for g3dvl, contains support for basic XvMC features. - Context, surface, block, macroblock creation and deletion - Surface rendering - Frame pictures - Frame based motion compensation - Intra-coded macroblocks - Predicted macroblocks - Bi-directionally predicted macroblocks - Surface display - Color conversion - Scaling |