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Author
2004-08-25
ICD update from Gregor Anich
Brian Paul
2004-08-25
print internalFormat value in r200ChooseTextureFormat() error message
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
Windows ICD driver code (patch 1014800)
Brian Paul
2004-08-22
Converted the Savage driver to the new DRI interface and enabled compilation
Felix Kuehling
2004-08-20
hide GL_ARB_texture_compression from non-VSA cards
Daniel Borca
2004-08-19
why is GL_ARB_texture_env_combine different from EXT?
Daniel Borca
2004-08-19
"const int _nc" was really stupid...
Daniel Borca
2004-08-19
cleanup
Daniel Borca
2004-08-19
silence compiler warnings
Daniel Borca
2004-08-17
Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
Eric Anholt
2004-08-17
Close some races with locking on R100 and R200 which could manifest as rendering
Eric Anholt
2004-08-16
Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...
Philippe Houdoin
2004-08-16
cleanup
Daniel Borca
2004-08-16
fixed texture fetchers, fixed automatic mipmap generation, some cleanup
Daniel Borca
2004-08-16
fixed pixel drawing routines, some cleanup
Daniel Borca
2004-08-16
disabled stereo checking in wglChoosePixelFormat
Daniel Borca
2004-08-16
Remove unused HAVE_INDEX define.
Eric Anholt
2004-08-14
Update Visual Studio Project file for src tree updates.
Karl Schultz
2004-08-14
Forgot to commit this valuable file! :-)
Philippe Houdoin
2004-08-14
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
Philippe Houdoin
2004-08-14
build fix from XFree86 tree
Dave Airlie
2004-08-14
bring over change from xorg trunk - let build on non-i386
Dave Airlie
2004-08-14
bring over build fix from xorg tree
Dave Airlie
2004-08-12
Fix dri_util.c build with new headers.
Eric Anholt
2004-08-03
fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESS
Roland Scheidegger
2004-07-31
xorg-r200-uninitialized-variable-used.patch from Redhat xorg
Dave Airlie
2004-07-29
disabled automatic mipmaps until we can handle 565 textures.
Daniel Borca
2004-07-29
fixed conflict between depth & alpha in 16bpp
Daniel Borca
2004-07-26
disable W1 when single-texturing
Daniel Borca
2004-07-26
Fixed hash table allocation to avoid an assertion failure due to a
Felix Kuehling
2004-07-26
Rush is back on ZBUFFER
Daniel Borca
2004-07-24
use GL_CALL() macro (Andreas Stenglein)
Brian Paul
2004-07-23
new MESA_GLX_DEPTH_BITS env var
Brian Paul
2004-07-23
added support for MESA_GLX_FORCE_ALPHA env var
Brian Paul
2004-07-23
fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)
Daniel Borca
2004-07-21
partial GL_BLEND for Voodoo1
Daniel Borca
2004-07-21
fixed a bug in clear routine
Daniel Borca
2004-07-20
fix compare w/ zero warnings (bug 988766)
Brian Paul
2004-07-20
GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?
Daniel Borca
2004-07-19
trying vertex_program...
Daniel Borca
2004-07-19
several new bugs
Daniel Borca
2004-07-16
minor corrections
Daniel Borca
2004-07-16
GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)
Daniel Borca
2004-07-16
SGIS_generate_mipmap
Daniel Borca
2004-07-15
add debugging for compresssed textures
Dave Airlie
2004-07-15
fix up heights for i830/i915 texture compression
Dave Airlie
2004-07-15
move config options to same place as other drivers (again for S3TC patch later)
Dave Airlie
2004-07-15
use a switch statement makes integrating the s3tc patch easier
Dave Airlie
2004-07-15
enable FXT1 texture compression for ixxx chipsets
Dave Airlie
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