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brw_wm.h
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2009-01-28
i965: implement GL_EXT_texture_swizzle
Brian Paul
2009-01-28
i965: remove pad field
Brian Paul
2009-01-28
i965: widen per-texture bitfields for 16 texture image units
Brian Paul
2008-11-28
i915: Remove dead early z enable bit which was always on.
Eric Anholt
2008-10-31
i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.
Gary Wong
2008-10-28
i965: Allocate temporaries contiguously with other regs in fragment shaders.
Gary Wong
2008-03-21
[i965] multiple rendering target fix
Zou Nan hai
2008-03-13
[i965] multiple rendering target support
Zou Nan hai
2008-03-07
[i965] fix fd.o bug #11471 and #11478
Zou Nan hai
2008-02-28
[965] Bug #9151: make fragment.position return window coords not screen coords.
Eric Anholt
2008-01-29
i965: new integrated graphics chipset support
Xiang, Haihao
2007-12-14
[intel] warnings cleanup
Eric Anholt
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2007-09-28
support nested function call in pixel shader
Zou Nan hai
2007-09-11
Fix-up #includes to remove some -I options.
Brian
2007-07-24
DDX DDY support, not very accurate
Zou Nan hai
2007-07-05
support "discard";
Zou Nan hai
2007-06-21
support branch and loop in pixel shader
Zou Nan hai
2007-02-23
Update DRI drivers for new glsl compiler.
Brian
2006-09-20
restore debug output after brw_wm_fp compilation stage
Keith Whitwell
2006-08-09
Add Intel i965G/Q DRI driver.
Eric Anholt