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2009-02-09
mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2008-09-18
mesa: prefix more #includes with "main/"
Brian Paul
2008-08-05
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
Xiang, Haihao
2008-01-06
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Brian
2007-04-16
remove _tnl_arb_vertex_program_stage
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2007-02-16
Commiting a few minor fixes to glut fbdev (segfault on a separate stack)
Sean D'Epagnier
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-10-31
switch remaining drivers over to vbo
Keith Whitwell
2006-10-15
Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to
Brian Paul
2005-11-09
Move COPY_FLOAT() macro down into glide driver.
Brian Paul
2005-11-05
Unify vertex/fragment program instuctions.
Brian Paul
2005-10-05
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-09-21
replace GLdepth with GLuint
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-09
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...
Roland Scheidegger
2005-09-01
remove fxDDSetBuffer()
Brian Paul
2005-06-27
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2005-05-09
pathetic attempt to accomodate new frambuffer changes (still some work to do)
Daniel Borca
2005-05-09
accomodate new frambuffer changes
Daniel Borca
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-01-25
Use the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul
2005-01-19
make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride
Daniel Borca
2005-01-17
cleaned up warnings
Daniel Borca
2005-01-12
some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...
Daniel Borca
2005-01-06
semantic in parameter names. changed emitter function.
Daniel Borca
2005-01-06
semantic in parameter names
Daniel Borca
2004-12-21
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-20
put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...
Daniel Borca
2004-12-20
use float constants.
Daniel Borca
2004-12-20
removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...
Daniel Borca
2004-12-20
removed detritus (ncc).
Daniel Borca
2004-12-20
comment reorg.
Daniel Borca
2004-12-20
made some functions static.
Daniel Borca
2004-12-20
comment reorg.
Daniel Borca
2004-12-20
allow greater swappendingcount for older hw (v1/v2)
Daniel Borca
2004-12-17
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-13
disabled ClipMask usage in vb emitter (clipping bugs?)
Daniel Borca
2004-12-06
small fix for debug paths
Daniel Borca
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-15
moved windoze specific code outside drivers/glide/
Daniel Borca
2004-11-15
fix _mesa_image_address2d invocation
Daniel Borca
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-10-20
fixed compilation errors
Daniel Borca
2004-10-12
avoid the patch if Mesa_DXTn flag is set
Daniel Borca
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