Age | Commit message (Expand) | Author |
---|---|---|
2007-02-06 | nouveau: a couple of NV3x fixes | Ben Skeggs |
2007-01-30 | nouveau: rework shader param handling | Ben Skeggs |
2007-01-25 | nouveau: add result scaling to shader backend, use it in RSQ emul for NV40. | Ben Skeggs |
2007-01-23 | nouveau: start converting shaders into a tree format again.. | Ben Skeggs |
2007-01-21 | nouveau: rename pass0_arb to pass0. | Ben Skeggs |
2006-12-17 | Don't build passthrough shader on <NV40 | Ben Skeggs |
2006-12-16 | Get nv10_swtcl.c working enough for glxgears on NV40. | Ben Skeggs |
2006-12-08 | Skeletal extension handling across chipsets. | Ben Skeggs |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs |
2006-12-03 | Merge the pciid work. Use lock step versioning with the drm. | Stephane Marchesin |
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs |
2006-09-24 | Kill all the current shader code. | Ben Skeggs |
2006-06-03 | Add start of vertex shader backend, will most likely not work correctly yet | Ben Skeggs |