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savagetex.c
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2005-01-01
Removed all direct hardware access (MMIO, BCI) from the Savage DRI
Felix Kuehling
2004-12-22
Enabled hardware rendering of 1D textures. No need for a software fallback.
Felix Kuehling
2004-12-17
Made debugging output controllable via environment variable
Felix Kuehling
2004-12-15
Added configuration support to the Savage driver. Three options are
Felix Kuehling
2004-12-15
Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP
Felix Kuehling
2004-12-14
uint*t -> u_int*t
Alan Hourihane
2004-03-25
More state management changes:
Felix Kuehling
2004-03-24
Buffer vertices and emit them in batches. Still using conventional drawing
Felix Kuehling
2004-03-21
unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.
Felix Kuehling
2004-03-20
Fixed texture LOD bias.
Felix Kuehling
2004-03-20
Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted
Felix Kuehling
2004-03-08
Cleaned up and slightly optimized the texture upload code.
Felix Kuehling
2004-03-08
Swapout textures who's space is claimed by a new texture. Don't destroy.
Felix Kuehling
2004-03-07
Fixed texture tiling format for 8bit texels on ProSavage and Twister.
Felix Kuehling
2004-03-07
Rewrote tiled texture upload. Small mipmap levels work correctly now.
Felix Kuehling
2004-03-04
Small texture management fixes. Should get rid of assertions some people were...
Felix Kuehling
2004-02-29
Reorganized hardware state data structures and state emission. Don't track
Felix Kuehling
2004-02-22
Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS
Felix Kuehling