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2009-06-30
util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling buffer_flush_mapped_r...
José Fonseca
2009-06-30
gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for buffer_flush_mapped_ra...
José Fonseca
2009-06-26
cell: PIPE_CAP_TGSI_CONT_SUPPORTED query
Brian Paul
2009-06-26
softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query
Brian Paul
2009-06-26
gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
2009-06-26
tgsi: correct handling of return value from util_vsnprintf
Keith Whitwell
2009-06-26
aux/indices: don't use 'prim' value once it is known to be bad
Keith Whitwell
2009-06-24
wgl: Handle flush after a window is destroyed.
José Fonseca
2009-06-19
softpipe: return alpha=1 in shadow_compare() function
Brian Paul
2009-06-18
util: Add cast.
José Fonseca
2009-06-18
draw: Replace pointer arithmetic with cast.
José Fonseca
2009-06-18
trace: Use size_t consistently.
José Fonseca
2009-06-18
pipebuffer: Use a type consistently for sizes/offsets.
José Fonseca
2009-06-18
wgl: Fix window resizing in multithread applications.
José Fonseca
2009-06-18
wgl: Move all thread related code together.
José Fonseca
2009-06-17
st/glx: added null ptr check in Fake_glXCreatePixmap()
Brian Paul
2009-06-17
wgl: Factor out some repetitive code into inline functions.
José Fonseca
2009-06-16
softpipe: fix out of bounds quad rasterization bug
Brian Paul
2009-06-16
gallium: Avoid atomic ops / locking when src is dst.
José Fonseca
2009-06-15
python/tests: Add is_depth_stencil_format utility function.
José Fonseca
2009-06-15
python/tests: Cleanup texture_sample.
José Fonseca
2009-06-15
rtasm: Use 32bit constant.
José Fonseca
2009-06-15
gallium: Ensure assert macro is defined before being used in p_thread.h
José Fonseca
2009-06-15
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-06-15
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...
Thomas Hellstrom
2009-06-15
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75970...
Thomas Hellstrom
2009-06-11
python/retrace: Show the contents of the depth/stencil and surfaces before/af...
José Fonseca
2009-06-11
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca
2009-06-11
wgl: Fix prototype.
José Fonseca
2009-06-11
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca
2009-06-11
python/tests: Test sampling from a depth texture.
José Fonseca
2009-06-10
util: Single precision constants.
José Fonseca
2009-06-10
gallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca
2009-06-09
stw: ignore swapbuffer requests on singlebuffer
Keith Whitwell
2009-06-08
pipebuffer: Silence out of heap space debug print
Jakob Bornecrantz
2009-06-08
stw: If stfb not set don't call into mesa
Jakob Bornecrantz
2009-06-04
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
Brian Paul
2009-06-04
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
Brian Paul
2009-06-04
tgsi: increase MAX_LABELS to 4096
Brian Paul
2009-06-02
util: Unsaved change missing from last commit.
José Fonseca
2009-06-02
util: Support Z24S8/Z24X8 -> unsigned conversion.
José Fonseca
2009-06-02
util: Fix 24 to 32 bit expansion binary arithmetic expression.
José Fonseca
2009-06-01
gallium/draw: Free specialized versions of driver shaders
Keith Whitwell
2009-06-01
draw: free more token arrays
Keith Whitwell
2009-06-01
draw: avoid leaking tokens when building pstipple fragment shader
Keith Whitwell
2009-06-01
wgl: Destroy the framebuffer when the window is destroyed.
José Fonseca
2009-06-01
draw: reset extra_vp_outputs.slot to zero in widepoint_flush()
Brian Paul
2009-05-31
wgl: Cleanup framebuffer destruction logic.
José Fonseca
2009-05-31
wgl: Ensure we only create framebuffers for HDC associated with a window.
José Fonseca
2009-05-30
wgl: Use the right pixel format.
José Fonseca
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