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r300_cmdbuf.c
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2005-02-03
Get Polygon offset fill to work.
Vladimir Dergachev
2005-01-24
border_color causes lockups with vertex buffers. Disabling for now.
Aapo Tahkola
2005-01-21
Properly input stencil info contributed by Wladimir.
Vladimir Dergachev
2005-01-15
On the way to getting stencil and texture formats working.
Vladimir Dergachev
2005-01-14
Added fixes for filter modes and support for anisotropy filters.
Aapo Tahkola
2005-01-14
Remove redundant register.
Vladimir Dergachev
2005-01-10
Bring vertex buffer code up to date..
Vladimir Dergachev
2005-01-09
Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.
Vladimir Dergachev
2005-01-09
Implement a more elaborate hashing scheme for texture formats. Still not perf...
Vladimir Dergachev
2005-01-04
Major code restructuring:
Vladimir Dergachev
2005-01-03
Add structs describing vertex and pixel shader state to r300_state.
Vladimir Dergachev
2005-01-03
Port texture allocation code from R200.
Vladimir Dergachev
2005-01-02
Add texture units registers
Vladimir Dergachev
2004-12-31
Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like di...
Vladimir Dergachev
2004-12-30
Change default RS settings so that glxgears will display something..
Vladimir Dergachev
2004-12-30
Clarify some of the unkXXXX atoms.
Vladimir Dergachev
2004-11-02
No visible changes, but commit the groundwork for further experiments:
Nicolai Haehnle
2004-10-24
Hardware accelerated depth clear
Nicolai Haehnle
2004-10-17
- FIX: flickering
Nicolai Haehnle
2004-10-15
Huge dumb drop. State:
Nicolai Haehnle
2004-09-28
Initial revision
Nicolai Haehnle