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Thomas White
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2009-04-09
wgl: Move the framebuffer list to the device. Avoid recursive locking.
José Fonseca
2009-04-09
wgl: More symbol naming normalization.
José Fonseca
2009-04-09
stw: Use wglext.h's defines and prototypes.
José Fonseca
2009-04-09
stw: Normalize symbols prefix.
José Fonseca
2009-04-09
wgl: Add const qualifier to global constant data.
José Fonseca
2009-04-08
python/retrace: Try to cope with failures creating textures.
José Fonseca
2009-04-08
python: Don't try to finish a null fence.
José Fonseca
2009-04-08
python/retrace: Use colors on windows console.
José Fonseca
2009-04-08
python/retrace: Allow to specify the range of calls of interest.
José Fonseca
2009-04-08
python/retrace: Handle recent traces.
José Fonseca
2009-04-08
python: Fix method renaming.
José Fonseca
2009-04-08
python: Cope with null surfaces.
José Fonseca
2009-04-08
wgl: Integrate the trace driver on debug builds.
José Fonseca
2009-04-06
stw: Choose a color buffer format that matches the visual.
José Fonseca
2009-04-04
python/regress: Clean up driver clear() interface.
Michal Krol
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
python/regress: Remove trailing whitespace.
Michal Krol
2009-04-04
python/regress: Initial fragment shader test suite.
Michal Krol
2009-04-04
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Michal Krol
2009-04-03
python/regress: Use A8R8G8B8 rendertarget format.
Michal Krol
2009-04-03
python/regress: vertex shader srcmod swz test does not use TEMP[0].
Michal Krol
2009-04-03
python/regress: vertex shader FRC test does not use IN[1].
Michal Krol
2009-04-03
python/regress: Add relative addressing tests.
Michal Krol
2009-04-03
python/regress: Add vertex shader source modifier tests.
Michal Krol
2009-04-02
python/regress: Do not generate HTML summary for vertex shader test.
Michal Krol
2009-04-02
python/regress: Do not create zbuf for vertex shader test.
Michal Krol
2009-04-02
python/regress: Add more vertex shader test cases.
Michal Krol
2009-04-01
python/regress: Add vertex shader LRP test.
Michal Krol
2009-04-01
python/regress: Add vertex shader FRC test.
Michal Krol
2009-04-01
python/regress: Add vertex shader EX2 test.
Michal Krol
2009-04-01
python/regress: Add vertex shader DST test.
Michal Krol
2009-04-01
python/regress: Fix vertex shader XPD test.
Michal Krol
2009-04-01
python/regress: Indent.
Michal Krol
2009-04-01
python/regress: Add vertex shader test for XPD.
Michal Krol
2009-04-01
python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.
Michal Krol
2009-04-01
python/regress: Add more vertex shader tests.
Michal Krol
2009-04-01
python/regress: Initial commit for vertex shader regression tests.
Michal Krol
2009-03-31
python/test: New test for surface copies.
José Fonseca
2009-03-31
python/test: Ignore test output files.
José Fonseca
2009-03-31
python/test: Cleanup.
José Fonseca
2009-03-31
python/test: Dump classification tree to text file too.
José Fonseca
2009-03-31
python/test: Set executable permission bit.
José Fonseca
2009-03-31
python/test: New test for rendering into textures.
José Fonseca
2009-03-31
python/test: Limit tree depth.
José Fonseca
2009-03-31
python/test: Infer type (continuous/discrete) from object type.
José Fonseca
2009-03-31
python/test: Flush stdout to keep in sync with debug info on stderr.
José Fonseca
2009-03-31
python/test: Dump a classification tree of the results when finished testing.
José Fonseca
2009-03-31
python/test: New test for texture transfers.
José Fonseca
2009-03-31
python/test: More descriptive test name.
José Fonseca
2009-03-31
python: Make get/put_tile_raw more user friendlier.
José Fonseca
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