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r700_render.c
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Author
2009-07-20
r600: add user clip plane support
Alex Deucher
2009-07-17
R6xx/R7xx: add fine grained syncing support
Alex Deucher
2009-07-17
R6xx/r7xx: send depth state in it's own function
Alex Deucher
2009-07-16
R6xx: fix rendering on r6xx/rs780 chips
Alex Deucher
2009-07-15
R6xx/r7xx: warning fixes
Kevin DeKorte
2009-07-07
R6xx/r7xx: remove some left over debugging
Alex Deucher
2009-07-07
R6xx/R7xx: fix texture reloc emit
Alex Deucher
2009-07-07
tex wip
Alex Deucher
2009-07-06
R6xx/r7xx: first pass at texture support
Alex Deucher
2009-07-02
R6xx/r7xx: Correct the indeices of DRAW_INDEX_IMMD
Cooper Yuan
2009-06-30
R6xx/r7xx: fix locking for clear
Alex Deucher
2009-06-26
Fix viewport issue
Cooper Yuan
2009-06-22
Pass viewport id to r700SendViewportState function, otherwise the radom value...
Cooper Yuan
2009-06-09
Pull in additional state setup from the DDX
Alex Deucher
2009-06-04
re-arrange state structure
Alex Deucher
2009-06-03
Clean up scissor and viewport code
Alex Deucher
2009-05-29
get rid of chip_object struct
Alex Deucher
2009-05-29
more cleanup
Alex Deucher
2009-05-29
more cleanup
Alex Deucher
2009-05-29
R6xx/r7xx: remove old sw tcl bits
Alex Deucher
2009-05-29
r6xx/r7xx: switch to common dma functions for vecs
Alex Deucher
2009-05-28
Argh. fix last commit. clears are still broken
Alex Deucher
2009-05-26
enable surface sync function
Alex Deucher
2009-05-26
r6xx: fix more r6xx specific cases
Alex Deucher
2009-05-26
R6xx: select proper shader format
Alex Deucher
2009-05-21
r6xx: fix count on START_3D packet
Alex Deucher
2009-05-15
Fix r6 code bugs.
Richard Li
2009-05-08
R6xx/R7xx: WIP r6xx-rewrite code
Richard Li
2009-04-21
Initial pull of code from r6xx-r7xx-support branch
Richard Li