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Author
2008-10-13
cell: remove more old texture code
Brian Paul
2008-10-13
cell: bilinear texture filtering using integer arithmetic
Brian Paul
2008-10-13
cell: remove old texture code
Brian Paul
2008-10-13
cell: do texture sampling/filtering for four pixels at a time.
Brian Paul
2008-10-13
cell: added spu_unpack_A8R8G8B8_transpose4()
Brian Paul
2008-10-10
cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)
Brian Paul
2008-10-10
cell: pass texture unit (sampler number) to txp() function
Brian Paul
2008-10-10
cell: add emit_RI10s() which does range checking on the 10-bit signed immedia...
Brian Paul
2008-10-10
cell: additional 'offset' checking in spe_lqd(), spe_stqd()
Brian Paul
2008-10-10
cell: fix assertions in spe_lqd(), spe_stqd()
Brian Paul
2008-10-10
cell: fix function prologue/epilogue code for large stack frames
Brian Paul
2008-10-10
CELL: fixing stencil bugs
Robert Ellison
2008-10-10
cell: call cell_flush_int() at end of cell_create_context()
Brian Paul
2008-10-10
cell: fix LERP when dst reg is a src reg
Brian Paul
2008-10-10
cell: fix fm/fs copy & paste bug from a few commits ago
Brian Paul
2008-10-10
cell: fix bug in emit_FLR() when src reg == dst reg
Brian Paul
2008-10-10
cell: fix bug in emit_FRC() when src register == dst register.
Brian Paul
2008-10-10
cell: updates in response to draw's struct vertex_info changes
Brian Paul
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-09
cell: fix incorrect bitmask in spe_load_uint()
Brian Paul
2008-10-09
cell: implement basic TXP instruction in fragment shaders
Brian Paul
2008-10-09
cell: better immediate value allocation, better comments
Brian Paul
2008-10-09
cell: massage the emit functions to get better instruction scheduling
Brian Paul
2008-10-09
cell: more accurate comments
Brian Paul
2008-10-10
gallium: silence warning
Alan Hourihane
2008-10-09
Gallivm: cleanup soa storage.
Stephane Marchesin
2008-10-08
cell: implement function calls from shader code. fslight demo runs now.
Brian Paul
2008-10-08
cell: implement more built-in shader functions, link spu code with -lm
Brian Paul
2008-10-08
cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTS
Brian Paul
2008-10-08
gallium: asst. clean-ups
Brian Paul
2008-10-08
gallium: better instruction printing for SPE code
Brian Paul
2008-10-07
cell: add support for fragment shader constant buffers
Brian Paul
2008-10-07
cell: fix incorrect extended swizzle term code in get_src_reg()
Brian Paul
2008-10-07
cell: fix formatting
Brian Paul
2008-10-07
cell: remove old code
Brian Paul
2008-10-07
Gallivm: reorder the functions alphabetically so I can work on it.
Stephane Marchesin
2008-10-07
cell: memset() key to zero
Brian Paul
2008-10-07
cell: use new keymap to save/re-use fragment ops code
Brian Paul
2008-10-07
gallium: added general-purpose key->data map/lookup container
Brian Paul
2008-10-07
Gallivm: don't say hello, it's rude.
Stephane Marchesin
2008-10-07
Merge branch 'gallium-0.2' of git+ssh://marcheu@git.freedesktop.org/git/mesa/...
Stephane Marchesin
2008-10-07
Gallivm: fix the constant layout, this gets a bunch of progs/ working. Notabl...
Stephane Marchesin
2008-10-07
draw: don't assume output buffer pointer is aligned
Keith Whitwell
2008-10-07
draw: add switch for drivers to force vertex data passthrough
Keith Whitwell
2008-10-07
gallium: Introduce PIPE_ARCH_SSE define for SSE support.
José Fonseca
2008-10-06
gallium: replace assertion with conditional/recovery code
Brian
2008-10-06
draw: Fix compiler errors on Windows.
Michal Krol
2008-10-06
rtasm: fix debug build
Keith Whitwell
2008-10-06
make draw's vertex_info struct smaller/quicker to compare with memcmp()
Keith Whitwell
2008-10-03
CELL: changes to generate SPU code for stenciling
Robert Ellison
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